Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj')
-rw-r--r--projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj760
1 files changed, 760 insertions, 0 deletions
diff --git a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
new file mode 100644
index 00000000000..a18b944a189
--- /dev/null
+++ b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj
@@ -0,0 +1,760 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="KX_ketsji"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+ StringPooling="TRUE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_ketsji.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+ PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_ketsji.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ RuntimeTypeInfo="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Material.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Shader.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Texture.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_BlenderMaterial.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Camera.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintWrapper.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObjects.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_KetsjiEngine.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MaterialIpoController.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyMath.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayCast.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeLogger.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VehicleWrapper.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldInfo.cpp">
+ </File>
+ <Filter
+ Name="ActuatorsImp"
+ Filter="">
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IpoActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_ReplaceMeshActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SceneActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="SG_ControllersImp"
+ Filter="">
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="SensorsImp"
+ Filter="">
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="IposImp"
+ Filter="">
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.cpp">
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Material.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Shader.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Texture.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_BlenderMaterial.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Camera.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintWrapper.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObject.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISceneConverter.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISystem.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_KetsjiEngine.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MaterialIpoController.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsEngineEnums.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyMath.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayCast.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeLogger.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VehicleWrapper.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldInfo.h">
+ </File>
+ <Filter
+ Name="Actuators"
+ Filter="">
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IpoActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_ReplaceMeshActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SceneActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.h">
+ </File>
+ </Filter>
+ <Filter
+ Name="SG_Controllers"
+ Filter="">
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.h">
+ </File>
+ </Filter>
+ <Filter
+ Name="Sensors"
+ Filter="">
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.h">
+ </File>
+ </Filter>
+ <Filter
+ Name="Ipos"
+ Filter="">
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IInterpolator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IScalarInterpolator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.h">
+ </File>
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>