Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'release/plugins/sequence/color-correction-yuv.c')
-rw-r--r--release/plugins/sequence/color-correction-yuv.c239
1 files changed, 0 insertions, 239 deletions
diff --git a/release/plugins/sequence/color-correction-yuv.c b/release/plugins/sequence/color-correction-yuv.c
deleted file mode 100644
index c0c5d048b8f..00000000000
--- a/release/plugins/sequence/color-correction-yuv.c
+++ /dev/null
@@ -1,239 +0,0 @@
-/*
- * Color Correction Plugin (YUV Version) 0.01
- *
- * Copyright (c) 2005 Peter Schlaile
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- */
-
-#include <math.h>
-#include "plugin.h"
-#include <stdio.h>
-
-char name[]= "Color Correction";
-
-VarStruct varstr[]= {
- { NUMSLI|FLO, "St Y:", 0.0, -1.0, 1.0, "Setup Y"},
- { NUMSLI|FLO, "Gn Y:", 1.0, 0.0, 10.0,"Gain Y"},
- { NUMSLI|FLO, "Ga Y:", 1.0, 0.0, 10.0, "Gamma Y"},
-
- { NUMSLI|FLO, "Lo S:", 1.0, 0.0, 10.0,"Saturation Shadows"},
- { NUMSLI|FLO, "Md S:", 1.0, 0.0, 10.0,"Saturation Midtones"},
- { NUMSLI|FLO, "Hi S:", 1.0, 0.0, 10.0,"Saturation Highlights"},
-
- { NUMSLI|FLO, "MA S:", 1.0, 0.0, 10.0,"Master Saturation"},
- { NUMSLI|FLO, "Lo T:", 0.25, 0.0, 1.0,
- "Saturation Shadow Thres"},
- { NUMSLI|FLO, "Hi T:", 0.75, 0.0, 1.0,
- "Saturation Highlights Thres"},
- { TOG|INT, "Debug", 0.0, 0.0, 1.0,
- "Show curves as overlay"},
-};
-
-typedef struct Cast {
- float setup_y;
- float gain_y;
- float gamma_y;
-
- float sat_shadows;
- float sat_midtones;
- float sat_highlights;
-
- float master_sat;
- float lo_thres;
- float hi_thres;
- int debug;
-} Cast;
-
-float cfra;
-
-void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
-
-int plugin_seq_getversion(void) { return B_PLUGIN_VERSION;}
-void plugin_but_changed(int but) {}
-void plugin_init() {}
-
-void plugin_getinfo(PluginInfo *info)
-{
- info->name= name;
- info->nvars= sizeof(varstr)/sizeof(VarStruct);
- info->cfra= &cfra;
-
- info->varstr= varstr;
-
- info->init= plugin_init;
- info->seq_doit= (SeqDoit) plugin_seq_doit;
- info->callback= plugin_but_changed;
-}
-
-static void rgb_to_yuv(float rgb[3], float yuv[3])
-{
- yuv[0]= 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
- yuv[1]= 0.492*(rgb[2] - yuv[0]);
- yuv[2]= 0.877*(rgb[0] - yuv[0]);
-
- /* Normalize */
- yuv[1] /= 0.436;
- yuv[2] /= 0.615;
-}
-
-static void yuv_to_rgb(float yuv[3], float rgb[3])
-{
- yuv[1] *= 0.436;
- yuv[2] *= 0.615;
-
- rgb[0] = yuv[2]/0.877 + yuv[0];
- rgb[2] = yuv[1]/0.492 + yuv[0];
- rgb[1] = (yuv[0] - 0.299*rgb[0] - 0.114*rgb[2]) / 0.587;
- if (rgb[0] > 1.0) {
- rgb[0] = 1.0;
- }
- if (rgb[0] < 0.0) {
- rgb[0] = 0.0;
- }
- if (rgb[1] > 1.0) {
- rgb[1] = 1.0;
- }
- if (rgb[1] < 0.0) {
- rgb[1] = 0.0;
- }
- if (rgb[2] > 1.0) {
- rgb[2] = 1.0;
- }
- if (rgb[2] < 0.0) {
- rgb[2] = 0.0;
- }
-}
-
-void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
- int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use) {
- char *dest, *src1, *src2;
- int x, y, c;
- float rgb[3];
- float yuv[3];
- float gamma_table[256];
- float uv_table[256];
- float *destf = out->rect_float;
- float *src1f;
-
- if (!ibuf1) return;
-
- dest= (char *) out->rect;
- src1= (char *) ibuf1->rect;
- src1f= ibuf1->rect_float;
-
- for (y = 0; y < 256; y++) {
- float v = 1.0 * y / 255;
- v += cast->setup_y;
- v *= cast->gain_y;
- v = pow(v, cast->gamma_y);
- if ( v > 1.0) {
- v = 1.0;
- } else if (v < 0.0) {
- v = 0.0;
- }
- gamma_table[y] = v * 255;
- }
-
- for (y = 0; y < 256; y++) {
- float v = 1.0;
- v *= cast->master_sat;
- if (y < cast->lo_thres * 255) {
- v *= cast->sat_shadows;
- } else if (y > cast->hi_thres * 255) {
- v *= cast->sat_highlights;
- } else {
- v *= cast->sat_midtones;
- }
- uv_table[y] = v;
- }
-
-
- for (y = 0; y < height; y++) {
- for (x = 0; x < width; x++) {
- float fac;
- if (out->rect_float) {
- rgb[0]= (float)src1f[0]/255.0;
- rgb[1]= (float)src1f[1]/255.0;
- rgb[2]= (float)src1f[2]/255.0;
- } else {
- rgb[0]= (float)src1[0]/255.0;
- rgb[1]= (float)src1[1]/255.0;
- rgb[2]= (float)src1[2]/255.0;
- }
- rgb_to_yuv(rgb, yuv);
-
- yuv[0] = gamma_table[(int) (yuv[0] * 255.0)] / 255.0;
- fac = uv_table[(int) (255.0 * yuv[0])];
-
- yuv[1] = yuv[1] * fac;
- yuv[2] = yuv[2] * fac;
- if (yuv[1] > 1.0) {
- yuv[1] = 1.0;
- }
- if (yuv[1] < -1.0) {
- yuv[1] = -1.0;
- }
- if (yuv[2] > 1.0) {
- yuv[2] = 1.0;
- }
- if (yuv[2] < -1.0) {
- yuv[2] = -1.0;
- }
- yuv_to_rgb(yuv, rgb);
-
- if (out->rect_float) {
- *destf++ = rgb[0];
- *destf++ = rgb[1];
- *destf++ = rgb[2];
- destf++;
- src1f += 4;
- } else {
- *dest++ = rgb[0]*255.0;
- *dest++ = rgb[1]*255.0;
- *dest++ = rgb[2]*255.0;
- dest++;
- src1 += 4;
- }
- }
- }
-
- if (cast->debug) {
- dest= (char *) out->rect;
- for (c = 0; c < 10; c++) {
- x = 0;
- for (y = 0; y < 256; y++) {
- char val = gamma_table[y];
- while (x < y * width / 255) {
- *dest++ = val;
- *dest++ = val;
- *dest++ = val;
- dest++;
- x++;
- }
- }
- }
- for (c = 0; c < 10; c++) {
- x = 0;
- for (y = 0; y < 256; y++) {
- char val = uv_table[y] * 255.0/10.0;
- while (x < y * width / 255) {
- *dest++ = val;
- *dest++ = val;
- *dest++ = val;
- dest++;
- x++;
- }
- }
- }
- }
-}