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Diffstat (limited to 'projectfiles_vc9')
-rw-r--r--projectfiles_vc9/blender/BLO_readblenfile/BLO_readblenfile.vcproj489
-rw-r--r--projectfiles_vc9/blender/BPY_python/BPY_python.vcproj906
-rw-r--r--projectfiles_vc9/blender/avi/BL_avi.vcproj536
-rw-r--r--projectfiles_vc9/blender/blender.sln820
-rw-r--r--projectfiles_vc9/blender/blender.vcproj264
-rw-r--r--projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj1080
-rw-r--r--projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj725
-rw-r--r--projectfiles_vc9/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj513
-rw-r--r--projectfiles_vc9/blender/ftfont/FTF_ftfont.vcproj207
-rw-r--r--projectfiles_vc9/blender/gpu/BL_gpu.vcproj525
-rw-r--r--projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj888
-rw-r--r--projectfiles_vc9/blender/img/BL_img.vcproj287
-rw-r--r--projectfiles_vc9/blender/loader/BLO_loader.vcproj664
-rw-r--r--projectfiles_vc9/blender/makesdna/DNA_makesdna.vcproj828
-rw-r--r--projectfiles_vc9/blender/nodes/nodes.vcproj637
-rw-r--r--projectfiles_vc9/blender/radiosity/BRA_radiosity.vcproj220
-rw-r--r--projectfiles_vc9/blender/render/BRE_render.vcproj368
-rw-r--r--projectfiles_vc9/blender/renderconverter/BRE_renderconverter.vcproj132
-rw-r--r--projectfiles_vc9/blender/src/BL_src.vcproj1264
-rw-r--r--projectfiles_vc9/blender/yafray/BRE_yafray.vcproj225
-rw-r--r--projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj247
-rw-r--r--projectfiles_vc9/gameengine/converter/KX_converter.vcproj623
-rw-r--r--projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj640
-rw-r--r--projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj800
-rw-r--r--projectfiles_vc9/gameengine/gameplayer/axctl/GP_axctl.vcproj429
-rw-r--r--projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj440
-rw-r--r--projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj297
-rw-r--r--projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj1073
-rw-r--r--projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj524
-rw-r--r--projectfiles_vc9/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj492
-rw-r--r--projectfiles_vc9/gameengine/network/network/NG_network.vcproj512
-rw-r--r--projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj468
-rw-r--r--projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj489
-rw-r--r--projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj348
-rw-r--r--projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Physics.vcproj521
-rw-r--r--projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj544
-rw-r--r--projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj588
-rw-r--r--projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj560
-rw-r--r--projectfiles_vc9/gameengine/scenegraph/SG_SceneGraph.vcproj536
-rw-r--r--projectfiles_vc9/gameengine/videotexture/TEX_Video.vcproj312
-rw-r--r--projectfiles_vc9/kernel/gen_messaging/gen_messaging.vcproj489
-rw-r--r--projectfiles_vc9/kernel/system/SYS_system.vcproj520
42 files changed, 23030 insertions, 0 deletions
diff --git a/projectfiles_vc9/blender/BLO_readblenfile/BLO_readblenfile.vcproj b/projectfiles_vc9/blender/BLO_readblenfile/BLO_readblenfile.vcproj
new file mode 100644
index 00000000000..07afe8c5b30
--- /dev/null
+++ b/projectfiles_vc9/blender/BLO_readblenfile/BLO_readblenfile.vcproj
@@ -0,0 +1,489 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="BLO_readblenfile"
+ ProjectGUID="{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\BLO_readblenfile.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\BLO_readblenfile.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BLO_readblenfile.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\BLO_readblenfile.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\BLO_readblenfile.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\BLO_readblenfile.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\BLO_readblenfile.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\readblenfile\intern\BLO_readblenfile.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\readblenfile\BLO_readblenfile.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
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+</VisualStudioProject>
diff --git a/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj b/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
new file mode 100644
index 00000000000..2ffc9afa67c
--- /dev/null
+++ b/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
@@ -0,0 +1,906 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="BPY_python"
+ ProjectGUID="{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\python\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\python\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB;WITH_FFMPEG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DisableLanguageExtensions="false"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\python\debug\BPY_python.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\python\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\python\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\python\debug\"
+ WarningLevel="4"
+ SuppressStartupBanner="true"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ DisableSpecificWarnings="4100"
+ />
+ <Tool
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+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\constant.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\euler.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Font.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Ipocurve.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\logic.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\meshPrimitive.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\modules.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\point.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\quat.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\Types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\vector.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h"
+ >
+ </File>
+ </Filter>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc9/blender/avi/BL_avi.vcproj b/projectfiles_vc9/blender/avi/BL_avi.vcproj
new file mode 100644
index 00000000000..e92139fa61a
--- /dev/null
+++ b/projectfiles_vc9/blender/avi/BL_avi.vcproj
@@ -0,0 +1,536 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="BL_avi"
+ ProjectGUID="{9A307EE5-CD77-47BC-BD87-62508C7E19D8}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BL_avi.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="false"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\debug\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_avi.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\BL_avi.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\BL_avi.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi\debug\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="false"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\debug\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_avi.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\BL_avi.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\BL_avi.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\avi.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\avirgb.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\codecs.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\endian.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\mjpeg.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\options.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\rgb32.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\avi\AVI_avi.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\avi_intern.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\avirgb.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\endian.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\mjpeg.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\avi\intern\rgb32.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc9/blender/blender.sln b/projectfiles_vc9/blender/blender.sln
new file mode 100644
index 00000000000..4a12fcb2963
--- /dev/null
+++ b/projectfiles_vc9/blender/blender.sln
@@ -0,0 +1,820 @@
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual Studio 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj", "{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}"
+ ProjectSection(ProjectDependencies) = postProject
+ {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
+ {6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
+ {F9850C15-FF0A-429E-9D47-89FB433C9BD8} = {F9850C15-FF0A-429E-9D47-89FB433C9BD8}
+ {A90C4918-4B21-4277-93BD-AF65F30951D9} = {A90C4918-4B21-4277-93BD-AF65F30951D9}
+ {FB88301F-F725-401B-ACD7-D2ABBF333B71} = {FB88301F-F725-401B-ACD7-D2ABBF333B71}
+ {98330220-47A6-42E0-9DE4-AD0FF5D204D6} = {98330220-47A6-42E0-9DE4-AD0FF5D204D6}
+ {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
+ {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}
+ {9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
+ {E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
+ {FAF46346-65CC-4DB2-85C4-B99826F79D0C} = {FAF46346-65CC-4DB2-85C4-B99826F79D0C}
+ {51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
+ {FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
+ {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
+ {EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
+ {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E} = {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}
+ {DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
+ {6461F05D-4698-47AB-A8E8-1CA2ACC9948B} = {6461F05D-4698-47AB-A8E8-1CA2ACC9948B}
+ {0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
+ {09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
+ {531D4862-D0E7-4B9B-A0B6-B3A6A25B547A} = {531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}
+ {E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
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+ {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
+ {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
+ {B83C6BED-11EC-46C8-AFFA-121EEDE94373} = {B83C6BED-11EC-46C8-AFFA-121EEDE94373}
+ {1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
+ {B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
+ {524264F4-DF21-4B79-847F-E7CA643ECD0B} = {524264F4-DF21-4B79-847F-E7CA643ECD0B}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BKE_blenkernel", "blenkernel\BKE_blenkernel.vcproj", "{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLI_blenlib", "blenlib\BLI_blenlib.vcproj", "{31628053-825D-4C06-8A21-D13883489718}"
+ ProjectSection(ProjectDependencies) = postProject
