diff options
Diffstat (limited to 'release/scripts/hotkeys.py')
-rw-r--r-- | release/scripts/hotkeys.py | 944 |
1 files changed, 0 insertions, 944 deletions
diff --git a/release/scripts/hotkeys.py b/release/scripts/hotkeys.py deleted file mode 100644 index 187cba964bc..00000000000 --- a/release/scripts/hotkeys.py +++ /dev/null @@ -1,944 +0,0 @@ -#!BPY -# coding: utf-8 -""" Registration info for Blender menus: -Name: 'HotKey and MouseAction Reference' -Blender: 242 -Group: 'Help' -Tip: 'All the hotkeys/short keys' -""" - -__author__ = "Jean-Michel Soler (jms)" -__url__ = ("blender", "blenderartist", -"Script's homepage, http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_hotkeyscript.htm", -"Communicate problems and errors, http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender") -__version__ = "21/01/2007" - -__bpydoc__ = """\ -This script is a reference about all hotkeys and mouse actions in Blender. - -Usage: - -Open the script from the Help menu and select group of keys to browse. - -Notes:<br> - Additional entries in the database (c) 2004 by Bart. - Additional entries in the database for blender 2.37 --> 2.43 (c) 2003-2007/01 by jms. - -""" - -#------------------------ -# Hotkeys script -# (c) jm soler (2003-->01/2007) -# ----------------------- -# Page officielle : -# http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_hotkeyscript.htm -# Communiquer les problemes et les erreurs sur: -# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender -#--------------------------------------------- -# ce script est proposé sous licence GPL pour etre associe -# a la distribution de Blender 2.33 et suivant -# -------------------------------------------------------------------------- -# this script is released under GPL licence -# for the Blender 2.33 scripts package -# -------------------------------------------------------------------------- -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# Script copyright (C) 2003, 2004: Jean-Michel Soler -# Additionnal entries in the original data base (c) 2004 by Bart (bart@neeneenee.de) -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -# -# ***** END GPL LICENCE BLOCK ***** -# -------------------------------------------------------------------------- - -import Blender -from Blender.Draw import * -from Blender.BGL import * - -# INTERNATIONAL={0:'English','1':'French'} -# LANGUAGE=0 - -hotkeys={ -'Search ':[['', '']], -'Specials 1 ':[ -[',', 'Set Bounding Box rotation scaling pivot'], -['Ctrl-,', 'Set Median Point rotation scaling pivot'], -['.', 'Set 3D cursor as rotation scaling pivot'], -['.', 'Outliner : to get the current active data in center of view'], -['Ctrl-.', 'Set Individual Object Centers as rotation scaling pivot'], -['~', 'Display all layers (German keys: ö,french keyboard: ù)'], -['Shift-~', 'Display all/previous layers (German keys: Shift-ö, french keyboard: shift-ù)'], -['ENTER', 'Outliner : to open a subtree, works on entire item line. '], -['HOME', 'Outliner : to show the entire Object hierarchy. '], -['SHIFT+BACKSPACE',' Text edit mode: Clear text '], -['SPACE', 'Popup menu'], -['SPACE', '3D View: camera selected'], -['Ctrl-SPACE', 'Manipulator (transform widget) Menu'], -['TAB', 'Enter/exit Edit Mode'], -['TAB', 'Edit Mode and Numerical Edit (see N key) : move to next input value'], -['TAB', 'Sequencer: Edit meta strip'], -['TAB', 'IPO: Edit selected'], -['TAB', 'Text Editor : indent'], -['TAB', 'NODE window : Edit group'], #243 -['Shift-TAB', 'Text Editor : unindent'], -['Shift-TAB', 'Edit Mode: Toggle snaping'], -['Ctrl-TAB', 'ARMATURE : Enter/exit Pose Mode'], -['Ctrl-TAB','MESH : all views, enter exit weight paint mode.'], -['Shift-TAB', 'Edit Mode : Enter Object Mode'], -['Ctrl-Open menu /', ''], -['Ctrl-Load Image', 'Opens a thumbnail browser instead of file browser for images'], -['.', '...'] -], - -'Mouse ':[ -['Actions:', ''], -['LMB', '3D View: Set 3D Cursor'], -['LMB', '3D View: camera selected'], -['LMB drag', 'Border select circle: add to selection'], -['LMB hold down', 'Popup menu'], -['LMB hold down drag', 'Gesture'], -['Ctrl-LMB', 'IPO: Add key'], -['Ctrl-LMB', '3D View: OBJECT or EDIT mode, select