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Diffstat (limited to 'projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj')
-rw-r--r--projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj560
1 files changed, 560 insertions, 0 deletions
diff --git a/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj b/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
new file mode 100644
index 00000000000..155290e5e39
--- /dev/null
+++ b/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
@@ -0,0 +1,560 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="RAS_openglrasterizer"
+ ProjectGUID="{AB590CED-F71F-4A17-A89B-18583ECD633D}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
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+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\RAS_openglrasterizer.lib"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ <Tool
+ Name="VCPreBuildEventTool"
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+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
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+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
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+ <Tool
+ Name="VCManagedResourceCompilerTool"
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\RAS_openglrasterizer.lib"
+ SuppressStartupBanner="true"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\RAS_openglrasterizer.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
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+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
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+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
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+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\RAS_openglrasterizer.lib"
+ SuppressStartupBanner="true"
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+ Name="VCALinkTool"
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+ <Tool
+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
+ />
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+ Name="VCPostBuildEventTool"
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+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
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+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
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+ DebugInformationFormat="3"
+ CompileAs="0"
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+ Name="VCManagedResourceCompilerTool"
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+ Name="VCResourceCompilerTool"
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+ Culture="1033"
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+ Name="VCPreLinkEventTool"
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\RAS_openglrasterizer.lib"
+ SuppressStartupBanner="true"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
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+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
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+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
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+ UsePrecompiledHeader="0"
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+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
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+ Name="VCManagedResourceCompilerTool"
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+ Name="VCResourceCompilerTool"
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+ Culture="1033"
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+ Name="VCPreLinkEventTool"
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+ Name="VCLibrarianTool"
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+ SuppressStartupBanner="true"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
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+ >
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+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.cpp"
+ >
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+ >
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+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_VAOpenGLRasterizer.cpp"
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+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.h"
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+ >
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+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_VAOpenGLRasterizer.h"
+ >
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+ Name="Filters"
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+ >
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+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Dilation2DFilter.h"
+ >
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+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Erosion2DFilter.h"
+ >
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+ <File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_GrayScale2DFilter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Invert2DFilter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Laplacian2DFilter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Prewitt2DFilter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sepia2DFilter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sharpen2DFilter.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sobel2DFilter.h"
+ >
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+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>