+ {02110D03-59DB-4571-8787-72B3C03B2F2D} = {02110D03-59DB-4571-8787-72B3C03B2F2D}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_loader", "loader\BLO_loader.vcproj", "{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_readblenfile", "BLO_readblenfile\BLO_readblenfile.vcproj", "{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_avi", "avi\BL_avi.vcproj", "{9A307EE5-CD77-47BC-BD87-62508C7E19D8}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_imbuf", "imbuf\BL_imbuf.vcproj", "{415BFD6E-64CF-422B-AF88-C07F040A7292}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_src", "src\BL_src.vcproj", "{FB88301F-F725-401B-ACD7-D2ABBF333B71}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BPY_python", "BPY_python\BPY_python.vcproj", "{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRA_radiosity", "radiosity\BRA_radiosity.vcproj", "{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_render.vcproj", "{106AE171-0083-41D6-A949-20DB0E8DC251}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}"
+ ProjectSection(ProjectDependencies) = postProject
+ {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXP_expressions", "..\gameengine\expression\EXP_expressions.vcproj", "{EADC3C5A-6C51-4F03-8038-1553E7D7F740}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FTF_ftfont", "ftfont\FTF_ftfont.vcproj", "{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_axctl", "..\gameengine\gameplayer\axctl\GP_axctl.vcproj", "{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}"
+ ProjectSection(ProjectDependencies) = postProject
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+ {31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
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+ {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
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+ {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
+ {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
+ EndProjectSection
+EndProject
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+EndProject
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+ ProjectSection(ProjectDependencies) = postProject
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+ {213356A9-3A1F-41DA-9819-1297BCD17DEE} = {213356A9-3A1F-41DA-9819-1297BCD17DEE}
+ {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
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+ {4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
+ {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
+ {E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
+ {32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
+ {9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
+ {AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
+ {1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
+ {B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
+ EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_blenderhook", "..\gameengine\blenderhook\KX_blenderhook.vcproj", "{8154A59A-CAED-403D-AB94-BC4E7C032666}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_converter", "..\gameengine\converter\KX_converter.vcproj", "{F90BD995-FFA4-4B18-81E8-FA4322C939E8}"
+EndProject
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+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/projectfiles_vc9/blender/blender.vcproj b/projectfiles_vc9/blender/blender.vcproj
new file mode 100644
index 00000000000..8950ef822a1
--- /dev/null
+++ b/projectfiles_vc9/blender/blender.vcproj
@@ -0,0 +1,264 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="blender"
+ ProjectGUID="{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}"
+ RootNamespace="blender"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\bin"
+ IntermediateDirectory="..\..\..\build\msvc_9\source\blender"
+ ConfigurationType="1"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\..\..\obj\windows\blender/blender.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging;..\..\..\build\msvc_9\extern\glew\include;..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;USE_SUMO_SOLID;FTGL_LIBRARY_STATIC;WITH_VERSE"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\build\msvc_9\source\blender\blender.pch"
+ AssemblerListingLocation="..\..\..\build\msvc_9\source\blender\"
+ ObjectFile="..\..\..\build\msvc_9\source\blender\"
+ ProgramDataBaseFileName="..\..\..\build\msvc_9\source\blender\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="0"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python25.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half.lib Iex.lib IlmImf.lib Imath.lib IlmThread.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib"
+ ShowProgress="0"
+ OutputFile="..\..\bin\blender.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_9\libs\intern;..\..\..\build\msvc_9\libs\extern;..\..\..\lib\windows\ffmpeg\lib"
+ IgnoreAllDefaultLibraries="false"
+ IgnoreDefaultLibraryNames="msvcprt.lib;glut32.lib;libc.lib;libcd.lib;libcpd.lib;libcp.lib;libcmtd.lib;odbc32.lib;odbccp32.lib"
+ ProgramDatabaseFile="..\..\..\build\msvc_9\libs\blender.pdb"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\lib25_vs2008\python25.dll ..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\bin&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\bin\.blender\scripts MKDIR ..\..\bin\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\bin\.blender\scripts /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\bin /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\bin\debug"
+ IntermediateDirectory="..\..\..\build\msvc_9\source\blender\debug"
+ ConfigurationType="1"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ DeleteExtensionsOnClean="*.obj;*.pdb;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.bat;$(TargetPath)"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\..\..\obj\windows\blender\debug/blender.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging;..\..\..\build\msvc_9\extern\glew\include;..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;WITH_VERSE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\build\msvc_9\source\blender\debug\blender.pch"
+ AssemblerListingLocation="..\..\..\build\msvc_9\source\blender\debug\"
+ ObjectFile="..\..\..\build\msvc_9\source\blender\debug\"
+ ProgramDataBaseFileName="..\..\..\build\msvc_9\source\blender\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
+ AdditionalDependencies="SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python25_d.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half.lib Iex.lib Imath.lib IlmImf.lib IlmThread.lib avcodec-51.lib avformat-52.lib avdevice-52.lib avutil-49.lib swscale-0.lib"
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new file mode 100644
index 00000000000..3cc89a17f1e
--- /dev/null
+++ b/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
@@ -0,0 +1,1080 @@
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new file mode 100644
index 00000000000..8f36578d2b2
--- /dev/null
+++ b/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj
@@ -0,0 +1,725 @@
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diff --git a/projectfiles_vc9/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj b/projectfiles_vc9/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj
new file mode 100644
index 00000000000..02ea370e34a
--- /dev/null
+++ b/projectfiles_vc9/blender/blenpluginapi/blenpluginapi/blenpluginapi.vcproj
@@ -0,0 +1,513 @@
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+ Name="blenpluginapi"
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+ TargetFrameworkVersion="131072"
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+ <Platform
+ Name="Win32"
+ />
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+ Name="Blender Debug|Win32"
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+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+ CompileAs="0"
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+ Culture="1033"
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+ Name="Blender Release|Win32"
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+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll"
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+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
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+ Name="VCWebServiceProxyGeneratorTool"
+ />
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+ <Tool
+ Name="VCCLCompilerTool"
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+ SuppressStartupBanner="true"
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+ Name="VCALinkTool"
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+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
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+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
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+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\blenpluginapi.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\"
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+ DebugInformationFormat="3"
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+ Name="VCManagedResourceCompilerTool"
+ />
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+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
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+ Name="VCPreLinkEventTool"
+ />
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\blenpluginapi.lib"
+ SuppressStartupBanner="true"
+ />
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+ Name="VCALinkTool"
+ />
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+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\blenpluginapi.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\"
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+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
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+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
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+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\blenpluginapi.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug\blenpluginapi.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug\"
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+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug\"
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+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
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+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\blenpluginapi.lib"
+ SuppressStartupBanner="true"
+ />
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+ Name="VCALinkTool"
+ />
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+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
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+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\..\source\blender\blenpluginapi\intern\pluginapi.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\..\source\blender\blenpluginapi\documentation.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\blenpluginapi\externdef.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\blenpluginapi\floatpatch.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\blenpluginapi\iff.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\blenpluginapi\plugin.h"
+ >
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+ <File
+ RelativePath="..\..\..\..\source\blender\blenpluginapi\util.h"
+ >
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+ </Filter>
+ <File
+ RelativePath="..\..\..\..\source\blender\blenpluginapi\plugin.DEF"