with the Lasso tool'], -['Ctrl-LMB', '3D View: ARMATURE EDIT mode, add a new bone to the selected end '], -['Shift-LMB','MANIPULATOR (transform widget): select the axe to remove in the current'], -['Shift-LMB','MANIPULATOR transformation ( if there is a problem with small step adjustment'], -['Shift-LMB','MANIPULATOR first select the axe or axes with LBM alone)'], -['Shift-LMB', 'Outliner : Hold Shift while clicking on a triangle arrow to open/close the subtree below'], -['MMB', 'Rotate'], -['Ctrl-MMB', 'Zoom view'], -['Ctrl-LMB', 'Outliner : Hold CTRL while clicking on a name allows you to edit a name.'], -['Ctrl-LMB', 'Outliner : This works for all visualized data, including bones or vertex groups,'], -['Ctrl-LMB', 'Outliner : but not for \'nameless\' items that draw the links to Hooks, Deform '], -['Ctrl-LMB', 'Outliner : Groups or Constraints.'], -['Shift-MMB', 'Move view'], -['RMB', 'Select'], -['RMB drag', 'Border select circle: subtract from selection'], -['RMB hold down', 'Popup menu'], -['Alt-RMB', 'Object Mode :Select but in a displayed list of objects located under the mouse cursor'], -['Alt-RMB', 'Edit Mode: Select EDGES LOOP '], -['Alt-Ctrl-RMB', 'Edit Mode: Select FACES LOOP'], -['Alt-Ctrl-RMB', 'UV Image Editor: Select face'], -['Shift-RMB', 'Add/subtract to/from selection'], -['Wheel', 'Zoom view'], -['Transformations:', ''], -['Drag+Ctrl', 'Step adjustment'], -['Drag+Ctrl-Shift', 'Small step adjustment (Transform Widget : first select the axe or axes with LBM alone)'], -['Drag+Shift', 'Fine adjustment (Transform Widget : first select the axe or axes with LBM alone)'], -['LMB', 'Confirm transformation'], -['MMB', 'Toggle optional transform feature'], -['RMB', 'Abort transformation'], -['LMB', 'Grease Pencil: when "Draw Mode On", draw new stroke'], -['RMB', 'Grease Pencil: when "Draw Mode On", eraser tool for stroke segments'], -['Shift-LMB', 'Grease Pencil: draw new stroke'], -['Alt-RMB', 'Grease Pencil: eraser tool for stroke segments'], -['.', '...'] -], - -'F-Keys ':[ -['F1', 'Open File'], -['Shift-F1', 'Library Data Select'], -['F2', 'Save File'], -['Shift-F2', 'Export DXF'], -['Ctrl-F2', 'Save/export in vrml 1.0 format' ], -['F3', 'Save image'], -['Ctrl-F3', 'Save image : dump 3d view'], -['Ctrl-Shift-F3', 'Save image : dump screen'], -['F4', 'Logic Window (may change)'], -['Shift-F4', 'Object manager Data Select '], -['F5', 'Material Window'], -['Shift-F5', '3D Window'], -['F6', 'Texture Window'], -['Shift-F6', 'IPO Window'], -['F7', 'Object Window'], -['Shift-F7', 'Buttons Window'], -['F8', 'World Window'], -['Shift-F8', 'Video Sequencer Window'], -['F9', 'Edit Mode Window'], -['Shift-F9', 'OOP Window'], -['Alt-Shift-F9', 'OutLiner Window'], -['F10', 'Render Window'], -['Shift-F10', 'UV Image Editor'], -['F11', 'Recall the last rendered image'], -['Shift-F11', 'Text Editor'], -['ctrl-F11', 'replay the last rendered animation'], -['F12', 'Render current Scene'], -['Ctrl-F12', 'Render animation'], -['Ctrl-Shift-F12', 'NLA Editor'], -['Shift-F12', 'Action Editor'], -['Shift-F12', 'Action Editor'], -['.', '...'] -], - -'Numbers ':[ -['1..2..0-=', 'Show layer 1..2..12'], -['1..2..0-=', 'Edit Mode with Size, Grab, rotate tools : enter value'], -['Alt-1..2..0', 'Show layer 11..12..20'], -['Shift-1..2..0', 'Toggle layer 1..2..12'], -['Ctrl-1..4', 'Object/Edit Mode : change subsurf level to the selected value'], -['Shift-ALT-...', 'Toggle layer 11..12..20'], -['Crtl-Shift-ALT-3', 'Edit Mode & Face Mode : Triangle faces'], -['Crtl-Shift-ALT-4', 'Edit Mode & Face Mode : Quad faces'], -['Crtl-Shift-ALT-5', 'Edit Mode & Face Mode : Non quad or triangle faces'], -['.', '...'] -], - -'Numpad ':[ -['Numpad DEL', 'Zoom on object'], -['Numpad /', 'Local view on object (hide others)'], -['Numpad *', 'Rotate view to objects local axes'], -['Numpad +', 'Zoom in (works everywhere)'], -['Numpad -', 'OutLiner window, Collapse one level of the hierarchy'], -['Alt-Numpad +', 'Proportional vertex Edit Mode: Increase range of influence'], -['Ctrl-Numpad +', 'Edit Mode: Select More vertices'], -['Numpad -', 'Zoom out (works everywhere)'], -['Numpad +', 'OutLiner window, Expand one level of the