diff options
Diffstat (limited to 'projectfiles_vc7')
-rw-r--r-- | projectfiles_vc7/blender/render/BRE_render.vcproj | 8 | ||||
-rw-r--r-- | projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj | 12 |
2 files changed, 19 insertions, 1 deletions
diff --git a/projectfiles_vc7/blender/render/BRE_render.vcproj b/projectfiles_vc7/blender/render/BRE_render.vcproj index 4869dd606f1..4331d6e1579 100644 --- a/projectfiles_vc7/blender/render/BRE_render.vcproj +++ b/projectfiles_vc7/blender/render/BRE_render.vcproj @@ -74,7 +74,7 @@ Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\yafray;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel;..\..\..\source\kernel\gen_messaging" - PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_OPENEXR" + PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_OPENEXR;_USE_MATH_DEFINES" BasicRuntimeChecks="3" RuntimeLibrary="1" DefaultCharIsUnsigned="TRUE" @@ -176,6 +176,9 @@ RelativePath="..\..\..\source\blender\render\intern\source\strand.c"> </File> <File + RelativePath="..\..\..\source\blender\render\intern\source\sunsky.c"> + </File> + <File RelativePath="..\..\..\source\blender\render\intern\source\texture.c"> </File> <File @@ -246,6 +249,9 @@ RelativePath="..\..\..\source\blender\render\intern\include\strand.h"> </File> <File + RelativePath="..\..\..\source\blender\render\intern\include\sunsky.h"> + </File> + <File RelativePath="..\..\..\source\blender\render\intern\include\texture.h"> </File> <File diff --git a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj index e0405b4d7c7..7e2db4f564f 100644 --- a/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj +++ b/projectfiles_vc7/gameengine/gamelogic/SCA_GameLogic.vcproj @@ -333,6 +333,12 @@ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.cpp"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.cpp"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp"> </File> <File @@ -445,6 +451,12 @@ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.h"> </File> <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.h"> + </File> + <File RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h"> </File> <File |