Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'projectfiles/gameengine/ketsji/network/KX_network.dsp')
-rw-r--r--projectfiles/gameengine/ketsji/network/KX_network.dsp38
1 files changed, 6 insertions, 32 deletions
diff --git a/projectfiles/gameengine/ketsji/network/KX_network.dsp b/projectfiles/gameengine/ketsji/network/KX_network.dsp
index c4fed906988..dc865b22324 100644
--- a/projectfiles/gameengine/ketsji/network/KX_network.dsp
+++ b/projectfiles/gameengine/ketsji/network/KX_network.dsp
@@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Static Library" 0x0104
-CFG=KX_network - Win32 Profile
+CFG=KX_network - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,7 +13,7 @@ CFG=KX_network - Win32 Profile
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "KX_network.mak" CFG="KX_network - Win32 Profile"
+!MESSAGE NMAKE /f "KX_network.mak" CFG="KX_network - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
@@ -21,7 +21,6 @@ CFG=KX_network - Win32 Profile
!MESSAGE "KX_network - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "KX_network - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "KX_network - Win32 MT DLL Release" (based on "Win32 (x86) Static Library")
-!MESSAGE "KX_network - Win32 Profile" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
@@ -64,12 +63,12 @@ LIB32=link.exe -lib
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\gameengine\ketsji\network\debug"
+# PROP Output_Dir "..\..\..\..\obj\windows\gameengine\ketsji\network\debug"
+# PROP Intermediate_Dir "..\..\..\..\obj\windows\gameengine\ketsji\network\debug"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@@ -77,7 +76,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
-# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\gameengine\ketsji\network\debug\KX_network.lib"
+# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "KX_network - Win32 MT DLL Debug"
@@ -127,30 +126,6 @@ LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\gameengine\ketsji\network\KX_network.lib"
# ADD LIB32 /nologo
-!ELSEIF "$(CFG)" == "KX_network - Win32 Profile"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "KX_network___Win32_Profile"
-# PROP BASE Intermediate_Dir "KX_network___Win32_Profile"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "KX_network___Win32_Profile"
-# PROP Intermediate_Dir "KX_network___Win32_Profile"
-# PROP Target_Dir ""
-LINK32=link.exe -lib
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /I "..\..\..\..\lib\windows\python\include\python1.5" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
-# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /c
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LIB32=link.exe -lib
-# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\gameengine\ketsji\network\debug\KX_network.lib"
-# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\gameengine\ketsji\network\profile\KX_network.lib"
-
!ENDIF
# Begin Target
@@ -159,7 +134,6 @@ LIB32=link.exe -lib
# Name "KX_network - Win32 Debug"
# Name "KX_network - Win32 MT DLL Debug"
# Name "KX_network - Win32 MT DLL Release"
-# Name "KX_network - Win32 Profile"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"