diff options
Diffstat (limited to 'projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj')
-rw-r--r-- | projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj b/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj index 61e589213c0..72150cb7752 100644 --- a/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj +++ b/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj @@ -117,6 +117,7 @@ />
<Tool
Name="VCCLCompilerTool"
+ Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna;..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
@@ -498,6 +499,10 @@ >
</File>
<File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_BasicEventManager.cpp"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_DelaySensor.cpp"
>
</File>
@@ -659,6 +664,10 @@ >
</File>
<File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_BasicEventManager.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_DelaySensor.h"
>
</File>
|