diff options
Diffstat (limited to 'projectfiles')
-rw-r--r-- | projectfiles/gameengine/converter/KX_converter.dsp | 6 | ||||
-rw-r--r-- | projectfiles/gameengine/ketsji/KX_ketsji.dsp | 6 |
2 files changed, 10 insertions, 2 deletions
diff --git a/projectfiles/gameengine/converter/KX_converter.dsp b/projectfiles/gameengine/converter/KX_converter.dsp index 83d4b4b987e..96826d3004b 100644 --- a/projectfiles/gameengine/converter/KX_converter.dsp +++ b/projectfiles/gameengine/converter/KX_converter.dsp @@ -42,6 +42,7 @@ RSC=rc.exe # PROP Output_Dir "..\..\..\obj\windows\gameengine\converter" # PROP Intermediate_Dir "..\..\..\obj\windows\gameengine\converter" # PROP Target_Dir "" +MTL=midl.exe LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\source\gameengine\physics\common" /I "..\..\..\source\gameengine\physics\BlOde" /I "..\..\..\source\gameengine\physics\Dummy" /I "..\..\..\extern\solid" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\gameengine\BlenderRoutines" /I "..\..\..\source\sumo\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\\gameengine\physics\sumo\Fuzzics\include" /I "..\..\..\source\gameengine\Ketsji" /I "..\..\..\source\gameengine\SceneGraph" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\..\lib\windows\soundsystem\include" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\gameengine\soundsystem\snd_blenderwavecache" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\source\gameengine\physics" /I "..\..\..\source\gameengine\physics\ode" /I "..\..\..\source\gameengine\physics\dummy" /I "..\..\..\source\gameengine\physics\sumo" /I "..\..\..\source\gameengine\physics\bullet" /I "..\..\..\extern\bullet\linearmath" /I "..\..\..\extern\bullet\Bulletdynamics" /I "..\..\..\extern\bullet\Bullet" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "USE_SUMO_SOLID" /YX /J /FD /c @@ -66,9 +67,10 @@ LIB32=link.exe -lib # PROP Output_Dir "..\..\..\obj\windows\gameengine\converter\debug" # PROP Intermediate_Dir "..\..\..\obj\windows\gameengine\converter\debug" # PROP Target_Dir "" +MTL=midl.exe LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\source\gameengine\physics" /I "..\..\..\extern\solid" /I "..\..\..\source\gameengine\physics\ode" /I "..\..\..\source\gameengine\physics\dummy" /I "..\..\..\source\gameengine\physics\common" /I "..\..\..\source\gameengine\physics\BlOde" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\gameengine\BlenderRoutines" /I "..\..\..\source\sumo\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\sumo\Fuzzics\include" /I "..\..\..\source\gameengine\Ketsji" /I "..\..\..\source\gameengine\SceneGraph" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\..\lib\windows\soundsystem\include" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\gameengine\soundsystem\snd_blenderwavecache" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\source\gameengine\physics\sumo" /I "..\..\..\source\gameengine\physics\sumo\fuzzics\include" /D "WIN32" /D "_MBCS" /D "_LIB" /D "USE_SUMO_SOLID" /U "_DEBUG" /YX /J /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\source\gameengine\physics\common" /I "..\..\..\source\gameengine\physics\BlOde" /I "..\..\..\source\gameengine\physics\Dummy" /I "..\..\..\extern\solid" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\gameengine\BlenderRoutines" /I "..\..\..\source\sumo\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\\gameengine\physics\sumo\Fuzzics\include" /I "..\..\..\source\gameengine\Ketsji" /I "..\..\..\source\gameengine\SceneGraph" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\..\lib\windows\soundsystem\include" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\gameengine\soundsystem\snd_blenderwavecache" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\source\gameengine\physics" /I "..\..\..\source\gameengine\physics\ode" /I "..\..\..\source\gameengine\physics\dummy" /I "..\..\..\source\gameengine\physics\sumo" /I "..\..\..\source\gameengine\physics\bullet" /I "..\..\..\extern\bullet\linearmath" /I "..\..\..\extern\bullet\Bulletdynamics" /I "..\..\..\extern\bullet\Bullet" /D "WIN32" /D "_MBCS" /D "_LIB" /D "USE_SUMO_SOLID" /U "_DEBUG" /YX /J /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe @@ -90,6 +92,7 @@ LIB32=link.exe -lib # PROP Output_Dir "..\..\..\obj\windows\gameengine\converter\mtdll_debug" # PROP Intermediate_Dir "..\..\..\obj\windows\gameengine\converter\mtdll_debug" # PROP Target_Dir "" +MTL=midl.exe LINK32=link.exe -lib # ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\gameengine\BlenderRoutines" /I "..\..\..\source\sumo\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\sumo\Fuzzics\include" /I "..\..\..\source\gameengine\Ketsji" /I "..\..\..\source\gameengine\SceneGraph" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\gameengine\soundsystem\snd_blenderwavecache" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\..\lib\windows\python\include\python1.5" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c # ADD CPP /nologo /MDd /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\source\gameengine\physics" /I "..