diff options
Diffstat (limited to 'projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj')
-rw-r--r-- | projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj | 398 |
1 files changed, 0 insertions, 398 deletions
diff --git a/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj b/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj deleted file mode 100644 index ec0f3459057..00000000000 --- a/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj +++ /dev/null @@ -1,398 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.10" - Name="RAS_openglrasterizer" - SccProjectName="" - SccLocalPath=""> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="3D Plugin Debug|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu" - PreprocessorDefinitions="_DEBUG,WIN32,_LIB" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\RAS_openglrasterizer.pch" - AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\" - ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\" - ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\debug\RAS_openglrasterizer.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Blender Debug|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu" - PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT" - BasicRuntimeChecks="3" - RuntimeLibrary="1" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch" - AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\" - ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\" - ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\debug\" - WarningLevel="2" - SuppressStartupBanner="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\..\build\msvc_7\libs\debug\RAS_openglrasterizer.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="3D Plugin Release|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\mtdll" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - 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SuppressStartupBanner="TRUE" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLibrarianTool" - OutputFile="..\..\..\..\..\build\msvc_7\libs\mtdll\RAS_openglrasterizer.lib" - SuppressStartupBanner="TRUE"/> - <Tool - Name="VCMIDLTool"/> - <Tool - Name="VCPostBuildEventTool"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Blender Release|Win32" - OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer" - IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer" - ConfigurationType="4" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu" - PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT" - StringPooling="TRUE" - RuntimeLibrary="0" - EnableFunctionLevelLinking="TRUE" - DefaultCharIsUnsigned="TRUE" - UsePrecompiledHeader="2" - PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.pch" - AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\" - ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\" - ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\rasterizer\openglrasterizer\" - WarningLevel="2" - 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