+ >
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+ </Files>
+ <Globals>
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diff --git a/projectfiles_vc9/blender/ftfont/FTF_ftfont.vcproj b/projectfiles_vc9/blender/ftfont/FTF_ftfont.vcproj
new file mode 100644
index 00000000000..0ffc2ce2a41
--- /dev/null
+++ b/projectfiles_vc9/blender/ftfont/FTF_ftfont.vcproj
@@ -0,0 +1,207 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="FTF_ftfont"
+ ProjectGUID="{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\ftfont"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\ftfont"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_9\extern\ftgl\include;..\..\..\..\lib\windows\gettext\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WCHAR_T16;HAVE_LC_MESSAGES;FTGL_LIBRARY_STATIC"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\ftfont\FTF_ftfont.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\ftfont\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\ftfont\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\ftfont\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1041"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\FTF_ftfont.lib"
+ AdditionalLibraryDirectories=""
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\ftfont\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\ftfont\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_9\extern\ftgl\include;..\..\..\..\lib\windows\gettext\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WCHAR_T16,HAVE_LC_MESSAGES,FTGL_LIBRARY_STATIC"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\ftfont\debug\FTF_ftfont.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\ftfont\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\ftfont\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\ftfont\debug\"
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+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1041"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\FTF_ftfont.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\ftfont\intern\FTF_Api.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\ftfont\intern\FTF_TTFont.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="extern"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\ftfont\FTF_Api.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\ftfont\FTF_Settings.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="intern"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\ftfont\intern\FTF_TTFont.h"
+ >
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+ </Files>
+ <Globals>
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+</VisualStudioProject>
diff --git a/projectfiles_vc9/blender/gpu/BL_gpu.vcproj b/projectfiles_vc9/blender/gpu/BL_gpu.vcproj
new file mode 100644
index 00000000000..82b6f30aa86
--- /dev/null
+++ b/projectfiles_vc9/blender/gpu/BL_gpu.vcproj
@@ -0,0 +1,525 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="BL_gpu"
+ ProjectGUID="{138DD16C-CC78-4F6C-A898-C8DA68D89067}"
+ RootNamespace="BL_gpu"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug\BL_gpu.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BL_gpu.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="false"
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new file mode 100644
index 00000000000..703a6407f9a
--- /dev/null
+++ b/projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj
@@ -0,0 +1,888 @@
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diff --git a/projectfiles_vc9/blender/img/BL_img.vcproj b/projectfiles_vc9/blender/img/BL_img.vcproj
new file mode 100644
index 00000000000..b4c4d1179b0
--- /dev/null
+++ b/projectfiles_vc9/blender/img/BL_img.vcproj
@@ -0,0 +1,287 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="BL_img"
+ SccProjectName=""
+ SccLocalPath="">
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+ <Platform
+ Name="Win32"/>
+ </Platforms>
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+ <Configuration
+ Name="Blender Release|Win32"
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+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\img"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
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+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
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+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
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+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\img\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\img\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\BL_img.lib"
+ SuppressStartupBanner="TRUE"/>
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+ Name="VCMIDLTool"/>
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+ Name="VCPostBuildEventTool"/>
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+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
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+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
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+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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+ <Configuration
+ Name="Blender Debug|Win32"
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+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\img\debug"
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+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
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+ Name="VCCLCompilerTool"
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+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\img\debug\BL_img.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\img\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\img\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\img\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
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diff --git a/projectfiles_vc9/blender/loader/BLO_loader.vcproj b/projectfiles_vc9/blender/loader/BLO_loader.vcproj
new file mode 100644
index 00000000000..2b82599b643
--- /dev/null
+++ b/projectfiles_vc9/blender/loader/BLO_loader.vcproj
@@ -0,0 +1,664 @@
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+ TargetFrameworkVersion="131072"
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diff --git a/projectfiles_vc9/blender/makesdna/DNA_makesdna.vcproj b/projectfiles_vc9/blender/makesdna/DNA_makesdna.vcproj
new file mode 100644
index 00000000000..cb68fa41619
--- /dev/null
+++ b/projectfiles_vc9/blender/makesdna/DNA_makesdna.vcproj
@@ -0,0 +1,828 @@
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+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="DNA_makesdna"
+ ProjectGUID="{E013786A-9575-4F34-81B2-33290357EE87}"
+ TargetFrameworkVersion="131072"
+ >
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+ <Platform
+ Name="Win32"
+ />
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+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug"
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+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ />
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+ TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug\DNA_makesdna.pch"
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+ DebugInformationFormat="3"
+ CompileAs="0"
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+ Name="VCManagedResourceCompilerTool"
+ />
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+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
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+ Name="VCPreLinkEventTool"
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+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
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+ AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern\mtdll\debug;..\..\..\..\build\msvc_9\libs\mtdll\debug"
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+ Description="Building DNA"
+ CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;DNA_makesdna.exe dna.c&#x0D;&#x0A;"
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+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna"
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+ Description="Building DNA"
+ CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;DNA_makesdna.exe dna.c&#x0D;&#x0A;"
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+ AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern;..\..\..\..\build\msvc_9\libs"
+ IgnoreDefaultLibraryNames="libc.lib"
+ ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\DNA_makesdna.pdb"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Building DNA"
+ CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;DNA_makesdna.exe dna.c&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\intern\makesdna.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_action_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_actuator_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_armature_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_brush_types.h"
+ >
+ </File>
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+ >
+ </File>
+ <File
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+ >
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+ <File
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+ >
+ </File>
+ <File
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+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_controller_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_curve_types.h"
+ >
+ </File>
+ <File
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+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_documentation.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_effect_types.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_fileglobal_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_gpencil_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_group_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_ID.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_image_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_ipo_types.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_key_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_lamp_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_lattice_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_listBase.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_material_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_mesh_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_meta_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_modifier_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_nla_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_node_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_object_fluidsim.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_object_force.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_object_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_oops_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_packedFile_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_particle_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_property_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_radio_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_scene_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_screen_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_script_types.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_scriptlink_types.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_sdna_types.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_sensor_types.h"
