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-rw-r--r--release/scripts/modules/addon_utils.py12
-rw-r--r--release/scripts/modules/bpy/path.py11
-rw-r--r--release/scripts/modules/bpy/utils.py9
-rw-r--r--release/scripts/modules/bpy_extras/image_utils.py6
-rw-r--r--release/scripts/modules/bpy_extras/io_utils.py43
-rw-r--r--release/scripts/modules/bpy_extras/view3d_utils.py10
-rw-r--r--release/scripts/modules/bpy_types.py14
7 files changed, 86 insertions, 19 deletions
diff --git a/release/scripts/modules/addon_utils.py b/release/scripts/modules/addon_utils.py
index 07f1dc618dc..cf74282d064 100644
--- a/release/scripts/modules/addon_utils.py
+++ b/release/scripts/modules/addon_utils.py
@@ -31,6 +31,8 @@ __all__ = (
import bpy as _bpy
+error_duplicates = False
+
def paths():
# RELEASE SCRIPTS: official scripts distributed in Blender releases
paths = _bpy.utils.script_paths("addons")
@@ -47,8 +49,11 @@ def paths():
def modules(module_cache):
+ global error_duplicates
import os
+ error_duplicates = False
+
path_list = paths()
# fake module importing
@@ -117,7 +122,12 @@ def modules(module_cache):
modules_stale -= {mod_name}
mod = module_cache.get(mod_name)
if mod:
- if mod.__time__ != os.path.getmtime(mod_path):
+ if mod.__file__ != mod_path:
+ print("multiple addons with the same name:\n %r\n %r" %
+ (mod.__file__, mod_path))
+ error_duplicates = True
+
+ elif mod.__time__ != os.path.getmtime(mod_path):
print("reloading addon:", mod_name, mod.__time__, os.path.getmtime(mod_path), mod_path)
del module_cache[mod_name]
mod = None
diff --git a/release/scripts/modules/bpy/path.py b/release/scripts/modules/bpy/path.py
index 5e95428f641..251fc947e94 100644
--- a/release/scripts/modules/bpy/path.py
+++ b/release/scripts/modules/bpy/path.py
@@ -117,7 +117,7 @@ def display_name_from_filepath(name):
"""
Returns the path stripped of directort and extension, ensured to be utf8 compatible.
"""
- return _os.path.splitext(_os.path.basename(name))[0].encode("utf8", "replace").decode("utf8")
+ return _os.path.splitext(basename(name))[0].encode("utf8", "replace").decode("utf8")
def resolve_ncase(path):
@@ -231,3 +231,12 @@ def module_names(path, recursive=False):
modules.append(("%s.%s" % (filename, mod_name), mod_path))
return modules
+
+
+def basename(path):
+ """
+ Equivalent to os.path.basename, but skips a "//" suffix.
+
+ Use for Windows compatibility.
+ """
+ return _os.path.basename(path[2:] if path[:2] in {"//", b"//"} else path)
diff --git a/release/scripts/modules/bpy/utils.py b/release/scripts/modules/bpy/utils.py
index 7c0d3d24cba..57d3e6dd703 100644
--- a/release/scripts/modules/bpy/utils.py
+++ b/release/scripts/modules/bpy/utils.py
@@ -298,11 +298,18 @@ _presets = _os.path.join(_scripts[0], "presets") # FIXME - multiple paths
def preset_paths(subdir):
"""
Returns a list of paths for a specific preset.
+
+ :arg subdir: preset subdirectory (must not be an absolute path).
+ :type subdir: string
+ :return: script paths.
+ :rtype: list
"""
dirs = []
for path in script_paths("presets", all=True):
directory = _os.path.join(path, subdir)
- if _os.path.isdir(directory):
+ if not directory.startswith(path):
+ raise Exception("invalid subdir given %r" % subdir)
+ elif _os.path.isdir(directory):
dirs.append(directory)
return dirs
diff --git a/release/scripts/modules/bpy_extras/image_utils.py b/release/scripts/modules/bpy_extras/image_utils.py
index f91535a0ad4..e56c1c651c4 100644
--- a/release/scripts/modules/bpy_extras/image_utils.py
+++ b/release/scripts/modules/bpy_extras/image_utils.py
@@ -86,7 +86,9 @@ def load_image(imagepath,
variants = [imagepath]
if dirname:
- variants += [os.path.join(dirname, imagepath), os.path.join(dirname, os.path.basename(imagepath))]
+ variants += [os.path.join(dirname, imagepath),
+ os.path.join(dirname, bpy.path.basename(imagepath)),
+ ]
for filepath_test in variants:
if ncase_cmp:
@@ -99,7 +101,7 @@ def load_image(imagepath,
return _image_load(nfilepath)
if place_holder:
- image = bpy.data.images.new(os.path.basename(imagepath), 128, 128)
+ image = bpy.data.images.new(bpy.path.basename(imagepath), 128, 128)
# allow the path to be resolved later
image.filepath = imagepath
return image
diff --git a/release/scripts/modules/bpy_extras/io_utils.py b/release/scripts/modules/bpy_extras/io_utils.py
index cfa2233f7b6..bd01897c639 100644
--- a/release/scripts/modules/bpy_extras/io_utils.py
+++ b/release/scripts/modules/bpy_extras/io_utils.py
@@ -22,6 +22,7 @@ __all__ = (
"ExportHelper",
"ImportHelper",
"axis_conversion",
+ "axis_conversion_ensure",
"create_derived_objects",
"free_derived_objects",
"unpack_list",
@@ -154,17 +155,55 @@ def axis_conversion(from_forward='Y', from_up='Z', to_forward='Y', to_up='Z'):
if from_forward == to_forward and from_up == to_up:
return Matrix().to_3x3()
+ if from_forward[-1] == from_up[-1] or to_forward[-1] == to_up[-1]:
+ raise Exception("invalid axis arguments passed, "
+ "can't use up/forward on the same axis.")
