diff options
Diffstat (limited to 'projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj')
-rw-r--r-- | projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj | 180 |
1 files changed, 0 insertions, 180 deletions
diff --git a/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj b/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj deleted file mode 100644 index faa7f184197..00000000000 --- a/projectfiles_vc7/gameengine/blenderhook/KX_blenderhook.vcproj +++ /dev/null @@ -1,180 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.10" - Name="KX_blenderhook" - SccProjectName="" - SccLocalPath=""> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="Blender Debug|Win32" - OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug" - IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu" - PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - DefaultCharIsUnsigned="TRUE" - RuntimeTypeInfo="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\KX_blenderhook.pch" - AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\" - ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\" - ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_blenderhook.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Blender Release|Win32" - OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook" - IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu" - PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT" - StringPooling="TRUE" - BasicRuntimeChecks="0" - RuntimeLibrary="0" - EnableFunctionLevelLinking="TRUE" - DefaultCharIsUnsigned="TRUE" - RuntimeTypeInfo="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\KX_blenderhook.pch" - AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\" - ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\" - ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\KX_blenderhook.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <Filter - Name="Source Files" - Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\BL_KetsjiEmbedStart.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderKeyboardDevice.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderMouseDevice.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderRenderTools.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.cpp"> - </File> - </Filter> - <Filter - Name="Header Files" - Filter="h;hpp;hxx;hm;inl"> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.h"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.h"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.h"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderKeyboardDevice.h"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderMouseDevice.h"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderRenderTools.h"> - </File> - <File - RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.h"> - </File> - </Filter> - </Files> - <Globals> - </Globals> -</VisualStudioProject> |