diff options
Diffstat (limited to 'projectfiles/sumo/fuzzics/SM_fuzzics.dsp')
-rw-r--r-- | projectfiles/sumo/fuzzics/SM_fuzzics.dsp | 432 |
1 files changed, 216 insertions, 216 deletions
diff --git a/projectfiles/sumo/fuzzics/SM_fuzzics.dsp b/projectfiles/sumo/fuzzics/SM_fuzzics.dsp index c415810d2c9..8804fdcb796 100644 --- a/projectfiles/sumo/fuzzics/SM_fuzzics.dsp +++ b/projectfiles/sumo/fuzzics/SM_fuzzics.dsp @@ -1,216 +1,216 @@ -# Microsoft Developer Studio Project File - Name="SM_fuzzics" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=SM_fuzzics - Win32 Profile -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "SM_fuzzics.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "SM_fuzzics.mak" CFG="SM_fuzzics - Win32 Profile" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "SM_fuzzics - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "SM_fuzzics - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "SM_fuzzics - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "SM_fuzzics - Win32 MT DLL Release" (based on "Win32 (x86) Static Library") -!MESSAGE "SM_fuzzics - Win32 Profile" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "SM_fuzzics - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\obj\windows\sumo\fuzzics" -# PROP Intermediate_Dir "..\..\..\obj\windows\sumo\fuzzics" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\source\gameengine\physics\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "../../../extern/solid" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "SM_fuzzics - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\obj\windows\sumo\fuzzics\debug" -# PROP Intermediate_Dir "..\..\..\obj\windows\sumo\fuzzics\debug" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\source\gameengine\physics\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "../../../extern/solid" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "SM_fuzzics - Win32 MT DLL Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "SM_fuzzics___Win32_MT_DLL_Debug" -# PROP BASE Intermediate_Dir "SM_fuzzics___Win32_MT_DLL_Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\..\obj\windows\sumo\fuzzics\mtdll_debug" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\sumo\fuzzics\mtdll_debug" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /MDd /Gm /GX /ZI /Od /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\sumo\fuzzics\debug\SM_fuzzics.lib" -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "SM_fuzzics - Win32 MT DLL Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "SM_fuzzics___Win32_MT_DLL_Release" -# PROP BASE Intermediate_Dir "SM_fuzzics___Win32_MT_DLL_Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\..\obj\windows\sumo\fuzzics\mtdll" -# PROP Intermediate_Dir "..\..\..\..\obj\windows\sumo\fuzzics\mtdll" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD CPP /nologo /MD /GX /O2 /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "NDEBUG" -# ADD RSC /l 0x409 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\sumo\fuzzics\SM_fuzzics.lib" -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "SM_fuzzics - Win32 Profile" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "SM_fuzzics___Win32_Profile" -# PROP BASE Intermediate_Dir "SM_fuzzics___Win32_Profile" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "SM_fuzzics___Win32_Profile" -# PROP Intermediate_Dir "SM_fuzzics___Win32_Profile" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" -# ADD RSC /l 0x409 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\sumo\fuzzics\debug\SM_fuzzics.lib" -# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\sumo\fuzzics\profile\SM_fuzzics.lib" - -!ENDIF - -# Begin Target - -# Name "SM_fuzzics - Win32 Release" -# Name "SM_fuzzics - Win32 Debug" -# Name "SM_fuzzics - Win32 MT DLL Debug" -# Name "SM_fuzzics - Win32 MT DLL Release" -# Name "SM_fuzzics - Win32 Profile" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Callback.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_ClientObjectInfo.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Debug.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_FhObject.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_MotionState.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Object.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Props.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h -# End Source File -# End Group -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="SM_fuzzics" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=SM_fuzzics - Win32 Profile
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "SM_fuzzics.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "SM_fuzzics.mak" CFG="SM_fuzzics - Win32 Profile"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "SM_fuzzics - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "SM_fuzzics - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "SM_fuzzics - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "SM_fuzzics - Win32 MT DLL Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "SM_fuzzics - Win32 Profile" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "SM_fuzzics - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\obj\windows\sumo\fuzzics"
+# PROP Intermediate_Dir "..\..\..\obj\windows\sumo\fuzzics"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\source\gameengine\physics\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "../../../extern/solid" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "SM_fuzzics - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\obj\windows\sumo\fuzzics\debug"
+# PROP Intermediate_Dir "..\..\..\obj\windows\sumo\fuzzics\debug"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\source\gameengine\physics\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "../../../extern/solid" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "SM_fuzzics - Win32 MT DLL Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "SM_fuzzics___Win32_MT_DLL_Debug"
+# PROP BASE Intermediate_Dir "SM_fuzzics___Win32_MT_DLL_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\..\..\..\obj\windows\sumo\fuzzics\mtdll_debug"
+# PROP Intermediate_Dir "..\..\..\..\obj\windows\sumo\fuzzics\mtdll_debug"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
+# ADD CPP /nologo /MDd /Gm /GX /ZI /Od /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\sumo\fuzzics\debug\SM_fuzzics.lib"
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "SM_fuzzics - Win32 MT DLL Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "SM_fuzzics___Win32_MT_DLL_Release"
+# PROP BASE Intermediate_Dir "SM_fuzzics___Win32_MT_DLL_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\..\..\..\obj\windows\sumo\fuzzics\mtdll"
+# PROP Intermediate_Dir "..\..\..\..\obj\windows\sumo\fuzzics\mtdll"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
+# ADD CPP /nologo /MD /GX /O2 /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\sumo\fuzzics\SM_fuzzics.lib"
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "SM_fuzzics - Win32 Profile"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "SM_fuzzics___Win32_Profile"
+# PROP BASE Intermediate_Dir "SM_fuzzics___Win32_Profile"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "SM_fuzzics___Win32_Profile"
+# PROP Intermediate_Dir "SM_fuzzics___Win32_Profile"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\source\sumo\Fuzzics\include" /I "../../../../lib/windows/moto/include" /I "..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"..\..\..\..\obj\windows\sumo\fuzzics\debug\SM_fuzzics.lib"
+# ADD LIB32 /nologo /out:"..\..\..\..\obj\windows\sumo\fuzzics\profile\SM_fuzzics.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "SM_fuzzics - Win32 Release"
+# Name "SM_fuzzics - Win32 Debug"
+# Name "SM_fuzzics - Win32 MT DLL Debug"
+# Name "SM_fuzzics - Win32 MT DLL Release"
+# Name "SM_fuzzics - Win32 Profile"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Callback.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_ClientObjectInfo.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Debug.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_FhObject.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_MotionState.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Object.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Props.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h
+# End Source File
+# End Group
+# End Target
+# End Project
|