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Diffstat (limited to 'projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj')
-rw-r--r--projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj800
1 files changed, 800 insertions, 0 deletions
diff --git a/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj
new file mode 100644
index 00000000000..e350db5dad8
--- /dev/null
+++ b/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj
@@ -0,0 +1,800 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="SCA_GameLogic"
+ ProjectGUID="{32CC75E2-EE85-45E6-8E3D-513F58464F43}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
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+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\SCA_GameLogic.lib"
+ SuppressStartupBanner="true"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
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+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
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+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
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+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
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+ <Tool
+ Name="VCManagedResourceCompilerTool"
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+ Name="VCResourceCompilerTool"
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+ Name="VCPreLinkEventTool"
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+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\SCA_GameLogic.lib"
+ SuppressStartupBanner="true"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ <Tool
+ Name="VCPreBuildEventTool"
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+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\"
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+ SuppressStartupBanner="true"
+ CompileAs="0"
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+ Name="VCManagedResourceCompilerTool"
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+ Name="VCResourceCompilerTool"
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+ Culture="1033"
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+ Name="VCPreLinkEventTool"
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\SCA_GameLogic.lib"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ </Configuration>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
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+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
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+ Culture="1033"
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+ Name="VCPreLinkEventTool"
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\SCA_GameLogic.lib"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
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+ Name="VCMIDLTool"
+ />
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\SCA_GameLogic.pch"
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+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
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+ Name="VCManagedResourceCompilerTool"
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+ Name="VCLibrarianTool"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
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+ Name="VCXMLDataGeneratorTool"
+ />
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+ Name="VCWebServiceProxyGeneratorTool"
+ />
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+ Name="VCMIDLTool"
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+ Name="VCCLCompilerTool"
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+ Name="VCManagedResourceCompilerTool"
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
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+ Name="VCLibrarianTool"
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+ SuppressStartupBanner="true"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.cpp"
+ >
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+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.cpp"
+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp"
+ >
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+ >
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+ >
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+ >
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+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ExpressionController.cpp"
+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.cpp"
+ >
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+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.cpp"
+ >
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+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IScene.cpp"
+ >
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+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_Joystick.cpp"
+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickEvents.cpp"
+ >
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+ >
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+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_LogicManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_MouseManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_MouseSensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NANDController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NORController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ORController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertyActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertyEventManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertySensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PythonController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomEventManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomNumberGenerator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomSensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XNORController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XORController.cpp"
+ >
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+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
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+ >
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+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.h"
+ >
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+ <File
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+ >
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+ >
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+ <File
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+ >
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+ >
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+ >
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+ >
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+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IActuator.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IController.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IObject.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IScene.h"
+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ISensor.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_Joystick.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickDefines.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickPrivate.h"
+ >
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