\..\..\source\gameengine\physics\ode" /I "..\..\..\source\gameengine\physics\dummy" /I "..\..\..\source\gameengine\physics\sumo\include" /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\gameengine\BlenderRoutines" /I "..\..\..\source\sumo\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\sumo\Fuzzics\include" /I "..\..\..\source\gameengine\Ketsji" /I "..\..\..\source\gameengine\SceneGraph" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\gameengine\soundsystem\snd_blenderwavecache" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\source\gameengine\physics\sumo" /I "..\..\..\source\gameengine\physics\sumo\fuzzics\include" /I "..\..\..\source\gameengine\physics\common" /I "..\..\..\source\gameengine\physics\BlOde" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c @@ -114,6 +117,7 @@ LIB32=link.exe -lib # PROP Output_Dir "..\..\..\obj\windows\gameengine\converter\mtdll" # PROP Intermediate_Dir "..\..\..\obj\windows\gameengine\converter\mtdll" # PROP Target_Dir "" +MTL=midl.exe LINK32=link.exe -lib # ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\gameengine\BlenderRoutines" /I "..\..\..\source\sumo\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\sumo\Fuzzics\include" /I "..\..\..\source\gameengine\Ketsji" /I "..\..\..\source\gameengine\SceneGraph" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\gameengine\soundsystem\snd_blenderwavecache" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\..\lib\windows\python\include\python2.0" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c # ADD CPP /nologo /MD /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\source\gameengine\physics" /I "..\..\..\source\gameengine\physics\ode" /I "..\..\..\source\gameengine\physics\dummy" /I "..\..\..\source\gameengine\physics\sumo\include" /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\gameengine\BlenderRoutines" /I "..\..\..\source\sumo\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\sumo\Fuzzics\include" /I "..\..\..\source\gameengine\Ketsji" /I "..\..\..\source\gameengine\SceneGraph" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\source\gameengine\soundsystem\snd_blenderwavecache" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\gameengine\network" /I "..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\source\gameengine\physics\sumo" /I "..\..\..\source\gameengine\physics\sumo\fuzzics\include" /I "..\..\..\source\gameengine\physics\common" /I "..\..\..\source\gameengine\physics\BlOde" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c diff --git a/projectfiles/gameengine/ketsji/KX_ketsji.dsp b/projectfiles/gameengine/ketsji/KX_ketsji.dsp index ce941856424..c4496e7edde 100644 --- a/projectfiles/gameengine/ketsji/KX_ketsji.dsp +++ b/projectfiles/gameengine/ketsji/KX_ketsji.dsp @@ -42,6 +42,7 @@ RSC=rc.exe # PROP Output_Dir "..\..\..\obj\windows\gameengine\ketsji" # PROP Intermediate_Dir "..\..\..\obj\windows\gameengine\ketsji" # PROP Target_Dir "" +MTL=midl.exe LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "..\..\..\source\gameengine\physics\common\dummy" /I "..\..\..\extern\solid" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\..\lib\windows\soundsystem\include" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\scenegraph" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\sumo\include" /I "..\..\..\source\sumo\fuzzics\include" /I "..\..\..\source\gameengine\network" /I "..\..\..\source\gameengine\Converter" /I "..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\source\gameengine\physics" /I "..\..\..\source\gameengine\physics\common" /I "..\..\..\source\gameengine\physics\dummy" /I "..\..\..\source\gameengine\physics\sumo" /I "..\..\..\source\gameengine\physics\sumo\fuzzics\include" /I "..\..\..\source\gameengine\physics\sumo\include" /I "..\..\..\source\gameengine\physics\BlOde" /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\source\blender\python" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\imbuf" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\gameengine\physics\bullet" /I "..\..\..\extern\bullet\linearmath" /I "..\..\..\extern\bullet\Bulletdynamics" /I "..\..\..\extern\bullet\Bullet" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /D "USE_SUMO_SOLID" /YX /J /FD /c @@ -66,9 +67,10 @@ LIB32=link.exe -lib # PROP Output_Dir "..\..\..\obj\windows\gameengine\ketsji\debug" # PROP Intermediate_Dir "..\..\..\obj\windows\gameengine\ketsji\debug" # PROP Target_Dir "" +MTL=midl.exe LINK32=link.exe -lib # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\source\gameengine\physics\BlOde" /I "..\..\..\source\blender\python" /I "..\..\..\extern\solid" /I "..\..\..\source\gameengine\physics\common\dummy" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\..\lib\windows\soundsystem\include" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\Converter" /I "..\..\..\source\gameengine\scenegraph" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\sumo\include" /I "..