+
value = reduce(int.__or__, (_axis_convert_num[a] << (i * 3) for i, a in enumerate((from_forward, from_up, to_forward, to_up))))
for i, axis_lut in enumerate(_axis_convert_lut):
if value in axis_lut:
return Matrix(_axis_convert_matrix[i])
- assert("internal error")
+ assert(0)
+
+
+def axis_conversion_ensure(operator, forward_attr, up_attr):
+ """
+ Function to ensure an operator has valid axis conversion settings, intended
+ to be used from :class:`Operator.check`.
+
+ :arg operator: the operator to access axis attributes from.
+ :type operator: :class:`Operator`
+ :arg forward_attr:
+ :type forward_attr: string
+ :arg up_attr: the directory the *filepath* will be referenced from (normally the export path).
+ :type up_attr: string
+ :return: True if the value was modified.
+ :rtype: boolean
+ """
+ def validate(axis_forward, axis_up):
+ if axis_forward[-1] == axis_up[-1]:
+ axis_up = axis_up[0:-1] + 'XYZ'[('XYZ'.index(axis_up[-1]) + 1) % 3]
+
+ return axis_forward, axis_up
+
+ change = False
+
+ axis = getattr(operator, forward_attr), getattr(operator, up_attr)
+ axis_new = validate(*axis)
+
+ if axis != axis_new:
+ setattr(operator, forward_attr, axis_new[0])
+ setattr(operator, up_attr, axis_new[1])
+
+ return True
+ else:
+ return False
# return a tuple (free, object list), free is True if memory should be freed later with free_derived_objects()
def create_derived_objects(scene, ob):
- if ob.parent and ob.parent.dupli_type != 'NONE':
+ if ob.parent and ob.parent.dupli_type in {'VERTS', 'FACES'}:
return False, None
if ob.dupli_type != 'NONE':
diff --git a/release/scripts/modules/bpy_extras/view3d_utils.py b/release/scripts/modules/bpy_extras/view3d_utils.py
index c0c0f9186bd..5796abce72c 100644
--- a/release/scripts/modules/bpy_extras/view3d_utils.py
+++ b/release/scripts/modules/bpy_extras/view3d_utils.py
@@ -50,11 +50,11 @@ def region_2d_to_vector_3d(region, rv3d, coord):
-0.5
))
- w = (out[0] * persinv[0][3]) + \
- (out[1] * persinv[1][3]) + \
- (out[2] * persinv[2][3]) + persinv[3][3]
+ w = ((out[0] * persinv[0][3]) +
+ (out[1] * persinv[1][3]) +
+ (out[2] * persinv[2][3]) + persinv[3][3])
- return ((out * persinv) / w) - rv3d.view_matrix.inverted()[3].xyz
+ return ((persinv * out) / w) - rv3d.view_matrix.inverted()[3].xyz
else:
return rv3d.view_matrix.inverted()[2].xyz.normalized()
@@ -116,7 +116,7 @@ def location_3d_to_region_2d(region, rv3d, coord):
"""
from mathutils import Vector
- prj = Vector((coord[0], coord[1], coord[2], 1.0)) * rv3d.perspective_matrix
+ prj = rv3d.perspective_matrix * Vector((coord[0], coord[1], coord[2], 1.0))
if prj.w > 0.0:
width_half = region.width / 2.0
height_half = region.height / 2.0
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index f2cd46b20ae..8766c873dd8 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -144,21 +144,21 @@ class _GenericBone:
""" Vector pointing down the x-axis of the bone.
"""
from mathutils import Vector
- return Vector((1.0, 0.0, 0.0)) * self.matrix.to_3x3()
+ return self.matrix.to_3x3() * Vector((1.0, 0.0, 0.0))
@property
def y_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
from mathutils import Vector
- return Vector((0.0, 1.0, 0.0)) * self.matrix.to_3x3()
+ return self.matrix.to_3x3() * Vector((0.0, 1.0, 0.0))
@property
def z_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
from mathutils import Vector
- return Vector((0.0, 0.0, 1.0)) * self.matrix.to_3x3()
+ return self.matrix.to_3x3() * Vector((0.0, 0.0, 1.0))
@property
def basename(self):
@@ -294,9 +294,9 @@ class EditBone(StructRNA, _GenericBone, metaclass=StructMetaPropGroup):
:type roll: bool
"""
from mathutils import Vector
- z_vec = Vector((0.0, 0.0, 1.0)) * self.matrix.to_3x3()
- self.tail = self.tail * matrix
- self.head = self.head * matrix
+ z_vec = self.matrix.to_3x3() * Vector((0.0, 0.0, 1.0))
+ self.tail = matrix * self.tail
+ self.head = matrix * self.head
if scale:
scalar = matrix.median_scale
@@ -304,7 +304,7 @@ class EditBone(StructRNA, _GenericBone, metaclass=StructMetaPropGroup):
self.tail_radius *= scalar
if roll:
- self.align_roll(z_vec * matrix)
+ self.align_roll(matrix * z_vec)
def ord_ind(i1, i2):