hierarchy'], -['Alt-Numpad -', 'Proportional vertex Edit Mode: Decrease range of influence'], -['Ctrl-Numpad +', 'Edit Mode: Select Less vertices'], -['Numpad 0', 'Set Camera view'], -['Ctrl-Numpad 0', 'Set active object as camera'], -['Alt-Numbad 0', 'Restore old camera'], -['Ctrl-Alt-Numpad 0', 'Align active camera to view'], -['Numpad 1', 'Front view'], -['Ctrl-Numpad 1', 'Back view'], -['Numpad 3', 'Right view'], -['Ctrl-Numpad 3', 'Left view'], -['Numpad 7', 'Top view'], -['Ctrl-Numpad 7', 'Bottom view '], -['Numpad 5', 'Toggle orthogonal/perspective view'], -['Numpad 9', 'Redraw view'], -['Numpad 4', 'Rotate view left'], -['ctrl-Shift-Numpad 4', 'Previous Screen'], -['Numpad 6', 'Rotate view right'], -['ctrl-Shift-Numpad 6', 'Next Screen'], -['Numpad 8', 'Rotate view up'], -['Numpad 2', 'Rotate view down'], -['.', '...'] -], - -'Arrows ':[ -['Home/Pos1', 'View all',''], -['Home', 'OutLiner Windows, Show hierarchy'], -['PgUp', 'Edit Mode and Proportionnal Editing Tools, increase influence'], -['PgUp', 'Strip Editor, Move Down'], -['PgUp', 'TimeLine: Jump to next marker'], -['PgUp', 'IPO: Select next keyframe'], -['Ctrl-PgUp', 'IPO: Select and jump to next keyframe'], -['Ctrl-PgUn', 'TimeLine: Jump to next key'], -['PgDn', 'Edit Mode and Proportionnal Editing Tools, decrease influence'], -['PgDn', 'Strip Editor, Move Up'], -['PgDn', 'TimeLine: Jump to prev marker'], -['PgDn', 'IPO: Select previous keyframe'], -['Ctrl-PgDn', 'IPO: Select and jump to previous keyframe'], -['Ctrl-PgDn', 'TimeLine: Jump to prev key'], -['Left', 'One frame backwards'], -['Right', 'One frame forwards'], -['Down', '10 frames backwards'], -['Up', '10 frames forwards'], -['Alt-Down', 'Blender in Window mode'], -['Alt-Up', 'Blender in Fullscreen mode'], -['Ctrl-Left', 'Previous screen'], -['Ctrl-Right', 'Next screen'], -['Ctrl-Down', 'Maximize window toggle'], -['Ctrl-Up', 'Maximize window toggle'], -['Shift-Arrow', 'Toggle first frame/ last frame'], -['.', '...'] -], - -'Letters ':[ -{ -"A":[ -['A', 'Select all/Deselect all'], -['A', 'Outliner : Select all/Deselect all'], -['A', 'Ipo Editor : Object mode, Select all/Deselect all displayed Curves'], #243 -['A', 'Ipo Editor : Edit mode, Select all/Deselect all vertices'], #243 -['A', 'Render window (F12) : Display alpha plane'], -['Alt-A', 'Play animation in current window'], -['Ctrl-A', 'Apply objects size/rotation to object data'], -['Ctrl-A', 'Text Editor: Select all'], -['Ctrl-ALT-A', '3D-View: Armature Edit mode, align selected bones to active bone'], -['Shift-A', 'Sequencer: Add menu'], -['Shift-A', '3D-View: Add menu'], -['Shift-A', 'Sculpt Mode: Keep the brush center anchored to the initial location'], -['Shift-ALT-A', 'Play animation in all windows'], -['Shift-CTRL-A', 'Apply lattice / Make dupliverts real'], -['Shift-CTRL-A', 'Apply Deform '], -['.', '...'] -], - -"B":[ -['B', 'Border select'], -['BB', 'Circle select'], -['Alt-B', 'Object Mode: Select visible view section in 3D space'], -['Shift-B', 'Set render border (in active camera view)'], -['Ctrl-Alt-B', 'Object Mode: in 3D view, Bake (on an image in the uv editor window) the selected Meshes'], #243 -['Ctrl-Alt-B', 'Object Mode: in 3D view, Bake Full render of selected Meshes'], #243 -['Ctrl-Alt-B', 'Object Mode: in 3D view, Bake Ambient Occlusion of selected Meshes'], #243 -['Ctrl-Alt-B', 'Object Mode: in 3D view, Bake Normals of the selected Meshes'], #243 -['Ctrl-Alt-B', 'Object Mode: in 3D view, Bake Texture Only of selected Meshes'], #243 -['.', '...'] -], - -"C":[ -['C', 'Center view on cursor'], -['C', 'UV Image Editor: Active Face Select toggle'], -['C', 'Sequencer: Change content of the strip '], #243 -['C', 'IPO: Snap current frame to selected key'], -['C', 'TimeLine: Center View'], -['C', 'File Selector : Copy file'], -['C', 'NODE window : Show cyclic referencies'], #243 -['Alt-C', 'Object Mode: Convert menu'], -['Alt-C', 'Text Editor: Copy '], -['Ctrl-Alt-C', 'Object Mode : Add Constraint'], -['Ctrl-Shift-C', 'Text Editor: Copy selection to clipboard'], -['Ctrl-C', 'Copy menu (Copy properties of active to selected objects)'], -['Ctrl-C', 'UV Image Editor: Stick UVs to mesh vertex'], -['Ctrl-C','ARMATURE : posemode, Copy pose attributes'], -['Ctrl-Alt-C',' ARMATURE : posemode, add constraint to new empty object.'], -['Shift-C', 'Center and zoom view on selected objects'], -['Shift-C', 'UV Image Editor: Stick local UVs to mesh vertex'], -['.', '...'] -], - -"D":[ -['D', 'Set 3d draw mode'], -['Alt-D', 'Object Mode: Create new instance of object'], -['Ctrl-D', 'Display alpha of image texture as wire'], -['Ctrl-D', 'Text Editor : uncomment'], -['Shift-D', 'Create full copy of object'], -['Shift-D', 'NODE window : duplicate'], #243 -['CTRL-SHIFT-D', 'NLA editor : Duplicate markers'], -['CTRL-SHIFT-D', 'Action editor : Duplicate markers'], -['CTRL-SHIFT-D', 'IPO editor : Duplicate markers'], -['.', '...'] -], - -"E":[ -['E', 'Edit Mode: Extrude'], -['E', 'UV Image Editor: LSCM Unwrap'], -['E', 'TimeLine: Set current frame as End '], -['E', 'NODE window : Execute composite'], #243 -['ER', 'Edit Mode: Extrude Rotate'], -['ES', 'Edit Mode: Extrude Scale'], -['ESX', 'Edit Mode: Extrude Scale X axis'], -['ESY', 'Edit Mode: Extrude Scale Y axis'], -['ESZ', 'Edit Mode: Extrude Scale Z axis'], -['EX', 'Edit Mode: Extrude along X axis'], -['EY', 'Edit Mode: Extrude along Y axis'], -['EZ', 'Edit Mode: Extrude along Z axis'], -['Alt-E', 'Edit Mode: exit Edit Mode'], -['Ctrl-E', 'Edit Mode: Edge Specials menu'], -['Ctrl-E', 'Edit Mode: Edge Specials menu, Mark seams'], -['Ctrl-E', 'Edit Mode: Edge Specials menu, Clear seams'], -['Ctrl-E', 'Edit Mode: Edge Specials menu, Rotate Edge CW'], -['Ctrl-E', 'Edit Mode: Edge Specials menu, Rotate Edge CCW'], -['Ctrl-E', 'Edit Mode: Edge Specials menu, Loop Cut'], -['Ctrl-E', 'Edit Mode: Edge Specials menu, Edge Slide'], -['Shift-E', 'Edit Mode: SubSurf Edge Sharpness'], -['.', '...'] -], - -"F":[ -['F', 'Edit mode: Make edge/face'], -['F', 'Sequencer: Set Filter Y'], -['F', 'Object Mode: UV/Face Select mode'], -['Alt-F', 'Edit Mode: Beautify fill'], -['Alt-F,','Text editor : find again '], -['Alt-Ctrl-F,','Text editor : find '], -['Ctrl-F', 'Object Mode: Sort faces in Z direction'], -['Ctrl-F', 'Edit Mode: Flip triangle edges'], -['Shift-F', 'Edit Mode: Fill with triangles'], -['Shift-F', 'Object Mode: fly mode (see header for fly mode keys)'], -['.', '...'] -], - -"G":[ -['G', 'Grab (move)'], -['G', 'Timeline : Grab (move) Marker'], -['Alt-G', 'Clear location (this does only make sense in Object mode)'], -['Alt-G', 'NODE window : ungroup'], #243 -['Shift-ALT-G', 'Object mode: Remove selected objects from group'], -['Ctrl-G', 'NODE window : group'], #243 -['Ctrl-G', 'Add selected objects to group'], -['Ctrl-G', 'IPO editor, Grab/move marker'], -['Ctrl-Alt-G', 'MANIPULATOR (transform widget): set in Grab Mode'], -['Shift-G', 'Object mode: Selected Group menu'], -['Shift-G', 'Object mode: Selected Group menu 1, Children'], -['Shift-G', 'Object mode: Selected Group menu 2, Immediate Children'], -['Shift-G', 'Object mode: Selected Group menu 3, Parent'], -['Shift-G', 'Object mode: Selected Group menu 4, Sibling'], -['Shift-G', 'Object mode: Selected Group menu 5, Object of same type'], -['Shift-G', 'Object mode: Selected Group menu 6, Object in same shared layers'], -['Shift-G', 'Object mode: Selected Group menu 7, Objects in same group'], -['.', '...'] -], - -"H":[ -['H', 'Hide selected vertices/faces'], -['H', 'Curves: Set handle type'], -['H', 'Action editor: Handle type aligned'], -['H', 'Action editor: Handle type free'], -['H', 'NODE window : hide/unhide'], #243 -['Alt-H', 'Edit Mode : Show Hidden vertices/faces'], -['Shift-H', 'Curves: Automatic handle calculation'], -['Shift-H', 'Action editor: Handle type auto'], -['Shift-H', 'Edit Mode : Hide deselected vertices/faces'], -['Ctrl-H', 'Edit Mode : Add a hook on selected points or show the hook menu .'], -['.', '...'] -], - -"I":[ -['I', 'Insert Keyframe menu'], -['Alt-I','Delete Keyframe menu'], -['Ctrl-I','Select Inverse'], -['Shift-I','ARMATURE : add IK constraint'], -['Ctrl-Alt-I','ARMATURE : posemode, remove IK constraints.'], -['.', '...'] -], - -"J":[ -['J', 'IPO: Join menu'], -['J', 'Mesh: Join all adjacent triangles to quads'], -['J', 'Render Window: Swap render buffer'], -['Alt-J,','Text editor : Jump '], -['Ctrl-J', 'Join selected objects'], -['Ctrl-J', 'Nurbs: Add segment'], -['Ctrl-J', 'IPO: Join keyframes menu'], -['.', '...'] -], - -"K":[ -['K', '3d Window: Show keyframe positions'], -['K', 'Edit Mode: Loop/Cut menu'], -['K', 'IPO: Show keyframe positions'], -['K', 'Nurbs: Print knots'], -['K', 'VIDEO editor : cut at current frame'], #243 -['Ctrl-K', 'Make skeleton from armature'], -['Shift-K', 'Show and select all keyframes for object'], -['Shift-K', 'Edit Mode: Knife Mode select'], -['Shift-K', 'UV Face Select: Clear vertex colours'], -['Shift-K', 'Vertex Paint: All vertex colours are erased; they are changed to the current drawing colour.'], -['.', '...'] -], - -"L":[ -['L', 'Make local menu'], -['L', 'Edit Mode: Select linked vertices (near mouse pointer)'], -['L', 'NODE window: Select linked from '], #243 -['L', 'OOPS window: Select linked objects'], -['L', 'UV Face Select: Select linked faces'], -['Ctrl-L', 'Make links menu (for instance : to scene...)'], -['Shift-L', 'Select links menu'], -['Shift-L', 'NODE window: Select linked to '], #243 -['Ctrl-L', 'POSELIB: browse poses'], -['Shift-L', 'POSELIB: add/replace pose'], -['Ctrl-Shift-L', 'POSELIB: rename pose'], -['Alt-L', 'POSELIB: remove pose'], -['.', '...'] -], - -"M":[ -['M', 'Object mode : Move object to different layer'], -['M', 'Sequencer: Make meta strip (group) from selected strips'], -['M', 'Edit Mode: Mirros Axis menu'], -['M', 'File Selector: rename file'], -['M', 'Video Sequence Editor : Make Meta strip...'], -['M', 'NLA editor: Add marker'], -['M', 'Action editor: Add marker'], -['M', 'IPO editor: Add marker'], -['M', 'TimeLine: Add marker'], -['Alt-M', 'Edit Mode: Merge vertices menu'], -['Alt-M', 'Video Sequence Editor : Separate Meta strip...'], -['Ctrl-M', 'Object Mode: Mirros Axis menu'], -['Shift-M', 'TimeLine: Name marker'], -['Shift-M', 'IPO editor : Name marker'], -['Shift-M', 'NLA editor : Name marker'], -['Shift-M', 'Actions editor : Name marker'], -['.', '...'] -], - -"N":[ -['N', 'Transform Properties panel'] , -['N', 'OOPS window: Rename object'], -['N', 'VIDEO SEQUENCE editor : display strip properties '], #243 -['Alt-N', 'Text Editor : New text '], -['Ctrl-N', 'Armature: Recalculate bone roll angles'] , -['Ctrl-N', 'Edit Mode: Recalculate normals to outside'] , -['Ctrl-Shift-N', 'Edit Mode: Recalculate normals to inside'], -['.', '...'] -], - -"O":[ -['O', 'Edit Mode/UV Image Editor: Toggle proportional vertex editing'], -['O', 'IPO editor: Clean ipo curves (beware to the thresold needed value)'], #243 -['Alt-O', 'Clear object origin'], -['Alt-O', 'Edit mode, 3dview with prop-edit-mode, enables/disables connected'], -['Alt-O', 'Text Editor : Open file '], -['Ctrl-O', 'Open a panel with the ten most recent projets files'], #243 -['Shift-O', 'Proportional vertex Edit Mode: Toggle smooth/steep falloff'], -['Shift-O', 'Object Mode: Add a subsurf modifier to the selected mesh'], -['Shift-O', 'IPO editor: Smooth ipo curves'], #243 -['.', '...'] -], - -"P":[ -['P', 'Object Mode: Start realtime engine'], -['P', 'Edit mode: Seperate vertices to new object'], -['Shift-P', 'Edit mode: Push-Pull'], -['Shift-P', 'Object mode: Add a preview window in the D window'], -['P', 'UV Image Editor: Pin selected vertices. Pinned vertices will stay in place on the UV editor when executing an LSCM unwrap.'], -['Alt-P', 'Clear parent relationship'], -['Alt-P', 'UV Image Editor: Unpin UVs'], -['Alt-P', 'Text Editor : Run current script '], -['Ctrl-P', 'Make active object parent of selected object'], -['Ctrl-Shift-P', 'Make active object parent of selected object without inverse'], -['Ctrl-P', 'Edit mode: Make active vertex parent of selected object'], -['Ctrl-P', 'ARMATURE : editmode, make bone parent.'], -['Ctrl-Alt-P', 'ARMATURE: edimode, separate bones to new object'], -['.', '...'] -], - -"Q":[['Ctrl-Q', 'Quit'], - ['.', '...'] - ], - -"R":[ -['R', 'FileSelector : remove file'], -['R', 'Rotate'], -['R', 'IPO: Record mouse movement as IPO curve'], -['R', 'UV Face Select: Rotate menu uv coords or vertex colour'], -['R', 'NODE window : read saved render result'], #243 -['R', 'SEQUENCER window : re-assign entries to