diff options
Diffstat (limited to 'projectfiles_vc7/blender/blenkernel')
-rw-r--r-- | projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj | 107 |
1 files changed, 97 insertions, 10 deletions
diff --git a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj index 15614f52fdf..15e3680cf8c 100644 --- a/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj +++ b/projectfiles_vc7/blender/blenkernel/BKE_blenkernel.vcproj @@ -21,7 +21,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\blender\gpu" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" @@ -73,8 +73,8 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" - PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_VERSE;WITH_OPENEXR;WITH_DDS" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\blender\gpu" + PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_VERSE;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" @@ -125,8 +125,8 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" - PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2;UNWRAPPER;WITH_VERSE;WITH_OPENEXR;WITH_DDS" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\blender\gpu" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2;UNWRAPPER;WITH_VERSE;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" @@ -177,7 +177,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\blender\gpu" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" @@ -229,8 +229,8 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" - PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\blender\gpu" + PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_FFMPEG" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" @@ -281,8 +281,8 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2,UNWRAPPER" + AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\intern\decimation\include;..\..\..\..\build\msvc_7\intern\elbeem\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_7\extern\verse\include;..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\blender\gpu" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2;UNWRAPPER;WITH_FFMPEG" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" @@ -342,18 +342,48 @@ RelativePath="..\..\..\source\blender\blenkernel\intern\blender.c"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\intern\BME_conversions.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\BME_Customdata.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\BME_eulers.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\BME_mesh.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\BME_structure.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\BME_tools.c"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\intern\bmfont.c"> </File> <File RelativePath="..\..\..\source\blender\blenkernel\intern\brush.c"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\intern\bullet.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\bvhutils.c"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\intern\CCGSubSurf.c"> </File> <File RelativePath="..\..\..\source\blender\blenkernel\intern\cdderivedmesh.c"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\intern\cloth.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\collision.c"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\intern\colortools.c"> </File> <File @@ -384,6 +414,9 @@ RelativePath="..\..\..\source\blender\blenkernel\intern\exotic.c"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\intern\fluidsim.c"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\intern\font.c"> </File> <File @@ -399,6 +432,9 @@ RelativePath="..\..\..\source\blender\blenkernel\intern\image.c"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\intern\implicit.c"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\intern\ipo.c"> </File> <File @@ -423,6 +459,12 @@ RelativePath="..\..\..\source\blender\blenkernel\intern\modifier.c"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\intern\multires-firstlevel.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\multires.c"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\intern\nla.c"> </File> <File @@ -459,6 +501,12 @@ RelativePath="..\..\..\source\blender\blenkernel\intern\script.c"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\intern\shrinkwrap.c"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\intern\simple_deform.c"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\intern\softbody.c"> </File> <File @@ -468,6 +516,9 @@ RelativePath="..\..\..\source\blender\blenkernel\intern\subsurf_ccg.c"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\intern\suggestions.c"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\intern\text.c"> </File> <File @@ -523,6 +574,12 @@ RelativePath="..\..\..\source\blender\blenkernel\BKE_blender.h"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_bmesh.h"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_bmeshCustomData.h"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\BKE_bmfont.h"> </File> <File @@ -538,9 +595,21 @@ RelativePath="..\..\..\source\blender\blenkernel\BKE_brush.h"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_bullet.h"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_bvhutils.h"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\BKE_cdderivedmesh.h"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_cloth.h"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_collision.h"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\BKE_colortools.h"> </File> <File @@ -574,6 +643,9 @@ RelativePath="..\..\..\source\blender\blenkernel\BKE_exotic.h"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_fluidsim.h"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\BKE_font.h"> </File> <File @@ -616,6 +688,9 @@ RelativePath="..\..\..\source\blender\blenkernel\BKE_modifier.h"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_multires.h"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\BKE_nla.h"> </File> <File @@ -655,6 +730,12 @@ RelativePath="..\..\..\source\blender\blenkernel\BKE_script.h"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_shrinkwrap.h"> + </File> + <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_simple_deform.h"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\BKE_softbody.h"> </File> <File @@ -664,6 +745,9 @@ RelativePath="..\..\..\source\blender\blenkernel\BKE_subsurf.h"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\BKE_suggestions.h"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\BKE_text.h"> </File> <File @@ -688,6 +772,9 @@ RelativePath="..\..\..\source\blender\blenkernel\BKE_writeframeserver.h"> </File> <File + RelativePath="..\..\..\source\blender\blenkernel\intern\bmesh_private.h"> + </File> + <File RelativePath="..\..\..\source\blender\blenkernel\intern\CCGSubSurf.h"> </File> <File |