diff options
Diffstat (limited to 'projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj')
-rw-r--r-- | projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj | 60 |
1 files changed, 54 insertions, 6 deletions
diff --git a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj index 4336f0dd7cd..f51dc785f0f 100644 --- a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj +++ b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj @@ -21,7 +21,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna" PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" @@ -73,7 +73,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" StringPooling="TRUE" RuntimeLibrary="0" @@ -125,7 +125,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" StringPooling="TRUE" RuntimeLibrary="2" @@ -177,7 +177,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna" PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="3" @@ -229,7 +229,7 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna" PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" BasicRuntimeChecks="3" RuntimeLibrary="1" @@ -281,7 +281,7 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna" PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING" StringPooling="TRUE" RuntimeLibrary="0" @@ -330,6 +330,15 @@ Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp"> </File> <File @@ -339,6 +348,9 @@ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.cpp"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_DelaySensor.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_EventManager.cpp"> </File> <File @@ -393,6 +405,12 @@ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_MouseSensor.cpp"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NANDController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NORController.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ORController.cpp"> </File> <File @@ -422,11 +440,26 @@ <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.cpp"> </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XNORController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XORController.cpp"> + </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h"> </File> <File @@ -436,6 +469,9 @@ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.h"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_DelaySensor.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_EventManager.h"> </File> <File @@ -493,6 +529,12 @@ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_MouseSensor.h"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NANDController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NORController.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ORController.h"> </File> <File @@ -522,6 +564,12 @@ <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.h"> </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XNORController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XORController.h"> + </File> </Filter> </Files> <Globals> |