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Diffstat (limited to 'release/scripts/DirectXExporter.py')
-rw-r--r--release/scripts/DirectXExporter.py27
1 files changed, 26 insertions, 1 deletions
diff --git a/release/scripts/DirectXExporter.py b/release/scripts/DirectXExporter.py
index c2cee3a4c11..9303683e269 100644
--- a/release/scripts/DirectXExporter.py
+++ b/release/scripts/DirectXExporter.py
@@ -6,9 +6,34 @@ Blender: 234
Group: 'Export'
Submenu: 'Only mesh data...' mesh
Submenu: 'Animation(not armature yet)...' anim
-Tip: 'Export to DirectX text file format format.'
+Tip: 'Export to DirectX text file format'
"""
+__author__ = "Arben (Ben) Omari"
+__url__ = ("blender", "elysiun", "Author's site, http://www.omariben.too.it")
+__version__ = "1.0"
+
+__bpydoc__ = """\
+This script exports Blender uv-textured meshes with animation frame keys to
+DirectX 7's text file format.
+
+Usage:
+
+Run the script and check console for possible warning messages.
+
+Supported:<br>
+ UV-textured meshes with animation frame (location, rotation) keys.
+
+Known issues:<br>
+ Some DX format viewers don't support Material names with dots
+('.') in them.
+
+Notes:<br>
+ Check author's site or the elYsiun forum for a new beta version of the
+DX exporter.
+"""
+
+
# $Id$
#
# DirectX.py version 1.0