diff options
Diffstat (limited to 'release/scripts/ac3d_import.py')
-rw-r--r-- | release/scripts/ac3d_import.py | 30 |
1 files changed, 21 insertions, 9 deletions
diff --git a/release/scripts/ac3d_import.py b/release/scripts/ac3d_import.py index 6a2b290e010..2f5512e7150 100644 --- a/release/scripts/ac3d_import.py +++ b/release/scripts/ac3d_import.py @@ -10,7 +10,7 @@ Tip: 'Import an AC3D (.ac) file.' __author__ = "Willian P. Germano" __url__ = ("blender", "blenderartists.org", "AC3D's homepage, http://www.ac3d.org", "PLib 3d gaming lib, http://plib.sf.net") -__version__ = "2.43.1 2007-02-21" +__version__ = "2.48.1 2009-01-11" __bpydoc__ = """\ This script imports AC3D models into Blender. @@ -31,6 +31,7 @@ Known issues:<br> Config Options:<br> - display transp (toggle): if "on", objects that have materials with alpha < 1.0 are shown with translucency (transparency) in the 3D View.<br> - subdiv (toggle): if "on", ac3d objects meant to be subdivided receive a SUBSURF modifier in Blender.<br> + - emis as mircol: store the emissive rgb color from AC3D as mirror color in Blender -- this is a hack to preserve the values and be able to export them using the equivalent option in the exporter.<br> - textures dir (string): if non blank, when imported texture paths are wrong in the .ac file, Blender will also look for them at this dir. @@ -50,11 +51,12 @@ users can configure (see config options above). # -------------------------------------------------------------------------- # Thanks: Melchior Franz for extensive bug testing and reporting, making this # version cope much better with old or bad .ac files, among other improvements; -# Stewart Andreason for reporting a serious crash. +# Stewart Andreason for reporting a serious crash; Francesco Brisa for the +# emis as mircol functionality (w/ patch). # -------------------------------------------------------------------------- # ***** BEGIN GPL LICENSE BLOCK ***** # -# Copyright (C) 2004-2007: Willian P. Germano, wgermano _at_ ig.com.br +# Copyright (C) 2004-2009: Willian P. Germano, wgermano _at_ ig.com.br # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License @@ -89,15 +91,19 @@ DISPLAY_TRANSP = True SUBDIV = True +EMIS_AS_MIRCOL = False + + tooltips = { 'DISPLAY_TRANSP': 'Turn transparency on in the 3d View for objects using materials with alpha < 1.0.', 'SUBDIV': 'Apply a SUBSURF modifier to objects meant to appear subdivided.', - 'TEXTURES_DIR': 'Additional folder to look for missing textures.' + 'TEXTURES_DIR': 'Additional folder to look for missing textures.', + 'EMIS_AS_MIRCOL': 'Store emis color as mirror color in Blender.' } def update_registry(): - global TEXTURES_DIR, DISPLAY_TRANSP - rd = dict([('tooltips', tooltips), ('TEXTURES_DIR', TEXTURES_DIR), ('DISPLAY_TRANSP', DISPLAY_TRANSP), ('SUBDIV', SUBDIV)]) + global TEXTURES_DIR, DISPLAY_TRANSP, EMIS_AS_MIRCOL + rd = dict([('tooltips', tooltips), ('TEXTURES_DIR', TEXTURES_DIR), ('DISPLAY_TRANSP', DISPLAY_TRANSP), ('SUBDIV', SUBDIV), ('EMIS_AS_MIRCOL', EMIS_AS_MIRCOL)]) Registry.SetKey('ac3d_import', rd, True) rd = Registry.GetKey('ac3d_import', True) @@ -109,6 +115,7 @@ if rd: TEXTURES_DIR = rd['TEXTURES_DIR'] DISPLAY_TRANSP = rd['DISPLAY_TRANSP'] SUBDIV = rd['SUBDIV'] + EMIS_AS_MIRCOL = rd['EMIS_AS_MIRCOL'] except: update_registry() else: update_registry() @@ -299,7 +306,7 @@ class AC3DImport: lines = self.lines line = lines[i].split() mat_name = '' - mat_col = mat_amb = mat_emit = mat_spec_col = [0,0,0] + mat_col = mat_amb = mat_emit = mat_spec_col = mat_mir_col = [0,0,0] mat_alpha = 1 mat_spec = 1.0 @@ -310,11 +317,15 @@ class AC3DImport: mat_amb = (v[0]+v[1]+v[2]) / 3.0 v = map(float,[line[11],line[12],line[13]]) mat_emit = (v[0]+v[1]+v[2]) / 3.0 + if EMIS_AS_MIRCOL: + mat_emit = 0 + mat_mir_col = map(float,[line[11],line[12],line[13]]) + mat_spec_col = map(float,[line[15],line[16],line[17]]) mat_spec = float(line[19]) / 64.0 mat_alpha = float(line[-1]) mat_alpha = 1 - mat_alpha - self.mlist.append([mat_name, mat_col, mat_amb, mat_emit, mat_spec_col, mat_spec, mat_alpha]) + self.mlist.append([mat_name, mat_col, mat_amb, mat_emit, mat_spec_col, mat_spec, mat_mir_col, mat_alpha]) i += 1 line = lines[i].split() @@ -590,7 +601,8 @@ class AC3DImport: m.emit = mat[3] m.specCol = (mat[4][0], mat[4][1], mat[4][2]) m.spec = mat[5] - m.alpha = mat[6] + m.mirCol = (mat[6][0], mat[6][1], mat[6][2]) + m.alpha = mat[7] if m.alpha < 1.0: m.mode |= MAT_MODE_ZTRANSP has_transp_mats = True |