diff options
Diffstat (limited to 'projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj')
-rw-r--r-- | projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj index 2e0b991cf30..c46ba8f36de 100644 --- a/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj +++ b/projectfiles_vc7/gameengine/physics/PHY_Physics/PHY_Physics.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.0" + Version="7.10" Name="PHY_Physics" SccProjectName="" SccLocalPath=""> @@ -320,7 +320,8 @@ Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - + <References> + </References> <Files> <Filter Name="Source Files" @@ -334,6 +335,9 @@ <File RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IPhysicsEnvironment.cpp"> </File> + <File + RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IVehicle.cpp"> + </File> </Filter> <Filter Name="Header Files" @@ -351,6 +355,9 @@ RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IPhysicsEnvironment.h"> </File> <File + RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IVehicle.h"> + </File> + <File RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_Pro.h"> </File> </Filter> |