diff options
Diffstat (limited to 'release/scripts/freestyle/style_modules/apriori_density.py')
-rw-r--r-- | release/scripts/freestyle/style_modules/apriori_density.py | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/release/scripts/freestyle/style_modules/apriori_density.py b/release/scripts/freestyle/style_modules/apriori_density.py new file mode 100644 index 00000000000..575f2b92a25 --- /dev/null +++ b/release/scripts/freestyle/style_modules/apriori_density.py @@ -0,0 +1,37 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +# Filename : apriori_density.py +# Author : Stephane Grabli +# Date : 04/08/2005 +# Purpose : Draws lines having a high a priori density + +from Freestyle import ChainPredicateIterator, ConstantColorShader, ConstantThicknessShader, Operators, \ + QuantitativeInvisibilityUP1D, TrueBP1D, TrueUP1D +from PredicatesU1D import pyHighViewMapDensityUP1D +from logical_operators import AndUP1D, NotUP1D + +Operators.select(AndUP1D(QuantitativeInvisibilityUP1D(0), pyHighViewMapDensityUP1D(0.1,5))) +bpred = TrueBP1D() +upred = AndUP1D(QuantitativeInvisibilityUP1D(0), pyHighViewMapDensityUP1D(0.0007,5)) +Operators.bidirectional_chain(ChainPredicateIterator(upred, bpred), NotUP1D(QuantitativeInvisibilityUP1D(0))) +shaders_list = [ + ConstantThicknessShader(2), + ConstantColorShader(0.0, 0.0, 0.0,1) + ] +Operators.create(TrueUP1D(), shaders_list) |