+ >
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+ RelativePath="..\..\..\source\blender\makesdna\DNA_sequence_types.h"
+ >
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+ RelativePath="..\..\..\source\blender\makesdna\DNA_sound_types.h"
+ >
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+ RelativePath="..\..\..\source\blender\makesdna\DNA_space_types.h"
+ >
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+ RelativePath="..\..\..\source\blender\makesdna\DNA_text_types.h"
+ >
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+ RelativePath="..\..\..\source\blender\makesdna\DNA_texture_types.h"
+ >
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+ RelativePath="..\..\..\source\blender\makesdna\DNA_userdef_types.h"
+ >
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+ RelativePath="..\..\..\source\blender\makesdna\DNA_vec_types.h"
+ >
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+ RelativePath="..\..\..\source\blender\makesdna\DNA_vfont_types.h"
+ >
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+ RelativePath="..\..\..\source\blender\makesdna\DNA_view2d_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_view3d_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_wave_types.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\makesdna\DNA_world_types.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc9/blender/nodes/nodes.vcproj b/projectfiles_vc9/blender/nodes/nodes.vcproj
new file mode 100644
index 00000000000..90595a41e5a
--- /dev/null
+++ b/projectfiles_vc9/blender/nodes/nodes.vcproj
@@ -0,0 +1,637 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="BL_nodes"
+ ProjectGUID="{4C3AB78A-52CA-4276-A041-39776E52D8C8}"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\nodes.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_nodes.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2"
+ BasicRuntimeChecks="0"
+ RuntimeLibrary="0"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\nodes\nodes.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\"
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+ CompileAs="0"
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+ Name="VCManagedResourceCompilerTool"
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+ Name="VCResourceCompilerTool"
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+ Name="VCPreLinkEventTool"
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+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\BL_nodes.lib"
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+ Name="VCALinkTool"
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+ Name="VCPostBuildEventTool"
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+ ConfigurationType="4"
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+ CharacterSet="2"
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+ Name="VCPreBuildEventTool"
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+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
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+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
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+ Name="VCPreLinkEventTool"
+ />
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_nodes.lib"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
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+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf"
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+ CharacterSet="2"
+ >
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+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
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+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2, WITH_OPENEXR"
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+ DebugInformationFormat="3"
+ CompileAs="0"
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+ Name="VCManagedResourceCompilerTool"
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+ Name="VCLibrarianTool"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
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+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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new file mode 100644
index 00000000000..edde52b0a07
--- /dev/null
+++ b/projectfiles_vc9/blender/radiosity/BRA_radiosity.vcproj
@@ -0,0 +1,220 @@
+<?xml version="1.0" encoding="Windows-1252"?>
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new file mode 100644
index 00000000000..27b2163f20c
--- /dev/null
+++ b/projectfiles_vc9/blender/render/BRE_render.vcproj
@@ -0,0 +1,368 @@
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new file mode 100644
index 00000000000..d4be79e1d46
--- /dev/null
+++ b/projectfiles_vc9/blender/renderconverter/BRE_renderconverter.vcproj
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new file mode 100644
index 00000000000..459bd9f1ed5
--- /dev/null
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diff --git a/projectfiles_vc9/blender/yafray/BRE_yafray.vcproj b/projectfiles_vc9/blender/yafray/BRE_yafray.vcproj
new file mode 100644
index 00000000000..92e1bd2595a
--- /dev/null
+++ b/projectfiles_vc9/blender/yafray/BRE_yafray.vcproj
@@ -0,0 +1,225 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
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+ Name="BRE_yafray"
+ ProjectGUID="{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}"
+ RootNamespace="BRE_yafray"
+ TargetFrameworkVersion="131072"
+ >
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+ <Platform
+ Name="Win32"
+ />
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+ <Configuration
+ Name="Blender Debug|Win32"
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+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\yafray\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ Name="VCWebServiceProxyGeneratorTool"
+ />
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+ Name="VCMIDLTool"
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+ Name="VCCLCompilerTool"
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+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\yafray\debug\BRE_yafray.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\yafray\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\yafray\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\yafray\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
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+ Name="VCManagedResourceCompilerTool"
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+ PreprocessorDefinitions="_DEBUG"
+ Culture="1043"
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\BRE_yafray.lib"
+ SuppressStartupBanner="true"
+ />
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\blender\yafray"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\yafray"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\yafray\BRE_yafray.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\yafray\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\yafray\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\yafray\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
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+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1043"
+ />
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+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\BRE_yafray.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\yafray\intern\api.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\yafray\intern\export_File.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\yafray\intern\export_Plugin.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\yafray\intern\yafexternal.cpp"
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+ RelativePath="..\..\..\source\blender\yafray\intern\yafray_Render.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\source\blender\yafray\intern\export_File.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\blender\yafray\intern\export_Plugin.h"
+ >
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+ RelativePath="..\..\..\source\blender\yafray\intern\yafexternal.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\blender\yafray\YafRay_Api.h"
+ >
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+ <File
+ RelativePath="..\..\..\source\blender\yafray\intern\yafray_Render.h"
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+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj b/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
new file mode 100644
index 00000000000..64f6b92ef29
--- /dev/null
+++ b/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
@@ -0,0 +1,247 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="KX_blenderhook"
+ ProjectGUID="{8154A59A-CAED-403D-AB94-BC4E7C032666}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\KX_blenderhook.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\KX_blenderhook.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
+ StringPooling="true"
+ BasicRuntimeChecks="0"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\KX_blenderhook.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\KX_blenderhook.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\BL_KetsjiEmbedStart.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderKeyboardDevice.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderMouseDevice.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderRenderTools.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderKeyboardDevice.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderMouseDevice.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderRenderTools.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc9/gameengine/converter/KX_converter.vcproj b/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
new file mode 100644
index 00000000000..53a628ed5ee
--- /dev/null
+++ b/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
@@ -0,0 +1,623 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="KX_converter"
+ ProjectGUID="{F90BD995-FFA4-4B18-81E8-FA4322C939E8}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug\KX_converter.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\KX_converter.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ Name="VCPreBuildEventTool"
+ />
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+ Name="VCCustomBuildTool"
+ />
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+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\converter\KX_converter.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\converter\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\converter\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\converter\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\KX_converter.lib"
