diff options
Diffstat (limited to 'release/scripts/mesh_poly_reduce.py')
-rw-r--r-- | release/scripts/mesh_poly_reduce.py | 40 |
1 files changed, 33 insertions, 7 deletions
diff --git a/release/scripts/mesh_poly_reduce.py b/release/scripts/mesh_poly_reduce.py index d93e62f868d..daa0e1c3854 100644 --- a/release/scripts/mesh_poly_reduce.py +++ b/release/scripts/mesh_poly_reduce.py @@ -10,33 +10,46 @@ from Blender import Draw, Window, Scene, Mesh, Mathutils, sys, Object import BPyMesh reload(BPyMesh) - + def main(): scn = Scene.GetCurrent() act_ob= scn.getActiveObject() - if act_ob.getType()!='Mesh': - act_ob= None - - sel= [ob for ob in Object.GetSelected() if ob.getType()=='Mesh' if ob != act_ob] - if not sel and not act_ob: + if not act_ob or act_ob.getType()!='Mesh': Draw.PupMenu('Error, select a mesh as your active object') return + + act_me= act_ob.getData(mesh=1) + act_group= act_me.activeGroup + if not act_group: act_group= '' + + # Defaults PREF_REDUX= Draw.Create(0.5) PREF_BOUNDRY_WEIGHT= Draw.Create(5.0) PREF_REM_DOUBLES= Draw.Create(1) PREF_FACE_AREA_WEIGHT= Draw.Create(1.0) PREF_FACE_TRIANGULATE= Draw.Create(1) + + VGROUP_INF_ENABLE= Draw.Create(0) + VGROUP_INF_REDUX= Draw.Create(act_group) + VGROUP_INF_WEIGHT= Draw.Create(10.0) + PREF_DO_UV= Draw.Create(1) PREF_DO_VCOL= Draw.Create(1) PREF_DO_WEIGHTS= Draw.Create(1) pup_block = [\ ('Poly Reduce:', PREF_REDUX, 0.05, 0.95, 'Scale the meshes poly count by this value.'),\ + '',\ ('Boundry Weight:', PREF_BOUNDRY_WEIGHT, 0.0, 20.0, 'Weight boundry verts by this scale, 0.0 for no boundry weighting.'),\ ('Area Weight:', PREF_FACE_AREA_WEIGHT, 0.0, 20.0, 'Collapse edges effecting lower area faces first.'),\ ('Triangulate', PREF_FACE_TRIANGULATE, 'Convert quads to tris before reduction, for more choices of edges to collapse.'),\ + '',\ + ('VGroup Weighting', VGROUP_INF_ENABLE, 'Use a vertex group to influence the reduction, higher weights for higher quality '),\ + ('vgroup name: ', VGROUP_INF_REDUX, 0, 32, 'The name of the vertex group to use for the weight map'),\ + ('vgroup mult: ', VGROUP_INF_WEIGHT, 0.0, 100.0, 'How much to make the weight effect the reduction'),\ + '',\ ('UV Coords', PREF_DO_UV, 'Interpolate UV Coords.'),\ ('Vert Colors', PREF_DO_VCOL, 'Interpolate Vertex Colors'),\ ('Vert Weights', PREF_DO_WEIGHTS, 'Interpolate Vertex Weights'),\ @@ -51,17 +64,30 @@ def main(): PREF_REM_DOUBLES= PREF_REM_DOUBLES.val PREF_FACE_AREA_WEIGHT= PREF_FACE_AREA_WEIGHT.val PREF_FACE_TRIANGULATE= PREF_FACE_TRIANGULATE.val + + VGROUP_INF_ENABLE= VGROUP_INF_ENABLE.val + VGROUP_INF_WEIGHT= VGROUP_INF_WEIGHT.val + + if VGROUP_INF_ENABLE and VGROUP_INF_WEIGHT: + VGROUP_INF_REDUX= VGROUP_INF_REDUX.val + else: + VGROUP_INF_WEIGHT= 0.0 + VGROUP_INF_REDUX= None + + PREF_DO_UV= PREF_DO_UV.val PREF_DO_VCOL= PREF_DO_VCOL.val PREF_DO_WEIGHTS= PREF_DO_WEIGHTS.val + + t= sys.time() is_editmode = Window.EditMode() # Exit Editmode. if is_editmode: Window.EditMode(0) Window.WaitCursor(1) - BPyMesh.redux(act_ob, PREF_REDUX, PREF_BOUNDRY_WEIGHT, PREF_REM_DOUBLES, PREF_FACE_AREA_WEIGHT, PREF_FACE_TRIANGULATE, PREF_DO_UV, PREF_DO_VCOL, PREF_DO_WEIGHTS) + BPyMesh.redux(act_ob, PREF_REDUX, PREF_BOUNDRY_WEIGHT, PREF_REM_DOUBLES, PREF_FACE_AREA_WEIGHT, PREF_FACE_TRIANGULATE, PREF_DO_UV, PREF_DO_VCOL, PREF_DO_WEIGHTS, VGROUP_INF_REDUX, VGROUP_INF_WEIGHT) if is_editmode: Window.EditMode(1) Window.WaitCursor(0) |