diff options
Diffstat (limited to 'release/scripts/modules/rigify/neck.py')
-rw-r--r-- | release/scripts/modules/rigify/neck.py | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/release/scripts/modules/rigify/neck.py b/release/scripts/modules/rigify/neck.py index 0d2ab25bcc9..56717f0ebb0 100644 --- a/release/scripts/modules/rigify/neck.py +++ b/release/scripts/modules/rigify/neck.py @@ -35,42 +35,42 @@ def metarig_template(): #bone.head[:] = 0.0000, -0.0276, -0.1328 #bone.tail[:] = 0.0000, -0.0170, -0.0197 #bone.roll = 0.0000 - #bone.connected = False + #bone.use_connect = False #bone = arm.edit_bones.new('head') #bone.head[:] = 0.0000, -0.0170, -0.0197 #bone.tail[:] = 0.0000, 0.0726, 0.1354 #bone.roll = 0.0000 - #bone.connected = True + #bone.use_connect = True #bone.parent = arm.edit_bones['body'] #bone = arm.edit_bones.new('neck.01') #bone.head[:] = 0.0000, -0.0170, -0.0197 #bone.tail[:] = 0.0000, -0.0099, 0.0146 #bone.roll = 0.0000 - #bone.connected = False + #bone.use_connect = False #bone.parent = arm.edit_bones['head'] #bone = arm.edit_bones.new('neck.02') #bone.head[:] = 0.0000, -0.0099, 0.0146 #bone.tail[:] = 0.0000, -0.0242, 0.0514 #bone.roll = 0.0000 - #bone.connected = True + #bone.use_connect = True #bone.parent = arm.edit_bones['neck.01'] #bone = arm.edit_bones.new('neck.03') #bone.head[:] = 0.0000, -0.0242, 0.0514 #bone.tail[:] = 0.0000, -0.0417, 0.0868 #bone.roll = 0.0000 - #bone.connected = True + #bone.use_connect = True #bone.parent = arm.edit_bones['neck.02'] #bone = arm.edit_bones.new('neck.04') #bone.head[:] = 0.0000, -0.0417, 0.0868 #bone.tail[:] = 0.0000, -0.0509, 0.1190 #bone.roll = 0.0000 - #bone.connected = True + #bone.use_connect = True #bone.parent = arm.edit_bones['neck.03'] #bone = arm.edit_bones.new('neck.05') #bone.head[:] = 0.0000, -0.0509, 0.1190 #bone.tail[:] = 0.0000, -0.0537, 0.1600 #bone.roll = 0.0000 - #bone.connected = True + #bone.use_connect = True #bone.parent = arm.edit_bones['neck.04'] # #bpy.ops.object.mode_set(mode='OBJECT') @@ -330,13 +330,13 @@ def main(obj, bone_definition, base_names, options): if "ex_layer" in options: layer = [n==options["ex_layer"] for n in range(0,32)] else: - layer = list(arm.bones[bone_definition[1]].layer) + layer = list(arm.bones[bone_definition[1]].layers) for bone in neck: - bb[bone].layer = layer + bb[bone].layers = layer - layer = list(arm.bones[bone_definition[1]].layer) - bb[neck_ctrl].layer = layer - bb[head_ctrl].layer = layer + layer = list(arm.bones[bone_definition[1]].layers) + bb[neck_ctrl].layers = layer + bb[head_ctrl].layers = layer # no blending the result of this |