diff options
Diffstat (limited to 'projectfiles_vc7/gameengine/gamelogic')
-rw-r--r-- | projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj index e0405b4d7c7..7e2db4f564f 100644 --- a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj +++ b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj @@ -333,6 +333,12 @@ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.cpp"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp"> </File> <File @@ -445,6 +451,12 @@ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.h"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h"> </File> <File |