another strip '], #243 -['RX', 'Rotate around X axis'], -['RXX', "Rotate around object's local X axis"], -['RY', 'Rotate around Y axis'], -['RYY', "Rotate around object's local Y axis"], -['RZ', 'Rotate around Z axis'], -['RZZ', "Rotate around object's local Z axis"], -['Alt-R', 'Clear object rotation'], -['Alt-R', 'Text editor : reopen text.'], -['Ctrl-R', 'Edit Mode: Knife, cut selected edges, accept left mouse/ cancel right mouse'], -['Ctrl-Alt-R', 'MANIPULATOR (transform widget): set in Rotate Mode'], -['Shift-R', 'Edit Mode: select Face Loop'], -['Shift-R', 'Nurbs: Select row'], -['.', '...'] -], - -"S":[ -['S', 'Scale'] , -['S', 'TimeLine: Set Start'], -['SX', 'Flip around X axis'] , -['SY', 'Flip around Y axis'] , -['SZ', 'Flip around Z axis'] , -['SXX', 'Flip around X axis and show axis'] , -['SYY', 'Flip around Y axis and show axis'] , -['SZZ', 'Flip around Z axis and show axis'] , -['Alt-S', 'Edit mode: Shrink/fatten (Scale along vertex normals)'] , -['Alt-S', 'Text Editor : Save the current text to file '], -['Alt-S',' ARMATURE : posemode editmode: Scale envalope.'], -['Ctrl-Shift-S', 'Edit mode: To Sphere'] , -['Ctrl-Alt-Shift-S', 'Edit mode: Shear'] , -['Alt-S', 'Clear object size'] , -['Ctrl-S', 'Edit mode: Shear'] , -['Alt-Shift-S,','Text editor : Select the line '], -['Ctrl-Alt-G', 'MANIPULATOR (transform widget): set in Size Mode'], -['Shift-S', 'Cursor/Grid snap menu'], -['Shift-S', 'Sculpt Mode: Smooth Stroke.'], -['Shift-S+1', 'VIDEO SEQUENCE editor : jump to the current frame '], -['.', '...'] -], - -"T":[ -['T', 'Adjust texture space'], -['T', 'Edit mode: Flip 3d curve'], -['T', 'IPO: Menu Change IPO type, 1 Constant'], -['T', 'IPO: Menu Change IPO type, 2 Linear'], -['T', 'IPO: Menu Change IPO type, 3 Bezier'], -['T', 'TimeLine: Show second'], -['T', 'VIDEO SEQUENCE editor : toggle between show second andd show frame'], #243 -['Alt-T', 'Clear tracking of object'], -['Ctrl-T', 'Make selected object track active object'], -['Ctrl-T', 'Edit Mode: Convert to triangles'], -['Ctrl-Alt-T', 'Benchmark'], -['.', '...'] -], - -"U":[ -['U', 'Make single user menu (for import completly linked object to another scene for instance) '] , -['U', '3D View: Make Single user Menu'] , -['U', 'UV Face Select: Automatic UV calculation menu'] , -['U', 'Vertex-/Weightpaint mode: Undo'] , -['Ctrl-U', 'Save current state as user default'], -['Shift-U', 'Edit Mode: Redo Menu'], -['Alt-U', 'Edit Mode & Object Mode: Undo Menu'], -['.', '...'] -], - -"V":[ -['V', 'Curves/Nurbs: Vector handle'], -['V', 'Edit Mode : Rip selected vertices'], -['V', 'Vertexpaint mode'], -['V', 'UV Image Editor: Stitch UVs'], -['Ctrl-V',' UV Image Editor: maximize stretch.'], -['V', 'Action editor: Vector'], -['Alt-V', "Scale object to match image texture's aspect ratio"], -['Alt-V', 'Text Editor : Paste '], -['Alt-Shift-V', 'Text Editor : View menu'], -['Alt-Shift-V', 'Text Editor : View menu 1, Top of the file '], -['Alt-Shift-V', 'Text Editor : View menu 2, Bottom of the file '], -['Alt-Shift-V', 'Text Editor : View menu 3, PageUp'], -['Alt-Shift-V', 'Text Editor : View menu 4, PageDown'], -['Ctrl-Shift-V', 'Text Editor: Paste from clipboard'], -['Shift-V', 'Edit mode: Align view to selected vertices'], -['Shift-V', 'UV Image Editor: Limited Stitch UVs popup'], -['.', '...'] -], - -"W":[ -['W', 'Edit Mode: Specials menu'], -['W', 'Edit Mode: Specials menu, ARMATURE 1 Subdivide'], -['W', 'Edit Mode: Specials menu, ARMATURE 2 Subdivide Multi'], -['W', 'Edit Mode: Specials menu, ARMATURE 3 Switch Direction'], -['W', 'Edit Mode: Specials menu, ARMATURE 4 Flip Left-Right Name'], -['W', 'Edit Mode: Specials menu, ARMATURE 5 AutoName Left-Right'], -['W', 'Edit Mode: Specials menu, ARMATURE 6 AutoName Front-Back'], -['W', 'Edit Mode: Specials menu, ARMATURE 7 AutoName Top-Bottom'], -['W', 'Edit Mode: Specials menu, CURVE 1 Subdivide'], -['W', 'Edit Mode: Specials menu, CURVE 2 Swich Direction'], -['W', 'Edit Mode: Specials menu, CURVE 3 Set Goal Weight'], -['W', 'Edit Mode: Specials menu, CURVE 4 Set Radius'], -['W', 'Edit Mode: Specials menu, CURVE 5 Smooth'], -['W', 'Edit Mode: Specials menu, CURVE 6 Smooth Radius'], -['W', 'Edit