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Diffstat (limited to 'release/scripts/keyingsets/keyingsets_builtins.py')
-rw-r--r--release/scripts/keyingsets/keyingsets_builtins.py236
1 files changed, 236 insertions, 0 deletions
diff --git a/release/scripts/keyingsets/keyingsets_builtins.py b/release/scripts/keyingsets/keyingsets_builtins.py
new file mode 100644
index 00000000000..c5417ba3d66
--- /dev/null
+++ b/release/scripts/keyingsets/keyingsets_builtins.py
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+# Built-In Keying Sets
+# None of these Keying Sets should be removed, as these
+# are needed by various parts of Blender in order for them
+# to work correctly.
+
+import bpy
+from keyingsets_utils import *
+
+###############################
+# Built-In KeyingSets
+
+# Location
+class BUILTIN_KSI_Location(bpy.types.KeyingSetInfo):
+ bl_idname = "Location"
+ bl_builtin = True
+
+ # poll - use predefined callback for selected bones/objects
+ poll = RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ generate = RKS_GEN_location
+
+# Rotation
+class BUILTIN_KSI_Rotation(bpy.types.KeyingSetInfo):
+ bl_idname = "Rotation"
+ bl_builtin = True
+
+ # poll - use predefined callback for selected bones/objects
+ poll = RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ generate = RKS_GEN_rotation
+
+# Scale
+class BUILTIN_KSI_Scaling(bpy.types.KeyingSetInfo):
+ bl_idname = "Scaling"
+ bl_builtin = True
+
+ # poll - use predefined callback for selected bones/objects
+ poll = RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ generate = RKS_GEN_scaling
+
+# ------------
+
+# LocRot
+class BUILTIN_KSI_LocRot(bpy.types.KeyingSetInfo):
+ bl_idname = "LocRot"
+ bl_builtin = True
+
+ # poll - use predefined callback for selected bones/objects
+ poll = RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ def generate(self, context, ks, data):
+ # location
+ RKS_GEN_location(self, context, ks, data)
+ # rotation
+ RKS_GEN_rotation(self, context, ks, data)
+
+# LocScale
+class BUILTIN_KSI_LocScale(bpy.types.KeyingSetInfo):
+ bl_idname = "LocScale"
+ bl_builtin = True
+
+ # poll - use predefined callback for selected bones/objects
+ poll = RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ def generate(self, context, ks, data):
+ # location
+ RKS_GEN_location(self, context, ks, data)
+ # scale
+ RKS_GEN_scaling(self, context, ks, data)
+
+# LocRotScale
+class BUILTIN_KSI_LocRotScale(bpy.types.KeyingSetInfo):
+ bl_idname = "LocRotScale"
+ bl_builtin = True
+
+ # poll - use predefined callback for selected bones/objects
+ poll = RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ def generate(self, context, ks, data):
+ # location
+ RKS_GEN_location(self, context, ks, data)
+ # rotation
+ RKS_GEN_rotation(self, context, ks, data)
+ # scale
+ RKS_GEN_scaling(self, context, ks, data)
+
+# RotScale
+class BUILTIN_KSI_RotScale(bpy.types.KeyingSetInfo):
+ bl_idname = "RotScale"
+ bl_builtin = True
+
+ # poll - use predefined callback for selected bones/objects
+ poll = RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ def generate(self, context, ks, data):
+ # rotation
+ RKS_GEN_rotation(self, context, ks, data)
+ # scaling
+ RKS_GEN_scaling(self, context, ks, data)
+
+# ------------
+
+# Location
+class BUILTIN_KSI_VisualLoc(bpy.types.KeyingSetInfo):
+ bl_idname = "Visual Location"
+ bl_builtin = True
+
+ insertkey_visual = True
+
+ # poll - use predefined callback for selected bones/objects
+ poll = RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ generate = RKS_GEN_location
+
+# Rotation
+class BUILTIN_KSI_VisualRot(bpy.types.KeyingSetInfo):
+ bl_idname = "Visual Rotation"
+ bl_builtin = True
+
+ insertkey_visual = True
+
+ # poll - use predefined callback for selected bones/objects
+ poll = RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ generate = RKS_GEN_rotation
+
+# VisualLocRot
+class BUILTIN_KSI_VisualLocRot(bpy.types.KeyingSetInfo):
+ bl_idname = "Visual LocRot"
+ bl_builtin = True
+
+ insertkey_visual = True
+
+ # poll - use predefined callback for selected bones/objects
+ poll = RKS_POLL_selected_items
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ def generate(self, context, ks, data):
+ # location
+ RKS_GEN_location(self, context, ks, data)
+ # rotation
+ RKS_GEN_rotation(self, context, ks, data)
+
+# ------------
+
+# Available
+class BUILTIN_KSI_Available(bpy.types.KeyingSetInfo):
+ bl_idname = "Available"
+ bl_builtin = True
+
+ # poll - use predefined callback for selected objects
+ # TODO: this should really check whether the selected object (or datablock)
+ # has any animation data defined yet
+ poll = RKS_POLL_selected_objects
+
+ # iterator - use callback for selected bones/objects
+ iterator = RKS_ITER_selected_item
+
+ # generator - use callback for location
+ generate = RKS_GEN_available
+
+###############################
+
+classes = [
+ BUILTIN_KSI_Location,
+ BUILTIN_KSI_Rotation,
+ BUILTIN_KSI_Scaling,
+
+ BUILTIN_KSI_LocRot,
+ BUILTIN_KSI_LocScale,
+ BUILTIN_KSI_LocRotScale,
+ BUILTIN_KSI_RotScale,
+
+ BUILTIN_KSI_VisualLoc,
+ BUILTIN_KSI_VisualRot,
+ BUILTIN_KSI_VisualLocRot,
+
+ BUILTIN_KSI_Available,
+]
+
+
+def register():
+ register = bpy.types.register
+ for cls in classes:
+ register(cls)
+
+
+def unregister():
+ unregister = bpy.types.unregister
+ for cls in classes:
+ unregister(cls)
+
+if __name__ == "__main__":
+ register()
+
+###############################