Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'projectfiles_vc9/blender/nodes/nodes.vcproj')
-rw-r--r--projectfiles_vc9/blender/nodes/nodes.vcproj721
1 files changed, 721 insertions, 0 deletions
diff --git a/projectfiles_vc9/blender/nodes/nodes.vcproj b/projectfiles_vc9/blender/nodes/nodes.vcproj
new file mode 100644
index 00000000000..4b194c83c00
--- /dev/null
+++ b/projectfiles_vc9/blender/nodes/nodes.vcproj
@@ -0,0 +1,721 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="BL_nodes"
+ ProjectGUID="{4C3AB78A-52CA-4276-A041-39776E52D8C8}"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\nodes.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_nodes.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2"
+ BasicRuntimeChecks="0"
+ RuntimeLibrary="0"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\nodes\nodes.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\BL_nodes.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\nodes\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\nodes\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\nodes.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_nodes.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2, WITH_OPENEXR"
+ BasicRuntimeChecks="0"
+ RuntimeLibrary="0"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\nodes\nodes.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\BL_nodes.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_util.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\node_util.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_util.c"
+ >
+ </File>
+ <Filter
+ Name="CMP_nodes"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_alphaOver.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_bilateralblur.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_blur.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_brightness.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_channelMatte.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_chromaMatte.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorSpill.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_composite.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_crop.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_curves.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_defocus.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_diffMatte.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_dilate.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_directionalblur.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_displace.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_filter.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_flip.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_gamma.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_glare.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_hueSatVal.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_idMask.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_image.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_invert.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lensdist.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lummaMatte.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mapUV.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mapValue.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_math.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mixrgb.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_normal.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_normalize.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_outputFile.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_premulkey.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_rgb.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_rotate.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_scale.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombHSVA.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombRGBA.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombYCCA.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombYUVA.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_setalpha.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_splitViewer.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_texture.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_tonemap.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_translate.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_valToRgb.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_value.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_vecBlur.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_viewer.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_zcombine.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="SHD_nodes"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_camera.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_curves.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_dynamic.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_geom.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_hueSatVal.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_invert.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_mapping.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_material.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_math.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_mixRgb.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_normal.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_output.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_rgb.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_sepcombRGB.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_squeeze.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_texture.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_valToRgb.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_value.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_vectMath.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="TEX_nodes"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_bricks.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_checker.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_coord.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_curves.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_distance.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_hueSatVal.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_image.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_invert.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_math.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_mixRgb.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_output.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_proc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_rotate.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_texture.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_translate.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_valToRgb.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_viewer.c"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\nodes\CMP_node.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\SHD_node.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\TEX_node.h"
+ >
+ </File>
+ <Filter
+ Name="intern"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\CMP_util.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\node_util.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_util.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>