Mode: Specials menu, MESH 1 Subdivide'], -['W', 'Edit Mode: Specials menu, MESH 2 Subdivide Multi'], -['W', 'Edit Mode: Specials menu, MESH 3 Subdivide Multi Fractal'], -['W', 'Edit Mode: Specials menu, MESH 4 Subdivide Smooth'], -['W', 'Edit Mode: Specials menu, MESH 5 Merge'], -['W', 'Edit Mode: Specials menu, MESH 6 Remove Double'], -['W', 'Edit Mode: Specials menu, MESH 7 Hide'], -['W', 'Edit Mode: Specials menu, MESH 8 Reveal'], -['W', 'Edit Mode: Specials menu, MESH 9 Select Swap'], -['W', 'Edit Mode: Specials menu, MESH 10 Flip Normal'], -['W', 'Edit Mode: Specials menu, MESH 11 Smooth'], -['W', 'Edit Mode: Specials menu, MESH 12 Bevel'], -['W', 'Edit Mode: Specials menu, MESH 13 Set Smooth'], -['W', 'Edit Mode : Specials menu, MESH 14 Set Solid'], -['W', 'Object Mode : on MESH objects, Boolean Tools menu'], -['W', 'Object Mode : on MESH objects, Boolean Tools 1 Intersect'], -['W', 'Object Mode : on MESH objects, Boolean Tools 2 union'], -['W', 'Object Mode : on MESH objects, Boolean Tools 3 difference'], -['W', 'Object Mode : on MESH objects, Boolean Tools 4 Add an intersect Modifier'], -['W', 'Object Mode : on MESH objects, Boolean Tools 5 Add an union Modifier'], -['W', 'Object Mode : on MESH objects, Boolean Tools 6 Add a difference Modifier'], -['W', 'Object mode : on TEXT object, Split characters, a new TEXT object by character in the selected string '], -['W', 'UV Image Editor: Weld/Align'], -['WX', 'UV Image Editor: Weld/Align X axis'], -['WY', 'UV Image Editor: Weld/Align Y axis'], -['Ctrl-W', 'Save current file'] , -['Shift-W', 'Warp/bend selected vertices around cursor'], -['.', '...'] - ], - -"X":[ -['X', 'Delete menu'] , -['X', 'TimeLine : Remove marker'], -['X', 'NLA : Remove marker'], -['X', 'IPO : Remove marker'], -['X', 'NODE window : delete'], #243 -['Alt-X', 'Text Editor : Cut '], -['Alt-X', 'Grease Pencil: Delete menu'], -['Ctrl-X', 'Restore default state (Erase all)'], -['.', '...'] - ], - -"Y":[ -['Y', 'Edit Mode & Mesh : Split selected vertices/faces from the rest'], -['Ctrl-Y', 'Object Mode : Redo'], -['.', '...'] -], - -"Z":[ -['Z', 'Render Window: 200% zoom from mouse position'], -['Z', 'Switch 3d draw type : solide/ wireframe (see also D)'], -['Alt-Z', 'Switch 3d draw type : solid / textured (see also D)'], -['Alt-Z,','Text editor : undo '], -['Ctrl-Z', 'Object Mode : Undo'], -['Ctrl-Z,','Text editor : undo '], -['Ctrl-Shift-Z,','Text editor : Redo '], -['Shift-Z', 'Switch 3d draw type : shaded / wireframe (see also D)'], -['.', '...'] -]}]} - -up=128 -down=129 -UP=0 -SEARCH=131 -OLDSEARCHLINE='' -SEARCHLINE=Create('') -LINE=130 -FINDED=[] -LEN=0 - -for k in hotkeys.keys(): - hotkeys[k].append(Create(0)) - -for k in hotkeys['Letters '][0]: - hotkeys['Letters '][0][k].append(Create(0)) - -hotL=hotkeys['Letters '][0].keys() -hotL.sort() - -hot=hotkeys.keys() -hot.sort() - -def searchfor(SEARCHLINE): - global hotkeys, hot - FINDLIST=[] - for k in hot: - if k not in ['Letters ', 'Search '] : - for l in hotkeys[k][:-1]: - #print 'k, l : ', k, l, l[1] - if l[1].upper().find(SEARCHLINE.upper())!=-1: - FINDLIST.append(l) - - elif k == 'Letters ': - for l in hotL : - for l0 in hotkeys['Letters '][0][l][:-1]: - #print 'k, l : ',l, k, l0 - if l0[1].upper().find(SEARCHLINE.upper())!=-1: - FINDLIST.append(l0) - #print 'FINDLIST',FINDLIST - FINDLIST.append(['Find list','Entry']) - return FINDLIST - - -glCr=glRasterPos2d -glCl3=glColor3f -glCl4=glColor4f -glRct=glRectf - -cf=[0.95,0.95,0.9,0.0] -c1=[0.95,0.95,0.9,0.0] -c=cf -r=[0,0,0,0] - -def trace_rectangle4(r,c): - glCl4(c[0],c[1],c[2],c[3]) - glRct(r[0],r[1],r[2],r[3]) - -def trace_rectangle3(r,c,c1): - glCl3(c[0],c[1],c[2]) - glRct(r[0],r[1],r[2],r[3]) - glCl3(c1[0],c1[1],c1[2]) - -def draw(): - global r,c,c1,hotkeys, hot, hotL, up, down, UP, SEARCH, SEARCHLINE,LINE - global OLDSEARCHLINE, FINDED, SCROLL, LEN - size=Buffer(GL_FLOAT, 4) - glGetFloatv(GL_SCISSOR_BOX, size) - size= size.list - - for s in [0,1,2,3]: size[s]=int(size[s]) - - c=[0.75,0.75,0.75,0] - c1=[0.6,0.6,0.6,0] - - r=[0,size[3],size[2],0] - trace_rectangle4(r,c) - - c=[0.64,0.64,0.64,0] - c1=[0.95,0.95,0.9,0.0] - - r=[0,size[3],size[2],size[3]-40] - trace_rectangle4(r,c) - - c1=[0.7,0.7,0.9,0.0] - c=[0.2,0.2,0.4,0.0] - c2=[0.71,0.71,0.71,0.0] - - glColor3f(1, 1, 1) - glRasterPos2f(42, size[3]-25) - - Text("HotKey and MouseAction Reference") - - l=0 - listed=0 - Llisted=0 - size[3]=size[3]-18 - - BeginAlign() - for i, k in enumerate(hot): - hotkeys[k][-1]=Toggle(k, i+10, 78*i, size[3]-(47), 78, 24, hotkeys[k][-1].val ) - l+=len(k) - if hotkeys[k][-1].val==1.0: - listed= i - EndAlign() - l=0 - size[3]=size[3]-4 - - if hot[listed]!='Letters ' and hot[listed]!='Search ' : - size[3]=size[3]-8 - SCROLL=size[3]/21 - END=-1 - if SCROLL < len(hotkeys[hot[listed]][:-1]): - BeginAlign() - Button('/\\',up,4,size[3]+8,20,14,'Scroll up') - Button('\\/',down,4,size[3]-8,20,14,'Scroll down') - EndAlign() - if (SCROLL+UP)<len(hotkeys[hot[listed]][:-1]): - END=(UP+SCROLL) - else: - END=-1 - UP=len(hotkeys[hot[listed]][:-1])-SCROLL - else : - UP=0 - for n in hotkeys[hot[listed]][:-1][UP:END]: - if l%2==0: - r=[0,size[3]-(21*l+66), - size[2], size[3]-(21*l+43)] - trace_rectangle4(r,c2) - glColor3f(0,0,0) - glRasterPos2f(4+8, size[3]-(58+21*l)) - Text(n[0]) - glRasterPos2f(4+8*15, size[3]-(58+21*l)) - Text(' : '+n[1]) - l+=1 - - elif hot[listed]=='Search ' : - r=[0,size[3]-70, - size[2], size[3]-44] - trace_rectangle4(r,c2) - SEARCHLINE=String(' ', LINE, 42, size[3]-68,200,18,SEARCHLINE.val, 256,'') - if len(FINDED)>0: - LEN=len(FINDED) - size[3]=size[3]-8 - SCROLL=size[3]/21 - END=-1 - - if SCROLL < len(FINDED): - BeginAlign() - Button('/\\',up,4,size[3]+8,20,14,'Scroll up') - Button('\\/',down,4,size[3]-8,20,14,'Scroll down') - EndAlign() - if (SCROLL+UP)<len(FINDED): - END=(UP+SCROLL-1) - else: - END=-1 - #UP=len(FINDED)-SCROLL - else: - UP=0 - for n in FINDED[UP:END]: - if l%2==0: - r=[0,size[3]-(21*l+66+24), - size[2], size[3]-(21*l+43+24)] - trace_rectangle4(r,c2) - glColor3f(0,0,0) - glRasterPos2f(4+8, size[3]-(58+24+21*l)) - Text(n[0]) - glRasterPos2f(4+8*15, size[3]-(58+24+21*l)) - Text(' : '+n[1]) - l+=1 - else: - BeginAlign() - for pos, k in enumerate(hotL): - hotkeys['Letters '][0][k][-1]=Toggle(k,pos+20,pos*21, size[3]-(52+18), 21, 18, hotkeys['Letters '][0][k][-1].val ) - if hotkeys['Letters '][0][k][-1].val==1.0: - Llisted=pos - EndAlign() - size[3]=size[3]-8 - SCROLL=(size[3]-88)/21 - END=-1 - if SCROLL < len(hotkeys['Letters '][0][hotL[Llisted]]): - LEN=len(hotkeys['Letters '][0][hotL[Llisted]]) - BeginAlign() - Button('/\\',up,4,size[3]+8,20,14,'Scroll up, you can use arrow or page keys too ') - Button('\\/',down,4,size[3]-8,20,14,'Scroll down, you can use arrow or page keys too ') - EndAlign() - if (UP+SCROLL)<len(hotkeys['Letters '][0][hotL[Llisted]]): - END=(UP+SCROLL) - else: - END=-1 - UP=len(hotkeys['Letters '][0][hotL[Llisted]])-SCROLL - else : - UP=0 - - for n in hotkeys['Letters '][0][hotL[Llisted]][UP:END]: - if l%2==0: - r=[4,size[3]-(21*l+92), - size[2], size[3]-(69+21*l+1)] - trace_rectangle4(r,c2) - - glColor3f(0.1, 0.1, 0.15) - glRasterPos2f(4+8, (size[3]-(88+21*l))+3) - Text(n[0]) - glRasterPos2f(4+8*15, (size[3]-(88+21*l))+3) - Text(' : '+n[1]) - l+=1 - -def event(evt, val): - global hotkeys, UP, SCROLL , LEN - if (evt== QKEY or evt== ESCKEY): - Exit() - elif val: - if (evt== PAGEUPKEY): - if (UP+SCROLL)<LEN-5: - UP+=5 - elif (evt== PAGEDOWNKEY): - if UP>4: - UP-=5 - elif (evt== UPARROWKEY): - if (UP+SCROLL)<LEN-1: - UP+=1 - elif (evt== DOWNARROWKEY): - if UP>0: - UP-=1 - Redraw() - -def bevent(evt): - global hotkeysmhot, hotL, up,down,UP, FINDED - global SEARCH, SEARCHLINE,LINE, OLDSEARCHLINE - - if (evt== 1): - Exit() - - elif 9 < evt < 20: - for i, k in enumerate(hot): - if i+10!=evt: - hotkeys[k][-1].val=0 - UP=0 - Blender.Window.Redraw() - - elif 19 < evt < 46: - for i, k in enumerate(hotL): - if i+20!=evt: - hotkeys['Letters '][0][k][-1].val=0 - UP=0 - Blender.Window.Redraw() - - elif (evt==up): - UP+=1 - Blender.Window.Redraw() - - elif (evt==down): - if UP>0: UP-=1 - Blender.Window.Redraw() - - elif (evt==LINE): - if SEARCHLINE.val!='' and SEARCHLINE.val!=OLDSEARCHLINE: - OLDSEARCHLINE=SEARCHLINE.val - FINDED=searchfor(OLDSEARCHLINE) - Blender.Window.Redraw() - -if __name__ == '__main__': - Register(draw, event, bevent) |