Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj')
-rw-r--r--projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj1073
1 files changed, 1073 insertions, 0 deletions
diff --git a/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
new file mode 100644
index 00000000000..62a0d7a7bfa
--- /dev/null
+++ b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
@@ -0,0 +1,1073 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="KX_ketsji"
+ ProjectGUID="{E645CC32-4823-463E-82F0-46ADDE664018}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\KX_ketsji.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\KX_ketsji.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\KX_ketsji.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\KX_ketsji.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\KX_ketsji.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\KX_ketsji.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\KX_ketsji.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_BlenderShader.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Material.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Shader.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Texture.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_BlenderMaterial.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Camera.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintWrapper.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObjects.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_KetsjiEngine.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MaterialIpoController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolyProxy.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyMath.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayCast.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeLogger.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VehicleWrapper.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldInfo.cpp"
+ >
+ </File>
+ <Filter
+ Name="ActuatorsImp"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IpoActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ParentActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_DynamicActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_ReplaceMeshActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SceneActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_StateActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="SG_ControllersImp"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="SensorsImp"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="IposImp"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.cpp"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_BlenderShader.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Material.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Shader.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\BL_Texture.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_BlenderMaterial.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Camera.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintWrapper.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISceneConverter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISystem.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_KetsjiEngine.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MaterialIpoController.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsEngineEnums.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolyProxy.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyMath.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayCast.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeLogger.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VehicleWrapper.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldInfo.h"
+ >
+ </File>
+ <Filter
+ Name="Actuators"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IpoActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ParentActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_DynamicActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_ReplaceMeshActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SceneActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_StateActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="SG_Controllers"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Sensors"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Ipos"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IInterpolator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_IScalarInterpolator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>