+ SuppressStartupBanner="true"
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+ <Tool
+ Name="VCALinkTool"
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+ <Tool
+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
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diff --git a/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj b/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj
new file mode 100644
index 00000000000..436a007dffb
--- /dev/null
+++ b/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj
@@ -0,0 +1,640 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="EXP_expressions"
+ ProjectGUID="{EADC3C5A-6C51-4F03-8038-1553E7D7F740}"
+ TargetFrameworkVersion="131072"
+ >
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+ <Platform
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+ <Configuration
+ Name="Blender Debug|Win32"
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+ CharacterSet="2"
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+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
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+ DebugInformationFormat="3"
+ CompileAs="0"
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+ Culture="1033"
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+ Name="VCXDCMakeTool"
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+ <Configuration
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new file mode 100644
index 00000000000..e350db5dad8
--- /dev/null
+++ b/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj
@@ -0,0 +1,800 @@
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+ ProjectGUID="{32CC75E2-EE85-45E6-8E3D-513F58464F43}"
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+ Name="VCBscMakeTool"
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+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
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+ Name="VCMIDLTool"
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+ Name="VCCLCompilerTool"
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+ PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
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+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\SCA_GameLogic.pch"
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+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
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+ SuppressStartupBanner="true"
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+ CompileAs="0"
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+ Name="VCManagedResourceCompilerTool"
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+ />
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+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\SCA_GameLogic.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\blenplayer"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\SCA_GameLogic.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\SCA_GameLogic.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.cpp"
+ >
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+ >
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+ >
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+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IActuator.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.cpp"
+ >
+ </File>
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.cpp"
+ >
+ </File>
+ <File
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+ >
+ </File>
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+ >
+ </File>
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+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_Joystick.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickEvents.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_LogicManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_MouseManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_MouseSensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NANDController.cpp"
+ >
+ </File>
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+ >
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+ >
+ </File>
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertyActuator.cpp"
+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertyEventManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertySensor.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PythonController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomActuator.cpp"
+ >
+ </File>
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomEventManager.cpp"
+ >
+ </File>
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomNumberGenerator.cpp"
+ >
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+ >
+ </File>
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XNORController.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XORController.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.h"
+ >
+ </File>
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.h"
+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.h"
+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ISensor.h"
+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_Joystick.h"
+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickDefines.h"
+ >
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+ <File
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+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickPrivate.h"
+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.h"
+ >
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+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ORController.h"
+ >
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+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertyActuator.h"
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+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PythonController.h"
+ >
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+ >
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+ <File
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+ >
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+ >
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+ <File
+ RelativePath="..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.h"
+ >
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+ <File
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+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc9/gameengine/gameplayer/axctl/GP_axctl.vcproj b/projectfiles_vc9/gameengine/gameplayer/axctl/GP_axctl.vcproj
new file mode 100644
index 00000000000..6f189714a42
--- /dev/null
+++ b/projectfiles_vc9/gameengine/gameplayer/axctl/GP_axctl.vcproj
@@ -0,0 +1,429 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="GP_axctl"
+ ProjectGUID="{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}"
+ RootNamespace="GP_axctl"
+ Keyword="MFCProj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\bin\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="2"
+ UseOfATL="2"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ AdditionalIncludeDirectories=""
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ GenerateTypeLibrary="true"
+ TypeLibraryName="BlenderPlayer.tlb"
+ OutputDirectory="..\..\..\..\source\gameengine\GamePlayer\ActiveX"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="_DEBUG, _MT, _DLL,WIN32"
+ IgnoreStandardIncludePath="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/GP_axctl.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CallingConvention="0"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_AFXDLL;_DEBUG"
+ Culture="1033"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug"
+ IgnoreStandardIncludePath="false"
+ ShowProgress="false"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ IgnoreImportLibrary="false"
+ AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
+ AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib qtmlClient.lib freetype2ST.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib solid.lib Bullet.lib python25_d.lib pthreadVC2.lib"
+ ShowProgress="0"
+ OutputFile="..\..\..\..\bin\debug\Blender3DPlugin.ocx"
+ LinkIncremental="2"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\gettext\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\ode\lib\mt_dll;..\..\..\..\..\lib\windows\openssl\lib\mt_dll;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug;..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug"
+ IgnoreAllDefaultLibraries="false"
+ IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, libcmtd.lib"
+ ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
+ TypeLibraryFile=""
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\debug\Blender3DPlugin.pdb"
+ SubSystem="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="..\..\..\..\..\build\msvc_9\libs\debug\Blender3DPlugin.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Moving temporary files&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\Blender3DPlugin.ilk ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\bin"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="2"
+ UseOfATL="2"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName="BlenderPlayer.tlb"
+ OutputDirectory="..\..\..\..\source\gameengine\GamePlayer\ActiveX"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\GP_axctl.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_AFXDLL;NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib qtmlClient.lib freetype2ST.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib solid.lib Bullet.lib python25_d.lib pthreadVC2.lib"
+ OutputFile="..\..\..\..\bin\Blender3DPlugin.ocx"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\gettext\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\ode\lib\mt_dll;..\..\..\..\..\lib\windows\openssl\lib\mt_dll;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug;..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug"
+ IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;libcd.lib;libcmtd.lib;msvcrtd.lib"
+ ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
+ ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\Blender3DPlugin.pdb"
+ SubSystem="2"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ ImportLibrary="..\..\..\..\..\build\msvc_9\libs\Blender3DPlugin.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderDataPathProperty.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.odl"
+ >
+ <FileConfiguration
+ Name="3D Plugin Debug|Win32"
+ >
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ HeaderFileName="BlenderPlayer_h.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3D Plugin Release|Win32"
+ >
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ HeaderFileName="BlenderPlayer_h.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.rc"
+ >
+ <FileConfiguration
+ Name="3D Plugin Debug|Win32"
+ >
+ <Tool
+ Name="VCResourceCompilerTool"
+ AdditionalIncludeDirectories="\blenderdev\blender.test2\source\gameengine\GamePlayer\ActiveX;$(OUTDIR);$(NoInherit)"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3D Plugin Release|Win32"
