diff options
Diffstat (limited to 'projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj')
-rw-r--r-- | projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj | 418 |
1 files changed, 0 insertions, 418 deletions
diff --git a/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj b/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj deleted file mode 100644 index 9d55a7712fc..00000000000 --- a/projectfiles_vc7/gameengine/rasterizer/RAS_rasterizer.vcproj +++ /dev/null @@ -1,418 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.10" - Name="RAS_rasterizer" - SccProjectName="" - SccLocalPath=""> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="Blender Debug|Win32" - OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug" - IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\..\lib\windows\python\include\python2.5" - PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\RAS_rasterizer.pch" - AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" - ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" - ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\debug\RAS_rasterizer.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="3D Plugin Release|Win32" - OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll" - IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\kernel\gen_system" - PreprocessorDefinitions="NDEBUG,WIN32,_LIB" - StringPooling="TRUE" - RuntimeLibrary="2" - EnableFunctionLevelLinking="TRUE" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\RAS_rasterizer.pch" - AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\" - ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\" - ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\RAS_rasterizer.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Blender Release|Win32" - OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer" - IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\..\lib\windows\python\include\python2.5" - PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT" - StringPooling="TRUE" - RuntimeLibrary="0" - EnableFunctionLevelLinking="TRUE" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\RAS_rasterizer.pch" - AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" - ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" - ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\RAS_rasterizer.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="3D Plugin Debug|Win32" - OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug" - IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\kernel\gen_system" - PreprocessorDefinitions="_DEBUG,WIN32,_LIB" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\RAS_rasterizer.pch" - AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\" - ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\" - ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\mtdll\debug\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\RAS_rasterizer.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="BlenderPlayer Debug|Win32" - OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\blenplayer" - IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\blenplayer" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\..\lib\windows\python\include\python2.5" - PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\RAS_rasterizer.pch" - AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" - ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" - ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\debug\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\debug\RAS_rasterizer.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="BlenderPlayer Release|Win32" - OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\blenplayer" - IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\blenplayer" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\..\lib\windows\python\include\python2.5" - PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT" - StringPooling="TRUE" - RuntimeLibrary="0" - EnableFunctionLevelLinking="TRUE" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\RAS_rasterizer.pch" - AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" - ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" - ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\rasterizer\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\build\msvc_7\libs\RAS_rasterizer.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <Filter - Name="Source Files" - Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> - <File - RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_2DFilterManager.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_BucketManager.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_FramingManager.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_MeshObject.cpp"> - </File> - <File - RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_Polygon.cpp"> - 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