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Diffstat (limited to 'release/scripts/op/io_scene_x3d/__init__.py')
-rw-r--r--release/scripts/op/io_scene_x3d/__init__.py84
1 files changed, 0 insertions, 84 deletions
diff --git a/release/scripts/op/io_scene_x3d/__init__.py b/release/scripts/op/io_scene_x3d/__init__.py
deleted file mode 100644
index 8df45e3cae3..00000000000
--- a/release/scripts/op/io_scene_x3d/__init__.py
+++ /dev/null
@@ -1,84 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-# <pep8 compliant>
-
-# To support reload properly, try to access a package var, if it's there, reload everything
-if "bpy" in locals():
- import imp
- if "export_x3d" in locals():
- imp.reload(export_x3d)
-
-
-import bpy
-from bpy.props import *
-from io_utils import ImportHelper, ExportHelper
-
-
-class ImportX3D(bpy.types.Operator, ImportHelper):
- '''Load a BVH motion capture file'''
- bl_idname = "import_scene.x3d"
- bl_label = "Import X3D/VRML"
-
- filename_ext = ".x3d"
- filter_glob = StringProperty(default="*.x3d;*.wrl", options={'HIDDEN'})
-
- def execute(self, context):
- from . import import_x3d
- return import_x3d.load(self, context, **self.as_keywords(ignore=("filter_glob",)))
-
-
-class ExportX3D(bpy.types.Operator, ExportHelper):
- '''Export selection to Extensible 3D file (.x3d)'''
- bl_idname = "export_scene.x3d"
- bl_label = 'Export X3D'
-
- filename_ext = ".x3d"
- filter_glob = StringProperty(default="*.x3d", options={'HIDDEN'})
-
- use_apply_modifiers = BoolProperty(name="Apply Modifiers", description="Use transformed mesh data from each object", default=True)
- use_triangulate = BoolProperty(name="Triangulate", description="Triangulate quads.", default=False)
- use_compress = BoolProperty(name="Compress", description="GZip the resulting file, requires a full python install", default=False)
-
- def execute(self, context):
- from . import export_x3d
- return export_x3d.save(self, context, **self.as_keywords(ignore=("check_existing", "filter_glob")))
-
-
-def menu_func_import(self, context):
- self.layout.operator(ImportX3D.bl_idname, text="X3D Extensible 3D (.x3d/.wrl)")
-
-
-def menu_func_export(self, context):
- self.layout.operator(ExportX3D.bl_idname, text="X3D Extensible 3D (.x3d)")
-
-
-def register():
- bpy.types.INFO_MT_file_import.append(menu_func_import)
- bpy.types.INFO_MT_file_export.append(menu_func_export)
-
-
-def unregister():
- bpy.types.INFO_MT_file_import.remove(menu_func_import)
- bpy.types.INFO_MT_file_export.remove(menu_func_export)
-
-# NOTES
-# - blender version is hardcoded
-
-if __name__ == "__main__":
- register()