diff options
Diffstat (limited to 'release/scripts/ac3d_export.py')
-rw-r--r-- | release/scripts/ac3d_export.py | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/release/scripts/ac3d_export.py b/release/scripts/ac3d_export.py index 04da0d38cab..9e45d8ab109 100644 --- a/release/scripts/ac3d_export.py +++ b/release/scripts/ac3d_export.py @@ -10,6 +10,8 @@ Submenu: 'Configure +' config Tip: 'Export to AC3D (.ac) format.' """ +# $Id$ +# # -------------------------------------------------------------------------- # AC3DExport version 2.32-1 Jan 21, 2004 # Program versions: Blender 2.32+ and AC3Db files (means version 0xb) @@ -62,7 +64,7 @@ def update_RegistryInfo(): d['ADD_DEFAULT_MAT'] = ADD_DEFAULT_MAT Blender.Registry.SetKey('AC3DExport', d) -# The default material to be used when necessary (see right above) +# The default material to be used when necessary (see ADD_DEFAULT_MAT) DEFAULT_MAT = \ 'MATERIAL "DefaultWhite" rgb 1 1 1 amb 1 1 1 emis 0 0 0 spec 0.5 0.5 0.5 shi 64 trans 0' @@ -329,23 +331,19 @@ def gui(): BGL.glClearColor(0.6,0.6,0.9,1) BGL.glClear(BGL.GL_COLOR_BUFFER_BIT) BGL.glColor3f(1,1,1) - BGL.glRasterPos2i(20, 270) - Draw.Text("AC3D Exporter") - BGL.glRasterPos2i(30, 250) + BGL.glRasterPos2i(18, 150) Draw.Text("AC3D is a simple, affordable commercial 3d modeller that can be found at www.ac3d.org .") - BGL.glRasterPos2i(30, 230) + BGL.glRasterPos2i(18, 130) Draw.Text("It uses a nice text file format (extension .ac) which supports uv-textured meshes") - BGL.glRasterPos2i(30, 210) + BGL.glRasterPos2i(18, 110) Draw.Text("with parenting (grouping) information.") - BGL.glRasterPos2i(30, 190) + BGL.glRasterPos2i(18, 90) Draw.Text("Notes: AC3D has a 'data' token that assigns a string to each mesh, useful for games,") - BGL.glRasterPos2i(67, 170) + BGL.glRasterPos2i(55, 70) Draw.Text("for example. You can use Blender's mesh datablock name for that.") - BGL.glRasterPos2i(67, 150) - Draw.Text("The .ac format is well supported by the PLib 3d gaming library. You can use this") - BGL.glRasterPos2i(67, 130) - Draw.Text("exporter to have your Blender models in games and other apps written with PLib.") - Draw.Button("Ok", 21, 285, 80, 100, 40, "Click to return to previous screen.") + BGL.glRasterPos2i(55, 50) + Draw.Text("The .ac format is well supported by the PLib 3d gaming library.") + Draw.Button("Ok", 21, 285, 10, 45, 20, "Click to return to previous screen.") else: BGL.glClearColor(0,0,1,1) BGL.glClear(BGL.GL_COLOR_BUFFER_BIT) |