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Diffstat (limited to 'projectfiles_vc7')
-rw-r--r--projectfiles_vc7/blender/render/BRE_render.vcproj8
-rw-r--r--projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj12
2 files changed, 19 insertions, 1 deletions
diff --git a/projectfiles_vc7/blender/render/BRE_render.vcproj b/projectfiles_vc7/blender/render/BRE_render.vcproj
index 4869dd606f1..4331d6e1579 100644
--- a/projectfiles_vc7/blender/render/BRE_render.vcproj
+++ b/projectfiles_vc7/blender/render/BRE_render.vcproj
@@ -74,7 +74,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\yafray;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel;..\..\..\source\kernel\gen_messaging"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_OPENEXR"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_OPENEXR;_USE_MATH_DEFINES"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
@@ -176,6 +176,9 @@
RelativePath="..\..\..\source\blender\render\intern\source\strand.c">
</File>
<File
+ RelativePath="..\..\..\source\blender\render\intern\source\sunsky.c">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\render\intern\source\texture.c">
</File>
<File
@@ -246,6 +249,9 @@
RelativePath="..\..\..\source\blender\render\intern\include\strand.h">
</File>
<File
+ RelativePath="..\..\..\source\blender\render\intern\include\sunsky.h">
+ </File>
+ <File
RelativePath="..\..\..\source\blender\render\intern\include\texture.h">
</File>
<File
diff --git a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
index e0405b4d7c7..7e2db4f564f 100644
--- a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
+++ b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj
@@ -333,6 +333,12 @@
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.cpp">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.cpp">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp">
</File>
<File
@@ -445,6 +451,12 @@
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.h">
</File>
<File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.h">
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.h">
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h">
</File>
<File