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Diffstat (limited to 'release/scripts/3ds_export.py')
-rw-r--r--release/scripts/3ds_export.py12
1 files changed, 9 insertions, 3 deletions
diff --git a/release/scripts/3ds_export.py b/release/scripts/3ds_export.py
index 54e1ea3db33..87680bce1b0 100644
--- a/release/scripts/3ds_export.py
+++ b/release/scripts/3ds_export.py
@@ -7,7 +7,7 @@ Group: 'Export'
Tooltip: 'Export to 3DS file format (.3ds).'
"""
-__author__ = ["Campbell Barton", "Bob Holcomb", "Richard Lärkäng", "Damien McGinnes", "Mark Stijnman"]
+__author__ = ["Campbell Barton", "Bob Holcomb", "Richard Lärkäng", "Damien McGinnes", "Mark Stijnman"]
__url__ = ("blenderartists.org", "www.blender.org", "www.gametutorials.com", "lib3ds.sourceforge.net/")
__version__ = "0.90a"
__bpydoc__ = """\
@@ -50,7 +50,10 @@ import Blender
import bpy
from BPyMesh import getMeshFromObject
from BPyObject import getDerivedObjects
-import struct
+try:
+ import struct
+except:
+ struct = None
# So 3ds max can open files, limit names to 12 in length
# this is verry annoying for filenames!
@@ -1009,5 +1012,8 @@ def save_3ds(filename):
if __name__=='__main__':
- Blender.Window.FileSelector(save_3ds, "Export 3DS", Blender.sys.makename(ext='.3ds'))
+ if struct:
+ Blender.Window.FileSelector(save_3ds, "Export 3DS", Blender.sys.makename(ext='.3ds'))
+ else:
+ Blender.Draw.PupMenu("Error%t|This script requires a full python installation")
# save_3ds('/test_b.3ds')