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Diffstat (limited to 'projectfiles/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.dsp')
-rw-r--r--projectfiles/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.dsp12
1 files changed, 12 insertions, 0 deletions
diff --git a/projectfiles/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.dsp b/projectfiles/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.dsp
index cece5e65706..1f1b95291ed 100644
--- a/projectfiles/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.dsp
+++ b/projectfiles/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.dsp
@@ -43,6 +43,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer"
# PROP Target_Dir ""
LINK32=link.exe -lib
+MTL=midl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\kernel\gen_system" /I "../../../../../lib/windows/moto/include" /I "..\..\..\..\source\gameengine\Rasterizer" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
@@ -67,6 +68,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\debug"
# PROP Target_Dir ""
LINK32=link.exe -lib
+MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\kernel\gen_system" /I "../../../../../lib/windows/moto/include" /I "..\..\..\..\source\gameengine\Rasterizer" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
# SUBTRACT CPP /Fr
@@ -92,6 +94,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll_debug"
# PROP Target_Dir ""
LINK32=link.exe -lib
+MTL=midl.exe
# ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\..\source\kernel\gen_system" /I "../../../../../lib/windows/moto/include" /I "..\..\..\..\source\gameengine\Rasterizer" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
# ADD CPP /nologo /MDd /Gm /GX /ZI /Od /I "..\..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\kernel\gen_system" /I "../../../../../lib/windows/moto/include" /I "..\..\..\..\source\gameengine\Rasterizer" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
@@ -116,6 +119,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "..\..\..\..\obj\windows\gameengine\rasterizer\openglrasterizer\mtdll"
# PROP Target_Dir ""
LINK32=link.exe -lib
+MTL=midl.exe
# ADD BASE CPP /nologo /GX /O2 /I "..\..\..\..\source\kernel\gen_system" /I ".../../../../../lib/windows/moto/include" /I "..\..\..\..\source\gameengine\Rasterizer" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
# ADD CPP /nologo /MD /GX /O2 /I "..\..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\kernel\gen_system" /I "../../../../../lib/windows/moto/include" /I "..\..\..\..\source\gameengine\Rasterizer" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
@@ -144,6 +148,10 @@ SOURCE=..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExten
# End Source File
# Begin Source File
+SOURCE=..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.cpp
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.cpp
# End Source File
# Begin Source File
@@ -160,6 +168,10 @@ SOURCE=..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExten
# End Source File
# Begin Source File
+SOURCE=..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.h
+# End Source File
+# Begin Source File
+
SOURCE=..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.h
# End Source File
# Begin Source File