diff options
Diffstat (limited to 'release/scripts/modules/bpy_extras/node_shader_utils.py')
-rw-r--r-- | release/scripts/modules/bpy_extras/node_shader_utils.py | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/release/scripts/modules/bpy_extras/node_shader_utils.py b/release/scripts/modules/bpy_extras/node_shader_utils.py index 54124fd4ca6..e37c1a17152 100644 --- a/release/scripts/modules/bpy_extras/node_shader_utils.py +++ b/release/scripts/modules/bpy_extras/node_shader_utils.py @@ -681,7 +681,10 @@ class ShaderImageTextureWrapper(): tree = self.owner_shader.material.node_tree node_image = tree.nodes.new(type='ShaderNodeTexImage') - self.owner_shader._grid_to_location(-1, 0 + self.grid_row_diff, dst_node=node_image, ref_node=self.node_dst) + self.owner_shader._grid_to_location( + -1, 0 + self.grid_row_diff, + dst_node=node_image, ref_node=self.node_dst, + ) tree.links.new(node_image.outputs["Alpha" if self.use_alpha else "Color"], self.socket_dst) if self.use_alpha: @@ -778,7 +781,7 @@ class ShaderImageTextureWrapper(): socket_dst = self.node_image.inputs["Vector"] # If not already existing, we need to create texcoords -> mapping link (from UV). socket_src = (socket_dst.links[0].from_socket if socket_dst.is_linked - else self.owner_shader.node_texcoords.outputs['UV']) + else self.owner_shader.node_texcoords.outputs['UV']) tree = self.owner_shader.material.node_tree node_mapping = tree.nodes.new(type='ShaderNodeMapping') |