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Diffstat (limited to 'release/scripts/object_active_to_other.py')
-rw-r--r--release/scripts/object_active_to_other.py58
1 files changed, 58 insertions, 0 deletions
diff --git a/release/scripts/object_active_to_other.py b/release/scripts/object_active_to_other.py
new file mode 100644
index 00000000000..131d1f63d74
--- /dev/null
+++ b/release/scripts/object_active_to_other.py
@@ -0,0 +1,58 @@
+#!BPY
+"""
+Name: 'Copy Active to Selected'
+Blender: 249
+Group: 'Object'
+Tooltip: 'For every selected object, copy the active to their loc/size/rot'
+"""
+
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# Script copyright (C) Campbell Barton
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ***** END GPL LICENCE BLOCK *****
+# --------------------------------------------------------------------------
+
+
+from Blender import Window, sys, Draw
+import bpy
+
+def my_object_util(sce):
+ ob_act = sce.objects.active
+
+ if not ob_act:
+ Draw.PupMenu('Error%t|No active object selected')
+ return
+
+ mats = [ob.matrixWorld for ob in sce.objects.context if ob != ob_act]
+
+ for m in mats:
+ ob_copy = ob_act.copy()
+ sce.objects.link(ob_copy)
+ ob_copy.setMatrix(m)
+ ob_copy.Layers = ob.Layers
+
+
+def main():
+ sce = bpy.data.scenes.active
+
+ Window.WaitCursor(1)
+ my_object_util(sce)
+ Window.WaitCursor(0)
+
+if __name__ == '__main__':
+ main()