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Diffstat (limited to 'release/scripts/hotkeys.py')
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+#!BPY
+
+""" Registration info for Blender menus:
+Name: 'HotKeys'
+Blender: 232
+Group: 'Help'
+Tip: 'All the hotkeys.'
+"""
+# $Id$
+#------------------------
+# Hotkeys script
+# jm soler (2003)
+# -----------------------
+# Page officielle :
+# http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_hotkeyscript.htm
+# Communiquer les problemes et les erreurs sur:
+# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
+#---------------------------------------------
+# ce script est proposé sous licence GPL pour etre associe
+# a la distribution de Blender 2.33 et suivant
+# --------------------------------------------------------------------------
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# Copyright (C) 2003, 2004: Jean-Michel Soler
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ***** END GPL LICENCE BLOCK *****
+# --------------------------------------------------------------------------
+
+import Blender
+from Blender.Draw import *
+from Blender.BGL import *
+
+hotkeys={
+'Specials 1 ':[
+[',', 'Set Bounding Box rotation scaling pivot'],
+['.', 'Set 3D cursor as rotation scaling pivot'] ,
+['~', 'Display all layers'] ,
+['Shift-~', 'Display all/previous layers'] ,
+['TAB', 'Enter/exit edit mode'] ,
+['TAB', 'Edit Mode and Numerical Edit (see N key) : move to next input value'],
+['TAB', 'Sequencer: Edit meta strip'] ,
+['CTRL-TAB', 'Enter/exit pose mode']
+],
+
+'Specials 2 ':[
+['F1', 'Open File'],
+['F2', 'Save File'],
+['F3', 'Save image'],
+['F4', 'Logic window (may change)'],
+['F5', 'Material window'],
+['F6', 'Texture window'],
+['F7', 'Object window'],
+['F8', 'World window'],
+['F9', 'Edit Mode window'],
+['F10', 'Render Window'],
+['F11', 'Recall the last rendered image'],
+['F12', 'Render current Scene'],
+['Shift-F1', 'Library Data Select'],
+['Shift-F4', 'Data Select '],
+['Shift-F5', '3D window'],
+['Shift-F6', 'IPO window'],
+['Shift-F8', 'Video Sequencer window'],
+['Shift-F9', 'OOP window'],
+['Shift-F10', 'Image Window']
+] ,
+
+'Numbers ':[
+['1..2..0-=', 'Show layer 1..2..12'] ,
+['ALT-1..2..0', 'Show layer 11..12..20'] ,
+['SHIFT-1..2..0-=', 'Toggle layer 1..2..12'] ,
+['SHIFT-ALT-...', 'Toggle layer 11..12..20'] ],
+
+'Numpad ':[
+['Numpad DEL', 'Zoom on object'] ,
+['Numpad /', 'Local view on object (hide others)'] ,
+['Numpad *', "Rotate view to object's local axes"] ,
+['Numpad +', 'Zoom in (works everywhere)'] ,
+['Numpad +', 'Proportional vertex edit mode: Increase range of influence'] ,
+['Numpad -', 'Zoom out (works everywhere)'] ,
+['Numpad -', 'Proportional vertex edit mode: Decrease range of influence'] ,
+['Numpad INS', 'Set Camera view'] ,
+['CTRL-Numpad INS', 'Set active object as camera'] ,
+['ALT-Numbad INS', 'Restore old camera'] ,
+['Numpad 1', 'Front view'] ,
+['CTRL-Numpad 1', 'Back view'] ,
+['Numpad 3', 'Right-Side view'] ,
+['CTRL-Numpad 3', 'Left-Side view'] ,
+['Numpad 7', 'Top view'] ,
+['CTRL-Numpad 7', 'Bottom view '] ,
+['Numpad 5', 'Toggle orthogonal // perspective view'] ,
