diff options
Diffstat (limited to 'release/scripts/lightwave_import.py')
-rw-r--r-- | release/scripts/lightwave_import.py | 24 |
1 files changed, 21 insertions, 3 deletions
diff --git a/release/scripts/lightwave_import.py b/release/scripts/lightwave_import.py index 758c3b0229a..c795358c734 100644 --- a/release/scripts/lightwave_import.py +++ b/release/scripts/lightwave_import.py @@ -15,10 +15,28 @@ __version__ = "Part of IOSuite 0.5" __bpydoc__ = """\ This script imports LightWave files to Blender. -Usage: +LightWave is a full-featured commercial modeling and rendering +application. The lwo file format is composed of 'chunks,' is well +defined, and easy to read and write. It is similar in structure to the +trueSpace cob format. -Execute this script from the "File->Import" menu and choose a LightWave file to -open. +Usage:<br> + Execute this script from the "File->Import" menu and choose a LightWave +file to open. + +Supported:<br> + Meshes only. + +Missing:<br> + Materials, UV Coordinates, and Vertex Color info will be ignored. + +Known issues:<br> + Triangulation of convex polygons works fine, and uses a very simple +fanning algorithm. Convex polygons (i.e., shaped like the letter "U") +require a different algorithm, and will be triagulated incorrectly. + +Notes:<br> + Also reads lwo files in the old LW v5.5 format. """ # $Id$ |