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Diffstat (limited to 'projectfiles_vc7/blender/blendercompactNG.vcproj')
-rw-r--r-- | projectfiles_vc7/blender/blendercompactNG.vcproj | 3561 |
1 files changed, 0 insertions, 3561 deletions
diff --git a/projectfiles_vc7/blender/blendercompactNG.vcproj b/projectfiles_vc7/blender/blendercompactNG.vcproj deleted file mode 100644 index 4eff6662659..00000000000 --- a/projectfiles_vc7/blender/blendercompactNG.vcproj +++ /dev/null @@ -1,3561 +0,0 @@ -<?xml version="1.0" encoding = "Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.00" - Name="blendercompactNG" - ProjectGUID="{CB70E20D-75A2-497B-AD6E-60F3989F0622}" - Keyword="Win32Proj"> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory="..\..\..\build\msvc_7_compact\debug\" - IntermediateDirectory="..\..\..\build\msvc_7_compact\debug\" - ConfigurationType="1" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/we4029 /we4020 /we4113 /we4133 /we4047 /wd4244 /wd4305" - Optimization="0" - AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source\gameengine\Converter";"$(SolutionDir)\..\..\source\gameengine\Network\LoopBackNetwork";"$(SolutionDir)\..\..\source\gameengine\Network";"$(SolutionDir)\..\..\source\gameengine\SceneGraph";"$(SolutionDir)\..\..\source\gameengine\BlenderRoutines";"$(SolutionDir)\..\..\source\gameengine\Physics\BlOde";"$(SolutionDir)\..\..\source\gameengine\Physics\Dummy";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\include";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\Fuzzics\include";"$(SolutionDir)\..\..\source\gameengine\Physics\common";"$(SolutionDir)\..\..\source\gameengine\GameLogic";"$(SolutionDir)\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer";"$(SolutionDir)\..\..\source\gameengine\Rasterizer";"$(SolutionDir)\..\..\source\gameengine\Ketsji\KXNetwork";"$(SolutionDir)\..\..\source\gameengine\Ketsji";"$(SolutionDir)\..\..\source\gameengine\Expressions";"$(SolutionDir)\..\..\source\blender\blenpluginapi";"$(SolutionDir)\..\..\source\blender\encrypt";"$(SolutionDir)\..\..\source\kernel\gen_system";"$(SolutionDir)\..\..\source\kernel\gen_messaging";"$(SolutionDir)\..\..\source\blender\render\intern\include";"$(SolutionDir)\..\..\source\blender\yafray";"$(SolutionDir)\..\..\source\blender\readblenfile";"$(SolutionDir)\..\..\source\blender\readstreamglue";"$(SolutionDir)\..\..\source\blender\writestreamglue";"$(SolutionDir)\..\..\source\blender\blenloader";"$(SolutionDir)\..\..\source\blender\python";"$(SolutionDir)\..\..\source\blender";"$(SolutionDir)\..\..\..\lib\windows\python\include\python2.3";"$(SolutionDir)\..\..\..\lib\windows\ode\include";"$(SolutionDir)\..\..\..\lib\windows\sdl\include";"$(SolutionDir)\..\..\..\lib\windows\string\include";"$(SolutionDir)\..\..\..\lib\windows\ftgl\include";"$(SolutionDir)\..\..\..\lib\windows\openssl\include";"$(SolutionDir)\..\..\..\lib\windows\png\include";"$(SolutionDir)\..\..\..\lib\windows\gettext\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\opennl\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\moto\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\ghost\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\SoundSystem\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\blenkey\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\bsp\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\decimation\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\iksolver\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\bmfont\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\guardedalloc\include";"$(SolutionDir)\..\..\source\blender\makesdna";"$(SolutionDir)\..\..\source\blender\include";"$(SolutionDir)\..\..\source\blender\renderconverter";"$(SolutionDir)\..\..\source\blender\radiosity\extern\include";"$(SolutionDir)\..\..\source\blender\render\extern\include";"$(SolutionDir)\..\..\source\blender\img";"$(SolutionDir)\..\..\source\blender\imbuf";"$(SolutionDir)\..\..\source\blender\blenlib";"$(SolutionDir)\..\..\source\blender\avi";"$(SolutionDir)\..\..\source\blender\inflate";"$(SolutionDir)\..\..\source\blender\decrypt";"$(SolutionDir)\..\..\source\blender\deflate";"$(SolutionDir)\..\..\source\blender\writeblenfile";"$(SolutionDir)\..\..\source\blender\blenkernel";"$(SolutionDir)\..\..\source\blender\ftfont"" - 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