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Diffstat (limited to 'release/scripts/modules/rigify/finger_curl.py')
-rw-r--r-- | release/scripts/modules/rigify/finger_curl.py | 378 |
1 files changed, 0 insertions, 378 deletions
diff --git a/release/scripts/modules/rigify/finger_curl.py b/release/scripts/modules/rigify/finger_curl.py deleted file mode 100644 index 947ec75c9f8..00000000000 --- a/release/scripts/modules/rigify/finger_curl.py +++ /dev/null @@ -1,378 +0,0 @@ -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -# <pep8 compliant> - -import bpy -from rigify import RigifyError -from rigify_utils import copy_bone_simple, get_side_name -from rna_prop_ui import rna_idprop_ui_prop_get - -METARIG_NAMES = "finger_01", "finger_02", "finger_03" - - -def metarig_template(): - # generated by rigify.write_meta_rig - bpy.ops.object.mode_set(mode='EDIT') - obj = bpy.context.active_object - arm = obj.data - bone = arm.edit_bones.new('finger.01') - bone.head[:] = 0.0000, 0.0000, 0.0000 - bone.tail[:] = 0.0353, -0.0184, -0.0053 - bone.roll = -2.8722 - bone.use_connect = False - bone = arm.edit_bones.new('finger.02') - bone.head[:] = 0.0353, -0.0184, -0.0053 - bone.tail[:] = 0.0702, -0.0364, -0.0146 - bone.roll = -2.7099 - bone.use_connect = True - bone.parent = arm.edit_bones['finger.01'] - bone = arm.edit_bones.new('finger.03') - bone.head[:] = 0.0702, -0.0364, -0.0146 - bone.tail[:] = 0.0903, -0.0461, -0.0298 - bone.roll = -2.1709 - bone.use_connect = True - bone.parent = arm.edit_bones['finger.02'] - - bpy.ops.object.mode_set(mode='OBJECT') - pbone = obj.pose.bones['finger.01'] - pbone['type'] = 'finger_curl' - - -def metarig_definition(obj, orig_bone_name): - ''' - The bone given is the first in a chain - Expects a chain with at least 1 child of the same base name. - eg. - finger_01 -> finger_02 - ''' - - orig_bone = obj.data.bones[orig_bone_name] - - bone_definition = [orig_bone.name] - - bone_definition.extend([child.name for child in orig_bone.children_recursive_basename]) - - if len(bone_definition) < 2: - raise RigifyError("expected the chain to have at least 1 child from bone '%s' without the same base name" % orig_bone_name) - - return bone_definition - - -def deform(obj, definitions, base_names, options): - """ Creates the deform rig. - """ - bpy.ops.object.mode_set(mode='EDIT') - - three_digits = True if len(definitions) > 2 else False - - # Create base digit bones: two bones, each half of the base digit. - f1a = copy_bone_simple(obj.data, definitions[0], "DEF-%s.01" % base_names[definitions[0]], parent=True) - f1b = copy_bone_simple(obj.data, definitions[0], "DEF-%s.02" % base_names[definitions[0]], parent=True) - f1a.use_connect = False - f1b.use_connect = False - f1b.parent = f1a - center = f1a.center - f1a.tail = center - f1b.head = center - - # Create the other deform bones. - f2 = copy_bone_simple(obj.data, definitions[1], "DEF-%s" % base_names[definitions[1]], parent=True) - if three_digits: - f3 = copy_bone_simple(obj.data, definitions[2], "DEF-%s" % base_names[definitions[2]], parent=True) - - # Store names before leaving edit mode - f1a_name = f1a.name - f1b_name = f1b.name - f2_name = f2.name - if three_digits: - f3_name = f3.name - - # Leave edit mode - bpy.ops.object.mode_set(mode='OBJECT') - - # Get the pose bones - f1a = obj.pose.bones[f1a_name] - f1b = obj.pose.bones[f1b_name] - f2 = obj.pose.bones[f2_name] - if three_digits: - f3 = obj.pose.bones[f3_name] - - # Constrain the base digit's bones - con = f1a.constraints.new('DAMPED_TRACK') - con.name = "trackto" - con.target = obj - con.subtarget = definitions[1] - - con = f1a.constraints.new('COPY_SCALE') - con.name = "copy_scale" - con.target = obj - con.subtarget = definitions[0] - - con = f1b.constraints.new('COPY_ROTATION') - con.name = "copy_rot" - con.target = obj - con.subtarget = definitions[0] - - # Constrain the other digit's bones - con = f2.constraints.new('COPY_TRANSFORMS') - con.name = "copy_transforms" - con.target = obj - con.subtarget = definitions[1] - - if three_digits: - con = f3.constraints.new('COPY_TRANSFORMS') - con.name = "copy_transforms" - con.target = obj - con.subtarget = definitions[2] - - -def main(obj, bone_definition, base_names, options): - # *** EDITMODE - bpy.ops.object.mode_set(mode='EDIT') - - three_digits = True if len(bone_definition) > 2 else False - - # get assosiated data - arm = obj.data - bb = obj.data.bones - eb = obj.data.edit_bones - pb = obj.pose.bones - - org_f1 = bone_definition[0] # Original finger bone 01 - org_f2 = bone_definition[1] # Original finger bone 02 - if three_digits: - org_f3 = bone_definition[2] # Original finger bone 03 - - # Check options - if "bend_ratio" in options: - bend_ratio = options["bend_ratio"] - else: - bend_ratio = 0.4 - - yes = [1, 1.0, True, "True", "true", "Yes", "yes"] - make_hinge = False - if ("hinge" in options) and (eb[org_f1].parent is not None): - if options["hinge"] in yes: - make_hinge = True - - - # Needed if its a new armature with no keys - obj.animation_data_create() - - # Create the control bone - base_name = base_names[bone_definition[0]].split(".", 1)[0] - if three_digits: - tot_len = eb[org_f1].length + eb[org_f2].length + eb[org_f3].length - else: - tot_len = eb[org_f1].length + eb[org_f2].length - control = copy_bone_simple(arm, bone_definition[0], base_name + get_side_name(base_names[bone_definition[0]]), parent=True).name - eb[control].use_connect = eb[org_f1].use_connect - eb[control].parent = eb[org_f1].parent - eb[control].length = tot_len - - # Create secondary control bones - f1 = copy_bone_simple(arm, bone_definition[0], base_names[bone_definition[0]]).name - f2 = copy_bone_simple(arm, bone_definition[1], base_names[bone_definition[1]]).name - if three_digits: - f3 = copy_bone_simple(arm, bone_definition[2], base_names[bone_definition[2]]).name - - # Create driver bones - df1 = copy_bone_simple(arm, bone_definition[0], "MCH-" + base_names[bone_definition[0]]).name - eb[df1].length /= 2 - df2 = copy_bone_simple(arm, bone_definition[1], "MCH-" + base_names[bone_definition[1]]).name - eb[df2].length /= 2 - if three_digits: - df3 = copy_bone_simple(arm, bone_definition[2], "MCH-" + base_names[bone_definition[2]]).name - eb[df3].length /= 2 - - # Set parents of the bones, interleaving the driver bones with the secondary control bones - if three_digits: - eb[f3].use_connect = False - eb[df3].use_connect = False - eb[f2].use_connect = False - eb[df2].use_connect = False - eb[f1].use_connect = False - eb[df1].use_connect = eb[org_f1].use_connect - - if three_digits: - eb[f3].parent = eb[df3] - eb[df3].parent = eb[f2] - eb[f2].parent = eb[df2] - eb[df2].parent = eb[f1] - eb[f1].parent = eb[df1] - eb[df1].parent = eb[org_f1].parent - - # Set up bones for hinge - if make_hinge: - socket = copy_bone_simple(arm, org_f1, "MCH-socket_"+control, parent=True).name - hinge = copy_bone_simple(arm, eb[org_f1].parent.name, "MCH-hinge_"+control).name - - eb[control].use_connect = False - eb[control].parent = eb[hinge] - - # Create the deform rig while we're still in edit mode - deform(obj, bone_definition, base_names, options) - - - # *** POSEMODE - bpy.ops.object.mode_set(mode='OBJECT') - - # Set rotation modes and axis locks - pb[control].rotation_mode = obj.pose.bones[bone_definition[0]].rotation_mode - pb[control].lock_location = True, True, True - pb[control].lock_scale = True, False, True - pb[f1].rotation_mode = 'YZX' - pb[f2].rotation_mode = 'YZX' - if three_digits: - pb[f3].rotation_mode = 'YZX' - pb[f1].lock_location = True, True, True - pb[f2].lock_location = True, True, True - if three_digits: - pb[f3].lock_location = True, True, True - pb[df2].rotation_mode = 'YZX' - if three_digits: - pb[df3].rotation_mode = 'YZX' - - # Add the bend_ratio property to the control bone - pb[control]["bend_ratio"] = bend_ratio - prop = rna_idprop_ui_prop_get(pb[control], "bend_ratio", create=True) - prop["soft_min"] = 0.0 - prop["soft_max"] = 1.0 - - # Add hinge property to the control bone - if make_hinge: - pb[control]["hinge"] = 0.0 - prop = rna_idprop_ui_prop_get(pb[control], "hinge", create=True) - prop["soft_min"] = 0.0 - prop["soft_max"] = 1.0 - - # Constraints - con = pb[df1].constraints.new('COPY_LOCATION') - con.target = obj - con.subtarget = control - - con = pb[df1].constraints.new('COPY_ROTATION') - con.target = obj - con.subtarget = control - - con = pb[org_f1].constraints.new('COPY_TRANSFORMS') - con.target = obj - con.subtarget = f1 - - con = pb[org_f2].constraints.new('COPY_TRANSFORMS') - con.target = obj - con.subtarget = f2 - - if three_digits: - con = pb[org_f3].constraints.new('COPY_TRANSFORMS') - con.target = obj - con.subtarget = f3 - - if make_hinge: - con = pb[hinge].constraints.new('COPY_TRANSFORMS') - con.target = obj - con.subtarget = bb[org_f1].parent.name - - hinge_driver_path = pb[control].path_from_id() + '["hinge"]' - - fcurve = con.driver_add("influence") - driver = fcurve.driver - var = driver.variables.new() - driver.type = 'AVERAGE' - var.name = "var" - var.targets[0].id_type = 'OBJECT' - var.targets[0].id = obj - var.targets[0].data_path = hinge_driver_path - - mod = fcurve.modifiers[0] - mod.poly_order = 1 - mod.coefficients[0] = 1.0 - mod.coefficients[1] = -1.0 - - con = pb[control].constraints.new('COPY_LOCATION') - con.target = obj - con.subtarget = socket - - # Create the drivers for the driver bones (control bone scale rotates driver bones) - controller_path = pb[control].path_from_id() # 'pose.bones["%s"]' % control_bone_name - - if three_digits: - finger_digits = [df2, df3] - else: - finger_digits = [df2] - - i = 0 - for bone in finger_digits: - - # XXX - todo, any number - if i == 2: - break - - pbone = pb[bone] - - pbone.rotation_mode = 'YZX' - fcurve_driver = pbone.driver_add("rotation_euler", 0) - - #obj.driver_add('pose.bones["%s"].scale', 1) - #obj.animation_data.drivers[-1] # XXX, WATCH THIS - driver = fcurve_driver.driver - - # scale target - var = driver.variables.new() - var.name = "scale" - var.targets[0].id_type = 'OBJECT' - var.targets[0].id = obj - var.targets[0].data_path = controller_path + '.scale[1]' - - # bend target - var = driver.variables.new() - var.name = "br" - var.targets[0].id_type = 'OBJECT' - var.targets[0].id = obj - var.targets[0].data_path = controller_path + '["bend_ratio"]' - - # XXX - todo, any number - if three_digits: - if i == 0: - driver.expression = '(-scale+1.0)*pi*2.0*(1.0-br)' - elif i == 1: - driver.expression = '(-scale+1.0)*pi*2.0*br' - else: - driver.expression = driver.expression = '(-scale+1.0)*pi*2.0' - - i += 1 - - # Last step setup layers - if "ex_layer" in options: - layer = [n==options["ex_layer"] for n in range(0,32)] - else: - layer = list(arm.bones[bone_definition[0]].layers) - #for bone_name in [f1, f2, f3]: - # arm.bones[bone_name].layers = layer - arm.bones[f1].layers = layer - arm.bones[f2].layers = layer - if three_digits: - arm.bones[f3].layers = layer - - layer = list(arm.bones[bone_definition[0]].layers) - bb[control].layers = layer - - # no blending the result of this - return None - |