diff options
Diffstat (limited to 'projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj')
-rw-r--r-- | projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj | 213 |
1 files changed, 172 insertions, 41 deletions
diff --git a/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj b/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj index e14a5baff55..753c0718f73 100644 --- a/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj +++ b/projectfiles_vc7/gameengine/scenegraph/SG_SceneGraph.vcproj @@ -1,7 +1,7 @@ -<?xml version="1.0" encoding = "Windows-1252"?> +<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.00" + Version="7.0" Name="SG_SceneGraph" SccProjectName="" SccLocalPath=""> @@ -11,9 +11,9 @@ </Platforms> <Configurations> <Configuration - Name="Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph" + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -21,25 +21,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph/SG_SceneGraph.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph/" - ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\SG_SceneGraph.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\SG_SceneGraph.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -55,11 +55,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\debug" + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -67,17 +73,17 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug/SG_SceneGraph.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph\debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph\debug/" - WarningLevel="3" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" DebugInformationFormat="3" CompileAs="0"/> @@ -85,7 +91,7 @@ Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\debug\SG_SceneGraph.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\SG_SceneGraph.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -101,11 +107,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Debug|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug" + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -113,24 +125,25 @@ <Tool Name="VCCLCompilerTool" Optimization="0" - AdditionalIncludeDirectories="../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="_DEBUG,WIN32,_LIB" BasicRuntimeChecks="3" RuntimeLibrary="3" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/SG_SceneGraph.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/" - ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\debug\" + WarningLevel="2" SuppressStartupBanner="TRUE" - DebugInformationFormat="4" + DebugInformationFormat="3" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll_debug\SG_SceneGraph.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\SG_SceneGraph.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -146,11 +159,17 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration - Name="MT DLL Release|Win32" - OutputDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll" - IntermediateDirectory=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll" + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll" ConfigurationType="4" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="FALSE" @@ -158,24 +177,25 @@ <Tool Name="VCCLCompilerTool" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="../../../../lib/windows/moto/include" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" PreprocessorDefinitions="NDEBUG,WIN32,_LIB" StringPooling="TRUE" RuntimeLibrary="2" EnableFunctionLevelLinking="TRUE" DefaultCharIsUnsigned="TRUE" UsePrecompiledHeader="2" - PrecompiledHeaderFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/SG_SceneGraph.pch" - AssemblerListingLocation=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/" - ObjectFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/" - ProgramDataBaseFileName=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll/" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\mtdll\" + WarningLevel="2" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLibrarianTool" - OutputFile=".\..\..\..\obj\windows\gameengine\scenegraph\mtdll\SG_SceneGraph.lib" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\SG_SceneGraph.lib" SuppressStartupBanner="TRUE"/> <Tool Name="VCMIDLTool"/> @@ -191,8 +211,119 @@ Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\SG_SceneGraph.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\SG_SceneGraph.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\scenegraph\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\SG_SceneGraph.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> + <Files> <Filter Name="Source Files" |