+ >
+ <Tool
+ Name="VCResourceCompilerTool"
+ AdditionalIncludeDirectories="\blenderdev\blender.test2\source\gameengine\GamePlayer\ActiveX;$(OUTDIR);$(NoInherit)"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerCtl.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerPpg.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\CControlRefresher.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\MemoryResource.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\RawImageRsrc.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\SafeControl.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\StdAfx.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderDataPathProperty.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerCtl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerPpg.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\CControlRefresher.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\MemoryResource.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\RawImageRsrc.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\Resource.h"
+ >
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+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\SafeControl.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\StdAfx.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+ >
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.ico"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerCtl.bmp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\splash.bmp"
+ >
+ </File>
+ </Filter>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ActiveXandNetscapeTest.html"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.html"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerDuo.html"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\load.blend"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\logo_blender.raw"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\logo_blender3d.raw"
+ >
+ </File>
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+ >
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+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMe.txt"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMeBuilding.txt"
+ >
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+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj b/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
new file mode 100644
index 00000000000..69845ef8069
--- /dev/null
+++ b/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
@@ -0,0 +1,440 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="GP_common"
+ ProjectGUID="{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\GP_common.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\GP_common.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug\GP_common.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\GP_common.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug\GP_common.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\GP_common.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\GP_common.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\GP_common.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\bmfont.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Canvas.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Engine.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_KeyboardDevice.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_MouseDevice.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_PolygonMaterial.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawImage.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawLoadDotBlendArray.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawLogoArrays.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RenderTools.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_System.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_Canvas.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_Engine.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_KeyboardDevice.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_System.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Canvas.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Engine.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_KeyboardDevice.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_MouseDevice.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_PolygonMaterial.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RenderTools.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_System.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_Canvas.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_Engine.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_KeyboardDevice.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_System.h"
+ >
+ </File>
+ </Filter>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\Makefile"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj b/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
new file mode 100644
index 00000000000..43e692e9bad
--- /dev/null
+++ b/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
@@ -0,0 +1,297 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="blenderplayer"
+ ProjectGUID="{3D310C60-6771-48E4-BCCA-D2718CDED898}"
+ RootNamespace="GP_ghost"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\bin\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug"
+ ConfigurationType="1"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+ PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
+ AdditionalDependencies="odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python25_d.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib"
+ ShowProgress="0"
+ OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
+ LinkIncremental="2"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_9\libs\intern\debug;..\..\..\..\..\build\msvc_9\libs\extern\debug;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
+ IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\debug\blenderplayer.pdb"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25_d.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\bin"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost"
+ ConfigurationType="1"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+ PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\GP_ghost.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python25.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib"
+ OutputFile="..\..\..\..\bin\blenderplayer.exe"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_9\libs\intern;..\..\..\..\..\build\msvc_9\libs\extern;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
+ IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
+ ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\blenderplayer.pdb"
+ SubSystem="1"
+ RandomizedBaseAddress="1"
+ DataExecutionPrevention="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\icons\winplayer.rc"
+ >
+ <FileConfiguration
+ Name="BlenderPlayer Debug|Win32"
+ >
+ <Tool
+ Name="VCResourceCompilerTool"
+ AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="BlenderPlayer Release|Win32"
+ >
+ <Tool
+ Name="VCResourceCompilerTool"
+ AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
+ />
+ </FileConfiguration>
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+ >
+ <File
+ RelativePath="..\..\..\..\source\icons\winplayer.ico"
+ >
+ </File>
+ </Filter>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\Makefile"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
new file mode 100644
index 00000000000..62a0d7a7bfa
--- /dev/null
+++ b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
@@ -0,0 +1,1073 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="KX_ketsji"
+ ProjectGUID="{E645CC32-4823-463E-82F0-46ADDE664018}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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diff --git a/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj b/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj
new file mode 100644
index 00000000000..a3f43b01763
--- /dev/null
+++ b/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj
@@ -0,0 +1,524 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="KX_network"
+ ProjectGUID="{6E24BF09-9653-4166-A871-F65CC9E98A9B}"
+ TargetFrameworkVersion="131072"
+ >
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+ <Platform
+ Name="Win32"
+ />
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+ </ToolFiles>
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+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
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+ Name="VCXMLDataGeneratorTool"
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+ Name="VCWebServiceProxyGeneratorTool"
+ />
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+ Name="VCMIDLTool"
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+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\KX_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\"
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+ SuppressStartupBanner="true"
+ CompileAs="0"
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+ Culture="1033"
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+ OutputFile="..\..\..\..\..\build\msvc_9\libs\KX_network.lib"
+ SuppressStartupBanner="true"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ </Configuration>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
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+ Name="VCXMLDataGeneratorTool"
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+ Name="VCWebServiceProxyGeneratorTool"
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+ Name="VCMIDLTool"
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+ Name="VCCLCompilerTool"
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+ PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\KX_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\"
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+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\KX_network.pch"
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diff --git a/projectfiles_vc9/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj b/projectfiles_vc9/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj
new file mode 100644
index 00000000000..bbb8cc5ec25
--- /dev/null
+++ b/projectfiles_vc9/gameengine/network/loopbacknetwork/NG_loopbacknetwork.vcproj
@@ -0,0 +1,492 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="NG_loopbacknetwork"
+ ProjectGUID="{6B801390-5F95-4F07-81A7-97FBA046AACC}"
+ TargetFrameworkVersion="131072"
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+ <Platform
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+ />
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+ </ToolFiles>
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+ Name="3D Plugin Release|Win32"
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+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
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+ <Tool
+ Name="VCXMLDataGeneratorTool"
