diff options
Diffstat (limited to 'projectfiles_vc9/gameengine')
3 files changed, 26 insertions, 1 deletions
diff --git a/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj b/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj index 9fa3751c436..336c40ef0e8 100644 --- a/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj +++ b/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj @@ -166,7 +166,7 @@ <Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="odelib.lib fmodvc.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python25_d.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
+ AdditionalDependencies="odelib.lib fmodvc.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python25.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
OutputFile="..\..\..\..\bin\blenderplayer.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
diff --git a/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj index 8c22733b4e9..c941704ce23 100644 --- a/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj +++ b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj @@ -431,6 +431,10 @@ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Bullet\CcdGraphicController.cpp"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Bullet\CcdPhysicsController.cpp"
>
</File>
@@ -445,6 +449,10 @@ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Bullet\CcdGraphicController.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Bullet\CcdPhysicsController.h"
>
</File>
diff --git a/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Physics.vcproj b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Physics.vcproj index 582aed500ac..5441c5bd4f1 100644 --- a/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Physics.vcproj +++ b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Physics.vcproj @@ -4,6 +4,7 @@ Version="9,00"
Name="PHY_Physics"
ProjectGUID="{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}"
+ RootNamespace="PHY_Physics"
TargetFrameworkVersion="131072"
>
<Platforms>
@@ -470,6 +471,14 @@ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
+ RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IGraphicController.cpp"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IMotionState.cpp"
>
</File>
@@ -495,6 +504,14 @@ >
</File>
<File
+ RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IController.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IGraphicController.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IMotionState.h"
>
</File>
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