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Diffstat (limited to 'release/scripts/io/import_scene_obj.py')
-rw-r--r--release/scripts/io/import_scene_obj.py8
1 files changed, 4 insertions, 4 deletions
diff --git a/release/scripts/io/import_scene_obj.py b/release/scripts/io/import_scene_obj.py
index afe82410557..9bbb9124b60 100644
--- a/release/scripts/io/import_scene_obj.py
+++ b/release/scripts/io/import_scene_obj.py
@@ -506,7 +506,7 @@ def create_materials(filepath, material_libs, unique_materials, unique_material_
def split_mesh(verts_loc, faces, unique_materials, filepath, SPLIT_OB_OR_GROUP, SPLIT_MATERIALS):
'''
- Takes vert_loc and faces, and seperates into multiple sets of
+ Takes vert_loc and faces, and separates into multiple sets of
(verts_loc, faces, unique_materials, dataname)
'''
@@ -1346,7 +1346,7 @@ def load_obj_ui(filepath, BATCH_LOAD= False):
'Separate objects from obj...',\
('Object', SPLIT_OBJECTS, 'Import OBJ Objects into Blender Objects'),\
('Group', SPLIT_GROUPS, 'Import OBJ Groups into Blender Objects'),\
- ('Split Materials', SPLIT_MATERIALS, 'Import each material into a seperate mesh'),\
+ ('Split Materials', SPLIT_MATERIALS, 'Import each material into a separate mesh'),\
'Options...',\
('Keep Vert Order', KEEP_VERT_ORDER, 'Keep vert and face order, disables some other options.'),\
('Clamp Scale:', CLAMP_SIZE, 0.0, 1000.0, 'Clamp the size to this maximum (Zero to Disable)'),\
@@ -1432,7 +1432,7 @@ def load_obj_ui(filepath, BATCH_LOAD= False):
Draw.BeginAlign()
SPLIT_OBJECTS = Draw.Toggle('Object', EVENT_REDRAW, ui_x+9, ui_y+89, 55, 21, SPLIT_OBJECTS.val, 'Import OBJ Objects into Blender Objects', do_split)
SPLIT_GROUPS = Draw.Toggle('Group', EVENT_REDRAW, ui_x+64, ui_y+89, 55, 21, SPLIT_GROUPS.val, 'Import OBJ Groups into Blender Objects', do_split)
- SPLIT_MATERIALS = Draw.Toggle('Split Materials', EVENT_REDRAW, ui_x+119, ui_y+89, 60, 21, SPLIT_MATERIALS.val, 'Import each material into a seperate mesh', do_split)
+ SPLIT_MATERIALS = Draw.Toggle('Split Materials', EVENT_REDRAW, ui_x+119, ui_y+89, 60, 21, SPLIT_MATERIALS.val, 'Import each material into a separate mesh', do_split)
Draw.EndAlign()
# Only used for user feedback
@@ -1570,7 +1570,7 @@ class IMPORT_OT_obj(bpy.types.Operator):
CREATE_EDGES = BoolProperty(name="Lines as Edges", description="Import lines and faces with 2 verts as edge", default= True)
SPLIT_OBJECTS = BoolProperty(name="Object", description="Import OBJ Objects into Blender Objects", default= True)
SPLIT_GROUPS = BoolProperty(name="Group", description="Import OBJ Groups into Blender Objects", default= True)
- SPLIT_MATERIALS = BoolProperty(name="Split Materials", description="Import each material into a seperate mesh", default= False)
+ SPLIT_MATERIALS = BoolProperty(name="Split Materials", description="Import each material into a separate mesh", default= False)
# old comment: only used for user feedback
# disabled this option because in old code a handler for it disabled SPLIT* params, it's not passed to load_obj
# KEEP_VERT_ORDER = BoolProperty(name="Keep Vert Order", description="Keep vert and face order, disables split options, enable for morph targets", default= True)