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+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\NG_loopbacknetwork.pch"
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+ Culture="1033"
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+ Name="VCALinkTool"
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+ Name="Blender Release|Win32"
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+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.h"
+ >
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+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
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new file mode 100644
index 00000000000..a9e0ce1acd2
--- /dev/null
+++ b/projectfiles_vc9/gameengine/network/network/NG_network.vcproj
@@ -0,0 +1,512 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="NG_network"
+ ProjectGUID="{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\NG_network.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
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+ Name="VCCustomBuildTool"
+ />
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+ Name="VCXMLDataGeneratorTool"
+ />
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+ Name="VCWebServiceProxyGeneratorTool"
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+ Name="VCMIDLTool"
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+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
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+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\NG_network.lib"
+ SuppressStartupBanner="true"
+ />
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+ Name="VCALinkTool"
+ />
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
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+ Name="VCXMLDataGeneratorTool"
+ />
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+ Name="VCWebServiceProxyGeneratorTool"
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+ <Tool
+ Name="VCCLCompilerTool"
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+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
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+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\NG_network.lib"
+ SuppressStartupBanner="true"
+ />
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+ Name="VCALinkTool"
+ />
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
+ />
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+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
+ />
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+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
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+ Name="VCMIDLTool"
+ />
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+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
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+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\NG_network.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
+ />
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+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
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+ Name="VCPreBuildEventTool"
+ />
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+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
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+ Name="VCMIDLTool"
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+ Name="VCCLCompilerTool"
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+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
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+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\NG_network.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
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+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\NG_network.pch"
+ AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
+ ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\build\msvc_9\libs\NG_network.lib"
+ SuppressStartupBanner="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
+ />
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+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
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+ <References>
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+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkMessage.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkObject.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkScene.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkDeviceInterface.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkMessage.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"
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diff --git a/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj
new file mode 100644
index 00000000000..9d55727e90f
--- /dev/null
+++ b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj
@@ -0,0 +1,468 @@
+<?xml version="1.0" encoding="shift_jis"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="PHY_Bullet"
+ ProjectGUID="{E90C7BC2-CF30-4A60-A8F2-0050D592E358}"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\$(TargetName).pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Bullet.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
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+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
+ RuntimeLibrary="0"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\$(TargetName).pch"
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+ />
+ <Tool
+ Name="VCResourceCompilerTool"
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+ <Tool
+ Name="VCPreLinkEventTool"
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Bullet.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
+ />
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+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
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+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\kernel\gen_system"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\$(TargetName).pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\"
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+ Name="VCManagedResourceCompilerTool"
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+ Name="VCResourceCompilerTool"
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+ Name="VCPreLinkEventTool"
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+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Bullet.lib"
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+ />
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ </Configuration>
+ <Configuration
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new file mode 100644
index 00000000000..5c0159d5aa9
--- /dev/null
+++ b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Dummy/PHY_Dummy.vcproj
@@ -0,0 +1,489 @@
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+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Dummy\DummyPhysicsEnvironment.cpp"
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+ Name="Header Files"
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diff --git a/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
new file mode 100644
index 00000000000..e9773ecf683
--- /dev/null
+++ b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Ode/PHY_Ode.vcproj
@@ -0,0 +1,348 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
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diff --git a/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Physics.vcproj b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Physics.vcproj
new file mode 100644
index 00000000000..582aed500ac
--- /dev/null
+++ b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Physics.vcproj
@@ -0,0 +1,521 @@
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+ SuppressStartupBanner="true"
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+ />
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+ Name="VCLibrarianTool"
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+ Name="Source Files"
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+ >
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+ <File
+ RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IPhysicsController.cpp"
+ >
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+ RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IPhysicsEnvironment.cpp"
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+ RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IVehicle.cpp"
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+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl"
+ >
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+ RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_DynamicTypes.h"
+ >
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new file mode 100644
index 00000000000..793c8fe554b
--- /dev/null
+++ b/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Sumo/PHY_Sumo.vcproj
@@ -0,0 +1,544 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="PHY_Sumo"
+ ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Sumo.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Blender Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="true"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Sumo.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="true"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\"
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+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\PHY_Sumo.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
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+ Name="VCXDCMakeTool"
+ />
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+ Name="VCFxCopTool"
+ />
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+ Name="VCPostBuildEventTool"
+ />
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+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+ ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
+ WarningLevel="2"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Sumo.lib"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\blenplayer"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\blenplayer"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ InlineFunctionExpansion="1"
+ OmitFramePointers="true"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
+ ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
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+ WarningLevel="2"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
+ />
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+ Name="VCPreLinkEventTool"
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Sumo.lib"
+ />
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
+ />
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+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
+ />
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+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
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+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug\PHY_Sumo.pch"
+ AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug\"
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+ WarningLevel="2"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
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+ Name="VCPreLinkEventTool"
+ />
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\debug\PHY_Sumo.lib"
+ />
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+ Name="VCALinkTool"
+ />
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+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
+ />
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+ Name="VCPostBuildEventTool"
+ />
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+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
+ >
+ <File
+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.cpp"
+ >
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+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.cpp"
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+ Name="fuzzics"
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+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_MotionState.cpp"
+ >
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+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp"
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+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp"
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+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc"
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+ >
+ </File>
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+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.h"
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+ >
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+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_FhObject.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_MotionState.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Object.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Props.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h"
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+ </Filter>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj b/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
new file mode 100644
index 00000000000..924babfbd21
--- /dev/null
+++ b/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
@@ -0,0 +1,588 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="RAS_rasterizer"
+ ProjectGUID="{51FB3D48-2467-4BFA-A321-D848252B437E}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ <Tool
+ Name="VCPreBuildEventTool"
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+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
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+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\..\lib\windows\python\include\python2.5"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\RAS_rasterizer.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\"
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+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
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+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
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+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
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+ Name="VCPreLinkEventTool"
+ />
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\RAS_rasterizer.lib"
+ SuppressStartupBanner="true"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
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+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+ >
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+ >
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diff --git a/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj b/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
new file mode 100644
index 00000000000..155290e5e39
--- /dev/null
+++ b/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
@@ -0,0 +1,560 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="RAS_openglrasterizer"
+ ProjectGUID="{AB590CED-F71F-4A17-A89B-18583ECD633D}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ DefaultCharIsUnsigned="true"
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+ PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\RAS_openglrasterizer.pch"
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+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
+ WarningLevel="2"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
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+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
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+ <Tool
+ Name="VCLibrarianTool"
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+ Name="VCALinkTool"
+ />
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
+ />
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+ <Configuration
+ Name="Blender Debug|Win32"
+ OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug"
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+ CharacterSet="2"
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
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+ Name="VCXMLDataGeneratorTool"
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+ Name="VCWebServiceProxyGeneratorTool"
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+ ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
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+ Name="VCBscMakeTool"
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diff --git a/projectfiles_vc9/gameengine/scenegraph/SG_SceneGraph.vcproj b/projectfiles_vc9/gameengine/scenegraph/SG_SceneGraph.vcproj
new file mode 100644
index 00000000000..9c63f625820
--- /dev/null
+++ b/projectfiles_vc9/gameengine/scenegraph/SG_SceneGraph.vcproj
@@ -0,0 +1,536 @@
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+ Name="VCResourceCompilerTool"
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new file mode 100644
index 00000000000..4a3b4b865fc
--- /dev/null
+++ b/projectfiles_vc9/gameengine/videotexture/TEX_Video.vcproj
@@ -0,0 +1,312 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="TEX_Video"
+ ProjectGUID="{670EC17A-0548-4BBF-A27B-636C7C188139}"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
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+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
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+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
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+ Name="VCCLCompilerTool"
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+ BasicRuntimeChecks="3"
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+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\TEX_Video.pch"
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+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CompileAs="0"
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+ <Tool
+ Name="VCManagedResourceCompilerTool"
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+ Name="VCResourceCompilerTool"
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+ <Tool
+ Name="VCPreLinkEventTool"
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\debug\TEX_Video.lib"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
+ />
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
+ />
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+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture"
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+ CharacterSet="2"
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+ Name="VCPreBuildEventTool"
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+ Name="VCCustomBuildTool"
+ />
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+ Name="VCXMLDataGeneratorTool"
+ />
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+ Name="VCWebServiceProxyGeneratorTool"
+ />
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+ Name="VCMIDLTool"
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+ Name="VCCLCompilerTool"
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+ StringPooling="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="true"
+ DefaultCharIsUnsigned="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\TEX_Video.pch"
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+ ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\videotexture\"
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+ DebugInformationFormat="0"
+ CompileAs="0"
+ ShowIncludes="false"
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+ Name="VCManagedResourceCompilerTool"
+ />
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+ Name="VCResourceCompilerTool"
+ />
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+ Name="VCPreLinkEventTool"
+ />
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+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\build\msvc_9\libs\TEX_Video.lib"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
+ />
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+ Name="VCBscMakeTool"
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+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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+ >
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diff --git a/projectfiles_vc9/kernel/gen_messaging/gen_messaging.vcproj b/projectfiles_vc9/kernel/gen_messaging/gen_messaging.vcproj
new file mode 100644
index 00000000000..ac958a10f54
--- /dev/null
+++ b/projectfiles_vc9/kernel/gen_messaging/gen_messaging.vcproj
@@ -0,0 +1,489 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="gen_messaging"
+ ProjectGUID="{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
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+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="3D Plugin Debug|Win32"
+ OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\debug"
+ IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\debug"
+ ConfigurationType="4"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
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+ Name="VCCustomBuildTool"
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+ Name="VCXMLDataGeneratorTool"
+ />
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+ Name="VCWebServiceProxyGeneratorTool"
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+ Name="VCMIDLTool"
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+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
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+ Name="VCALinkTool"
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+ Name="VCXDCMakeTool"
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+ Name="VCBscMakeTool"
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+ Name="VCFxCopTool"
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+ Name="VCPostBuildEventTool"
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new file mode 100644
index 00000000000..a666f1f0737
--- /dev/null
+++ b/projectfiles_vc9/kernel/system/SYS_system.vcproj
@@ -0,0 +1,520 @@
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