+['Numpad 9', 'Redraw view'] ,
+['Numpad 2', 'Rotate view left'] ,
+['Numpad 6', 'Rotate view right'] ,
+['Numpad 8', 'Rotate view up'] ,
+['Numpad 2', 'Rotate view down'] ],
+
+'Arrows ':[
+['PgUp', 'IPO: Select next keyframe'] ,
+['CTRL-PgUp', 'IPO: Select and jump to next keyframe'] ,
+['PgDn', 'IPO: Select previous keyframe'] ,
+['CTRL-PgDn', 'IPO: Select and jump to previous keyframe'] ,
+['LEFT', 'One frame backwards'] ,
+['RIGHT', 'One frame forwards'] ,
+['DOWN', '10 frames backwards'] ,
+['UP', '10 frames forwards'] ],
+
+'Letters ':[ {"A":[
+['A', 'Select all / Deselect all'] ,
+['ALT-A', 'Animate current window'] ,
+['CTRL-A', "Apply object's size/rotation to object data"] ,
+['SHIFT-A', 'Sequencer: ADD menu'] ,
+['SHIFT-ALT-A', 'Animate all windows'] ,
+['SHIFT-CTRL-A', 'Apply lattice / Make dupliverts real']] ,
+
+"B":[
+['B', 'Border select'] ,
+['BB', 'Circle select'] ,
+['SHIFT-B', 'Set render border'] ],
+
+"C":[
+['C', 'Center view on cursor'] ,
+['C', 'Sequencer: Change images'] ,
+['C', 'IPO: Snap current frame to selected key'] ,
+['ALT-C', 'Convert menu'] ,
+['CTRL-C', 'Copy menu (Copy properties of active to selected objects)'] ,
+['SHIFT-C', 'Center and zoom view on selected objects']] ,
+
+"D":[
+['D', 'Set 3d draw mode'] ,
+['ALT-D', 'Create new instance of object'] ,
+['CTRL-D', 'Display alpha of image texture as wire'] ,
+['SHIFT-D', 'Create full copy of object'] ],
+
+"E":[
+['E', 'Extrude'],
+['EX', 'Extrude along X axis'],
+['EY', 'Extrude along Y axis'],
+['EZ', 'Extrude along Z axis'],
+['ALT-E', 'Edit mode: exit edit mode'],] ,
+
+"F":[
+['F', 'Edit mode: Make edge/face'] ,
+['F', 'Sequencer: Set Filter Y'] ,
+['F', 'Faceselect mode'] ,
+['ALT-F', 'Beautify fill'] ,
+['CTRL-F', 'Sort faces in Z direction'] ,
+['CTRL-F', 'Edit mode: Flip triangle edges'] ,
+['SHIFT-F', 'Edit mode: Fill with triangles']] ,
+
+"G":[
+['G', 'Grab (move)'] ,
+['ALT-G', 'Clear location'] ,
+['SHIFT-ALT-G', 'Remove selected objects from group'] ,
+['CTRL-G', 'Add selected objects to group'] ,
+['SHIFT-G', 'Group menu'] ],
+
+"H":[
+['H', 'Hide selected vertices/faces'] ,
+['H', 'Curves: Set handle type'] ,
+['ALT-H', 'Reveal vertices'] ,
+['CTRL-H', 'Curves: Automatic handle calculation'] ,
+['SHIFT-H', 'Hide deselected vertices'] ,
+['SHIFT-H', 'Curves: Set handle type']] ,
+
+"I":[
+['I', 'Keyframe menu'] ],
+
+"J":[
+['J', 'Mesh: Join all adjacent triangles to quads'] ,
+['J', 'Swap render page of render window'] ,
+['CTRL-J', 'Join selected objects'] ,
+['CTRL-J', 'Nurbs: Add segment'] ,
+['CTRL-J', 'IPO: Join keyframes menu'],
+['ALT-J', 'Edit Mode: convert quads to triangles']
+],
+
+"K":[
+['K', '3d window: Show keyframe positions'] ,
+['K', 'IPO: Show keyframe positions'] ,
+['K', 'Nurbs: Print knots'] ,
+['CTRL-K', 'Make skeleton from armature'] ,
+['SHIFT-K', 'Show and select all keyframes for object'] ,
+['SHIFT-K', 'Edit: Knife Mode select'],
+['SHIFT-K', 'Faceselect: Clear vertexcolours'],
+] ,
+
+"L":[
+['L', 'Make local menu'] ,
+['L', 'Edit mode: Select linked vertices (near mouse pointer)'] ,
+['L', 'OOPS window: Select linked objects'] ,
+['CTRL-L', 'Make links menu'] ,
