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Diffstat (limited to 'release/scripts/bpymodules/BPyNMesh.py')
-rw-r--r-- | release/scripts/bpymodules/BPyNMesh.py | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/release/scripts/bpymodules/BPyNMesh.py b/release/scripts/bpymodules/BPyNMesh.py new file mode 100644 index 00000000000..043d8514db9 --- /dev/null +++ b/release/scripts/bpymodules/BPyNMesh.py @@ -0,0 +1,48 @@ +# $Id$ +# +# -------------------------------------------------------------------------- +# BPyNMesh.py version 0.1 +# -------------------------------------------------------------------------- +# helper functions to be used by other scripts +# -------------------------------------------------------------------------- +# ***** BEGIN GPL LICENSE BLOCK ***** +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +# +# ***** END GPL LICENCE BLOCK ***** +# -------------------------------------------------------------------------- + + +# -------------------------------------------------------------------------- +# "Apply size and rotation" function by Jonas Petersen +# -------------------------------------------------------------------------- +# This function does (hopefully) exactly what the +# "Apply size and rotation" command does (CTRL-A in Object Mode). +def ApplySizeAndRotation(obj): + if obj.getType() != "Mesh": return + if obj.SizeX==1.0 and obj.SizeY==1.0 and obj.SizeZ==1.0 and obj.RotX == 0.0 and obj.RotY == 0.0 and obj.RotZ == 0.0: return + mesh = obj.getData() + matrix = obj.matrix + v = [0,0,0] + for vert in mesh.verts: + co = vert.co + v[0] = co[0]*matrix[0][0] + co[1]*matrix[1][0] + co[2]*matrix[2][0] + v[1] = co[0]*matrix[0][1] + co[1]*matrix[1][1] + co[2]*matrix[2][1] + v[2] = co[0]*matrix[0][2] + co[1]*matrix[1][2] + co[2]*matrix[2][2] + co[0], co[1], co[2] = v + obj.SizeX = obj.SizeY = obj.SizeZ = 1.0 + obj.RotX = obj.RotY = obj.RotZ = 0.0 + mesh.update() + |