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Diffstat (limited to 'release/scripts/op/io_scene_obj/__init__.py')
-rw-r--r-- | release/scripts/op/io_scene_obj/__init__.py | 144 |
1 files changed, 0 insertions, 144 deletions
diff --git a/release/scripts/op/io_scene_obj/__init__.py b/release/scripts/op/io_scene_obj/__init__.py deleted file mode 100644 index d3791d1cd95..00000000000 --- a/release/scripts/op/io_scene_obj/__init__.py +++ /dev/null @@ -1,144 +0,0 @@ -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -# <pep8 compliant> - -# To support reload properly, try to access a package var, if it's there, reload everything -if "bpy" in locals(): - # only reload if we alredy loaded, highly annoying - import sys - reload(sys.modules.get("io_scene_obj.import_obj", sys)) - reload(sys.modules.get("io_scene_obj.export_obj", sys)) - - -import bpy -from bpy.props import * -from io_utils import ExportHelper, ImportHelper - - -class ImportOBJ(bpy.types.Operator, ImportHelper): - '''Load a Wavefront OBJ File''' - bl_idname = "import_scene.obj" - bl_label = "Import OBJ" - - filename_ext = ".obj" - - CREATE_SMOOTH_GROUPS = BoolProperty(name="Smooth Groups", description="Surround smooth groups by sharp edges", default= True) - CREATE_FGONS = BoolProperty(name="NGons as FGons", description="Import faces with more then 4 verts as fgons", default= True) - CREATE_EDGES = BoolProperty(name="Lines as Edges", description="Import lines and faces with 2 verts as edge", default= True) - SPLIT_OBJECTS = BoolProperty(name="Object", description="Import OBJ Objects into Blender Objects", default= True) - SPLIT_GROUPS = BoolProperty(name="Group", description="Import OBJ Groups into Blender Objects", default= True) - # old comment: only used for user feedback - # disabled this option because in old code a handler for it disabled SPLIT* params, it's not passed to load_obj - # KEEP_VERT_ORDER = BoolProperty(name="Keep Vert Order", description="Keep vert and face order, disables split options, enable for morph targets", default= True) - ROTATE_X90 = BoolProperty(name="-X90", description="Rotate X 90.", default= True) - CLAMP_SIZE = FloatProperty(name="Clamp Scale", description="Clamp the size to this maximum (Zero to Disable)", min=0.0, max=1000.0, soft_min=0.0, soft_max=1000.0, default=0.0) - POLYGROUPS = BoolProperty(name="Poly Groups", description="Import OBJ groups as vertex groups.", default= True) - IMAGE_SEARCH = BoolProperty(name="Image Search", description="Search subdirs for any assosiated images (Warning, may be slow)", default= True) - - - def execute(self, context): - # print("Selected: " + context.active_object.name) - import io_scene_obj.import_obj - return io_scene_obj.import_obj.load(self, context, **self.properties) - ''' - load_obj(self.properties.filepath, - context, - self.properties.CLAMP_SIZE, - self.properties.CREATE_FGONS, - self.properties.CREATE_SMOOTH_GROUPS, - self.properties.CREATE_EDGES, - self.properties.SPLIT_OBJECTS, - self.properties.SPLIT_GROUPS, - self.properties.ROTATE_X90, - self.properties.IMAGE_SEARCH, - self.properties.POLYGROUPS) - ''' - - return {'FINISHED'} - - -class ExportOBJ(bpy.types.Operator, ExportHelper): - '''Save a Wavefront OBJ File''' - - bl_idname = "export_scene.obj" - bl_label = 'Export OBJ' - - filename_ext = ".obj" - - # List of operator properties, the attributes will be assigned - # to the class instance from the operator settings before calling. - - # context group - use_selection = BoolProperty(name="Selection Only", description="Export selected objects only", default= False) - use_all_scenes = BoolProperty(name="All Scenes", description="", default= False) - use_animation = BoolProperty(name="Animation", description="", default= False) - - # object group - use_modifiers = BoolProperty(name="Apply Modifiers", description="Apply modifiers (preview resolution)", default= True) - use_rotate_x90 = BoolProperty(name="Rotate X90", description="", default= True) - - # extra data group - use_edges = BoolProperty(name="Edges", description="", default=True) - use_normals = BoolProperty(name="Normals", description="", default=False) - use_hq_normals = BoolProperty(name="High Quality Normals", description="", default=True) - use_uvs = BoolProperty(name="UVs", description="", default= True) - use_materials = BoolProperty(name="Materials", description="", default=True) - copy_images = BoolProperty(name="Copy Images", description="", default=False) - use_triangles = BoolProperty(name="Triangulate", description="", default=False) - use_vertex_groups = BoolProperty(name="Polygroups", description="", default=False) - use_nurbs = BoolProperty(name="Nurbs", description="", default=False) - - # grouping group - use_blen_objects = BoolProperty(name="Objects as OBJ Objects", description="", default= True) - group_by_object = BoolProperty(name="Objects as OBJ Groups ", description="", default= False) - group_by_material = BoolProperty(name="Material Groups", description="", default= False) - keep_vertex_order = BoolProperty(name="Keep Vertex Order", description="", default= False) - - - def execute(self, context): - import io_scene_obj.export_obj - print(self.properties.keys()) - return io_scene_obj.export_obj.save(self, context, **self.properties) - - -def menu_func_import(self, context): - self.layout.operator(ImportOBJ.bl_idname, text="Wavefront (.obj)") - - -def menu_func_export(self, context): - self.layout.operator(ExportOBJ.bl_idname, text="Wavefront (.obj)") - - -def register(): - bpy.types.INFO_MT_file_import.append(menu_func_import) - bpy.types.INFO_MT_file_export.append(menu_func_export) - -def unregister(): - bpy.types.INFO_MT_file_import.remove(menu_func_import) - bpy.types.INFO_MT_file_export.remove(menu_func_export) - - -# CONVERSION ISSUES -# - matrix problem -# - duplis - only tested dupliverts -# - all scenes export -# + normals calculation - -if __name__ == "__main__": - register() |