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Diffstat (limited to 'projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj')
-rw-r--r--projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj17
1 files changed, 15 insertions, 2 deletions
diff --git a/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj b/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
index 0e33fc7ccf4..40bd1369aae 100644
--- a/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
+++ b/projectfiles_vc7/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.0"
+ Version="7.10"
Name="RAS_openglrasterizer"
SccProjectName=""
SccLocalPath="">
@@ -323,7 +323,8 @@
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
-
+ <References>
+ </References>
<Files>
<Filter
Name="Source Files"
@@ -332,6 +333,9 @@
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExtensionManager.cpp">
</File>
<File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.cpp">
+ </File>
+ <File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.cpp">
</File>
<File
@@ -342,12 +346,21 @@
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\ARB_multitexture.h">
+ </File>
+ <File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\EXT_separate_specular_color.h">
</File>
<File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\glext.h">
+ </File>
+ <File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExtensionManager.h">
</File>
<File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.h">
+ </File>
+ <File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.h">
</File>
<File