diff options
Diffstat (limited to 'projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj')
-rw-r--r-- | projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj | 315 |
1 files changed, 0 insertions, 315 deletions
diff --git a/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj b/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj deleted file mode 100644 index 4d2e375f328..00000000000 --- a/projectfiles_vc7/gameengine/gameplayer/common/GP_common.vcproj +++ /dev/null @@ -1,315 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.10" - Name="GP_common" - SccProjectName="" - SccLocalPath=""> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="3D Plugin Release|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB" - StringPooling="TRUE" - RuntimeLibrary="2" - EnableFunctionLevelLinking="TRUE" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\GP_common.pch" - AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\" - ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\" - ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\GP_common.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="3D Plugin Debug|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu" - PreprocessorDefinitions="WIN32,_LIB,_DEBUG" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\GP_common.pch" - AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\" - ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\" - ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\mtdll\debug\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\GP_common.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="BlenderPlayer Debug|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu" - PreprocessorDefinitions="WIN32,_LIB,_DEBUG" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\GP_common.pch" - AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\" - ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\" - ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\debug\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\GP_common.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="BlenderPlayer Release|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu" - 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