diff options
Diffstat (limited to 'release/scripts/freestyle/style_modules/external_contour_sketchy.py')
-rw-r--r-- | release/scripts/freestyle/style_modules/external_contour_sketchy.py | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/release/scripts/freestyle/style_modules/external_contour_sketchy.py b/release/scripts/freestyle/style_modules/external_contour_sketchy.py new file mode 100644 index 00000000000..d85e9674e90 --- /dev/null +++ b/release/scripts/freestyle/style_modules/external_contour_sketchy.py @@ -0,0 +1,43 @@ +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +# Filename : external_contour_sketchy.py +# Author : Stephane Grabli +# Date : 04/08/2005 +# Purpose : Draws the external contour of the scene using a sketchy +# chaining iterator (in particular each ViewEdge can be drawn +# several times + +from ChainingIterators import pySketchyChainingIterator +from Freestyle import ExternalContourUP1D, IncreasingColorShader, IncreasingThicknessShader, \ + Operators, QuantitativeInvisibilityUP1D, SamplingShader, SmoothingShader, SpatialNoiseShader, \ + TextureAssignerShader, TrueUP1D +from logical_operators import AndUP1D, NotUP1D + +upred = AndUP1D(QuantitativeInvisibilityUP1D(0), ExternalContourUP1D()) +Operators.select(upred) +Operators.bidirectional_chain(pySketchyChainingIterator(), NotUP1D(upred)) +shaders_list = [ + SamplingShader(4), + SpatialNoiseShader(10, 150, 2, 1, 1), + IncreasingThicknessShader(4, 10), + SmoothingShader(400, 0.1, 0, 0.2, 0, 0, 0, 1), + IncreasingColorShader(1, 0, 0, 1, 0, 1, 0, 1), + TextureAssignerShader(4), + ] +Operators.create(TrueUP1D(), shaders_list) |