+['SHIFT-L', 'Select links menu'] ],
+
+"M":[
+['M', 'Move object to different layer'] ,
+['M', 'Sequencer: Make meta strip (group) from selected strips'],
+['ALT-M', 'Edit Mode: Merge vertices'] ],
+
+"N":[
+['N', 'Numeric input menu (Size/Rot/Loc)'] ,
+['N', 'OOPS window: Rename object/linked objects'] ,
+['CTRL-N', 'Armature: Recalculate bone roll angles'] ,
+['CTRL-N', 'Recalculate normals to outside'] ,
+['CTRL-ALT-N', 'Recalculate normals to inside'] ],
+
+"O":[
+['O', 'Edit mode: Toggle proportional vertex editing'] ,
+['ALT-O', 'Clear object origin'] ,
+['CTRL-O', 'Revert current file to last saved'] ,
+['SHIFT-O', 'Proportional vertex edit mode: Toggle smooth/steep falloff'] ],
+
+"P":[
+['P', 'Start realtime engine'] ,
+['P', 'Edit mode: Seperate vertices to new object'] ,
+['ALT-P', 'Clear parent relationship'] ,
+['CTRL-P', 'Make active object parent of selected object'] ,
+['CTRL-SHIFT-P', 'Make active object parent of selected object without inverse'] ,
+['CTRL-P', 'Edit mode: Make active vertex parent of selected object'] ],
+
+"Q":[['Q', 'Quit'] ],
+
+"R":[
+['R', 'Rotate'] ,
+['R', 'IPO: Record mouse movement as IPO curve'] ,
+['RX', 'Rotate around X axis'] ,
+['RXX', "Rotate around object's local X axis"] ,
+['RY', 'Rotate around Y axis'] ,
+['RYY', "Rotate around object's local Y axis"] ,
+['RZ', 'Rotate around Z axis'] ,
+['RZZ', "Rotate around object's local Z axis"] ,
+['ALT-R', 'Clear object rotation'] ,
+['SHIFT-R', 'Nurbs: Select row'],
+['CTRL-R', 'Edit Mode: Knife, cut selected edges, accept left mouse/ cancel right mouse'],
+['SHIT-R', 'Edit Mode: loop Selection']],
+
+"S":[
+['S', 'Scale'] ,
+['SX', 'Flip around X axis'] ,
+['SY', 'Flip around Y axis'] ,
+['SZ', 'Flip around Z axis'] ,
+['SXX', 'Flip around X axis and show axis'] ,
+['SYY', 'Flip around Y axis and show axis'] ,
+['SZZ', 'Flip around Z axis and show axis'] ,
+['ALT-S', 'Edit mode: Shrink/fatten (Scale along vertex normals)'] ,
+['ALT-S', 'Clear object size'] ,
+['CTRL-S', 'Edit mode: Shear'] ,
+['SHIFT-S', 'Cursor/Grid snap menu'] ],
+
+"T":[
+['T', 'Sequencer: Touch and print selected movies'] ,
+['T', 'Adjust texture space'] ,
+['T', 'Edit mode: Flip 3d curve'] ,
+['T', 'IPO: Change IPO type'] ,
+['ALT-T', 'Clear tracking of object'] ,
+['CTRL-T', 'Make selected object track active object'] ,
+['CTRL-T', 'Mesh: Convert to triangles'] ,
+['CTRL-ALT-T', 'Blenchmark'] ],
+
+"U":[
+['U', 'Make single user menu'] ,
+['U', 'Edit mode: Reload object data from before entering edit mode'] ,
+['U', 'Faceselect mode: Automatic UV calculation menu'] ,
+['U', 'Vertex-/Weightpaint mode: Undo'] ,
+['CTRL-U', 'Save current state as user default'],
+['SHIFT-U', 'EditMode : Redo Menu'],
+['ALT-U', 'Edit Mode: Undo Menu']
+ ],
+
+"V":[
+['V', 'Curves/Nurbs: Vector handle'] ,
+['V', 'Vertexpaint mode'] ,
+['ALT-V', "Scale object to match image texture's aspect ratio"] ,
+['SHIFT-V', 'Edit mode: Align view to selected vertices'] ],
+
+"W":[
+['W', 'Boolean operations menu'] ,
+['W', 'Edit mode: Specials menu'] ,
+['CTRL-W', 'Save current file'] ,
+['CTRL-W', 'Nurbs: Switch direction'] ,
