diff options
Diffstat (limited to 'projectfiles/gameengine/ketsji/network/KX_network.dsp')
-rw-r--r-- | projectfiles/gameengine/ketsji/network/KX_network.dsp | 38 |
1 files changed, 6 insertions, 32 deletions
diff --git a/projectfiles/gameengine/ketsji/network/KX_network.dsp b/projectfiles/gameengine/ketsji/network/KX_network.dsp index c4fed906988..dc865b22324 100644 --- a/projectfiles/gameengine/ketsji/network/KX_network.dsp +++ b/projectfiles/gameengine/ketsji/network/KX_network.dsp @@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104 -CFG=KX_network - Win32 Profile +CFG=KX_network - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE @@ -13,7 +13,7 @@ CFG=KX_network - Win32 Profile !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "KX_network.mak" CFG="KX_network - Win32 Profile" +!MESSAGE NMAKE /f "KX_network.mak" CFG="KX_network - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -21,7 +21,6 @@ CFG=KX_network - Win32 Profile !MESSAGE "KX_network - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "KX_network - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") !MESSAGE "KX_network - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") -!MESSAGE "KX_network - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -64,12 +63,12 @@ LIB32=link.exe -lib # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 -# PROP Output_Dir "Debug" -# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\gameengine\ketsji\network\debug" +# PROP Output_Dir "..\..\..\..\obj\windows\gameengine\ketsji\network\debug" +# PROP Intermediate_Dir "..\..\..\..\obj\windows\gameengine\ketsji\network\debug" # PROP Target_Dir "" LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe @@ -77,7 +76,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo -# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\gameengine\ketsji\network\debug\KX_network.lib" +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "KX_network - Win32 MT DLL Debug" @@ -127,30 +126,6 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\gameengine\ketsji\network\KX_network.lib" # ADD LIB32 /nologo -!ELSEIF "$(CFG)" == "KX_network - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "KX_network___Win32_Profile" -# PROP BASE Intermediate_Dir "KX_network___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "KX_network___Win32_Profile" -# PROP Intermediate_Dir "KX_network___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /I "..\..\..\..\lib\windows\python\include\python1.5" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\gameengine\ketsji\network\debug\KX_network.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\gameengine\ketsji\network\profile\KX_network.lib" - !ENDIF # Begin Target @@ -159,7 +134,6 @@ LIB32=link.exe -lib # Name "KX_network - Win32 Debug" # Name "KX_network - Win32 MT DLL Debug" # Name "KX_network - Win32 MT DLL Release" -# Name "KX_network - Win32 Profile" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |