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Diffstat (limited to 'release/scripts/md2_import.py')
-rw-r--r--release/scripts/md2_import.py4
1 files changed, 3 insertions, 1 deletions
diff --git a/release/scripts/md2_import.py b/release/scripts/md2_import.py
index e39b2ca85ec..f52746259a6 100644
--- a/release/scripts/md2_import.py
+++ b/release/scripts/md2_import.py
@@ -10,7 +10,7 @@ Tooltip: 'Import from Quake file format (.md2).'
__author__ = 'Bob Holcomb'
__version__ = '0.16'
__url__ = ["Bob's site, http://bane.servebeer.com",
- "Support forum, http://scourage.servebeer.com/phpbb/", "blender", "elysiun"]
+ "Support forum, http://scourage.servebeer.com/phpbb/", "blender", "blenderartists.org"]
__email__ = ["Bob Holcomb, bob_holcomb:hotmail*com", "scripts"]
__bpydoc__ = """\
This script imports a Quake 2 file (MD2), textures,
@@ -448,6 +448,8 @@ def load_md2(md2_filename, texture_filename):
w = float(md2.skin_width)
h = float(md2.skin_height)
+ if w <= 0.0: w = 1.0
+ if h <= 0.0: h = 1.0
#for some reason quake2 texture maps are upside down, flip that
uv_list = [Vector(co.u/w, 1-(co.v/h)) for co in md2.tex_coords]
del w, h