+['SHIFT-W', 'Warp/bend selected vertices around cursor'] ] ,
+
+"X":[
+['X', 'Delete menu'] ,
+['CTRL-X', 'Restore default state (Erase all)'] ],
+
+"Y":[
+['Y', 'Mesh: Split selected vertices/faces from the rest'] ],
+
+"Z":[
+['Z', 'Switch 3d draw type : solide/ wireframe (see also D)'],
+['Alt-Z', 'Switch 3d draw type : solid / textured (see also D)'],
+['Shift-Z', 'Switch 3d draw type : shaded / wireframe (see also D)'],
+
+]}]}
+
+
+for k in hotkeys.keys():
+ hotkeys[k].append(Create(0))
+
+for k in hotkeys['Letters '][0]:
+ hotkeys['Letters '][0][k].append(Create(0))
+
+hotL=hotkeys['Letters '][0].keys()
+hotL.sort()
+
+hot=hotkeys.keys()
+hot.sort()
+
+glCr=glRasterPos2d
+glCl3=glColor3f
+glCl4=glColor4f
+glRct=glRectf
+
+cf=[0.95,0.95,0.9,0.0]
+c1=[0.95,0.95,0.9,0.0]
+c=cf
+r=[0,0,0,0]
+
+def trace_rectangle4(r,c):
+ glCl4(c[0],c[1],c[2],c[3])
+ glRct(r[0],r[1],r[2],r[3])
+
+def trace_rectangle3(r,c,c1):
+ glCl3(c[0],c[1],c[2])
+ glRct(r[0],r[1],r[2],r[3])
+ glCl3(c1[0],c1[1],c1[2])
+
+def draw():
+ global r,c,c1,hotkeys, hot, hotL
+
+ size=Buffer(GL_FLOAT, 4)
+ glGetFloatv(GL_SCISSOR_BOX, size)
+ size= size.list
+
+ for s in [0,1,2,3]: size[s]=int(size[s])
+
+ c=[0.9,0.95,0.95,0.0]
+ c1=[0.95,0.95,0.9,0.0]
+
+ r=[0,size[3],size[2],0]
+ trace_rectangle4(r,c)
+
+ c=[0.7,0.7,0.9,0.0]
+ c1=[0.95,0.95,0.9,0.0]
+
+ r=[0,size[3],size[2],size[3]-20]
+ trace_rectangle4(r,c)
+
+ c1=[0.7,0.7,0.9,0.0]
+ c=[0.2,0.2,0.4,0.0]
+ c2=[0.87,0.87,0.95,0.0]
+
+ r=[0,size[3]-20,size[2],size[3]-44]
+ trace_rectangle4(r,c)
+
+ glColor3f(0.1, 0.1, 0.15)
+ glRasterPos2f(10, size[3]-16)
+
+ Text("HotKey")
+
+ l=0
+ listed=0
+ Llisted=0
+ for k in hot:
+ hotkeys[k][-1]=Toggle(k, hot.index(k)+10, 4+(20*26)/6*hot.index(k), size[3]-(40), len(k)*8, 20, hotkeys[k][-1].val )
+ l+=len(k)
+ if hotkeys[k][-1].val==1.0:
+ listed=hot.index(k)
+ #print listed
+ l=0
+ if hot[listed]!='Letters ':
+ for n in hotkeys[hot[listed]][:-1]:
+ if l%2==0:
+ r=[4,size[3]-(18*l+66),
+ 8+(21*26), size[3]-(46+18*l)]
+ trace_rectangle4(r,c2)
+ glColor3f(0.1, 0.1, 0.15)
+ glRasterPos2f(4+8, size[3]-(58+18*l))
+ Text(n[0])
+ glRasterPos2f(4+8*15, size[3]-(58+18*l))
+ Text(' : '+n[1])
+ l+=1
+ else:
+ for k in hotL:
+ pos=hotL.index(k)
+ hotkeys['Letters '][0][k][-1]=Toggle(k,pos+20,4+hotL.index(k)*21, size[3]-(52+18), 20, 20, hotkeys['Letters '][0][k][-1].val )
+ if hotkeys['Letters '][0][k][-1].val==1.0:
+ Llisted=pos
+ for n in hotkeys['Letters '][0][hotL[Llisted]][:-1]:
+ if l%2==0:
+ r=[4,size[3]-(18*l+92),
+ 8+(21*26), size[3]-(74+18*l)]
+ trace_rectangle4(r,c2)
+ glColor3f(0.1, 0.1, 0.15)
+ glRasterPos2f(4+8, size[3]-(88+18*l))
+ Text(n[0])
+ glRasterPos2f(4+8*15, size[3]-(88+18*l))
+ Text(' : '+n[1])
+ l+=1
+
+def event(evt, val):
+ global hotkeys
+ if (evt== QKEY and not val): Exit()
+
+def bevent(evt):
+ global hotkeysmhot, hotL
+ if (evt== 1):
+ Exit()
+
+ elif (evt in range(10,20,1)):
+ for k in hot:
+ if hot.index(k)+10!=evt:
+ hotkeys[k][-1].val=0
+
+ Blender.Window.Redraw()
+
+ elif (evt in range(20,46,1)):
+ for k in hotL:
+ if hotL.index(k)+20!=evt:
+ hotkeys['Letters '][0][k][-1].val=0
+
+ Blender.Window.Redraw()
+
+Register(draw, event, bevent)