\..\..\source\sumo\fuzzics\include" /I "..\..\..\source\gameengine\network" /I "..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\source\gameengine\physics" /I "..\..\..\source\gameengine\physics\common" /I "..\..\..\source\gameengine\physics\dummy" /I "..\..\..\source\gameengine\physics\sumo" /I "..\..\..\source\gameengine\physics\sumo\fuzzics\include" /I "..\..\..\source\gameengine\physics\sumo\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\imbuf" /I "..\..\..\..\lib\windows\guardedalloc\include" /D "JANCODEPANCO" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /D "USE_SUMO_SOLID" /U "_DEBUG" /YX /J /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\..\source\gameengine\physics\common\dummy" /I "..\..\..\extern\solid" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\..\lib\windows\soundsystem\include" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\scenegraph" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\sumo\include" /I "..\..\..\source\sumo\fuzzics\include" /I "..\..\..\source\gameengine\network" /I "..\..\..\source\gameengine\Converter" /I "..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\source\gameengine\physics" /I "..\..\..\source\gameengine\physics\common" /I "..\..\..\source\gameengine\physics\dummy" /I "..\..\..\source\gameengine\physics\sumo" /I "..\..\..\source\gameengine\physics\sumo\fuzzics\include" /I "..\..\..\source\gameengine\physics\sumo\include" /I "..\..\..\source\gameengine\physics\BlOde" /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\source\blender\python" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\imbuf" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\gameengine\physics\bullet" /I "..\..\..\extern\bullet\linearmath" /I "..\..\..\extern\bullet\Bulletdynamics" /I "..\..\..\extern\bullet\Bullet" /D "JANCODEPANCO" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /D "USE_SUMO_SOLID" /U "_DEBUG" /YX /J /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe @@ -90,6 +92,7 @@ LIB32=link.exe -lib # PROP Output_Dir "..\..\..\obj\windows\gameengine\ketsji\mtdll_debug" # PROP Intermediate_Dir "..\..\..\obj\windows\gameengine\ketsji\mtdll_debug" # PROP Target_Dir "" +MTL=midl.exe LINK32=link.exe -lib # ADD BASE CPP /nologo /Gm /GX /ZI /Od /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\scenegraph" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\sumo\include" /I "..\..\..\source\sumo\fuzzics\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\lib\windows\python\include\python1.5" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /GZ /c # ADD CPP /nologo /MDd /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\source\gameengine\physics\common\dummy" /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\scenegraph" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\sumo\include" /I "..\..\..\source\sumo\fuzzics\include" /I "..\..\..\source\gameengine\network" /I "..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\source\gameengine\physics" /I "..\..\..\source\gameengine\physics\common" /I "..\..\..\source\gameengine\physics\dummy" /I "..\..\..\source\gameengine\physics\sumo" /I "..\..\..\source\gameengine\physics\sumo\fuzzics\include" /I "..\..\..\source\gameengine\physics\sumo\include" /I "..\..\..\source\gameengine\physics\BlOde" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /U "_DEBUG" /YX /J /FD /GZ /c @@ -114,6 +117,7 @@ LIB32=link.exe -lib # PROP Output_Dir "..\..\..\obj\windows\gameengine\ketsji\mtdll" # PROP Intermediate_Dir "..\..\..\obj\windows\gameengine\ketsji\mtdll" # PROP Target_Dir "" +MTL=midl.exe LINK32=link.exe -lib # ADD BASE CPP /nologo /GX /O2 /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\scenegraph" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\sumo\include" /I "..\..\..\source\sumo\fuzzics\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\lib\windows\python\include\python2.0" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /c # ADD CPP /nologo /MD /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\source\gameengine\physics\common\dummy" /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\lib\windows\moto\include" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\gameengine\soundsystem" /I "..\..\..\source\gameengine\rasterizer" /I "..\..\..\source\gameengine\scenegraph" /I "..\..\..\source\gameengine\gamelogic" /I "..\..\..\source\gameengine\expressions" /I "..\..\..\source\sumo\include" /I "..\..\..\source\sumo\fuzzics\include" /I "..\..\..\source\gameengine\network" /I "..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\source\gameengine\physics" /I "..\..\..\source\gameengine\physics\common" /I "..\..\..\source\gameengine\physics\dummy" /I "..\..\..\source\gameengine\physics\sumo" /I "..\..\..\source\gameengine\physics\sumo\fuzzics\include" /I "..\..\..\source\gameengine\physics\sumo\include" /I "..\..\..\source\gameengine\physics\BlOde" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "EXP_PYTHON_EMBEDDING" /YX /J /FD /c |