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Diffstat (limited to 'projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj')
-rw-r--r--projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj346
1 files changed, 0 insertions, 346 deletions
diff --git a/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj b/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj
deleted file mode 100644
index 400154a8533..00000000000
--- a/projectfiles_vc7/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj
+++ /dev/null
@@ -1,346 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="7.10"
- Name="NG_loopbacknetwork"
- SccProjectName=""
- SccLocalPath="">
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- StringPooling="TRUE"
- RuntimeLibrary="2"
- EnableFunctionLevelLinking="TRUE"
- DefaultCharIsUnsigned="TRUE"
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- AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\"
- ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\"
- ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\mtdll\"
- WarningLevel="2"
- SuppressStartupBanner="TRUE"
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- <Tool
- Name="VCCustomBuildTool"/>
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- Name="VCLibrarianTool"
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- Name="VCPreLinkEventTool"/>
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- Name="VCResourceCompilerTool"
- PreprocessorDefinitions="NDEBUG"
- Culture="1033"/>
- <Tool
- Name="VCWebServiceProxyGeneratorTool"/>
- <Tool
- Name="VCXMLDataGeneratorTool"/>
- <Tool
- Name="VCManagedWrapperGeneratorTool"/>
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- <Configuration
- Name="Blender Release|Win32"
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- PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\network\loopbacknetwork\NG_loopbacknetwork.pch"
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- Name="VCManagedWrapperGeneratorTool"/>
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- <Configuration
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