diff options
Diffstat (limited to 'release/scripts/op/io_scene_x3d/__init__.py')
-rw-r--r-- | release/scripts/op/io_scene_x3d/__init__.py | 84 |
1 files changed, 0 insertions, 84 deletions
diff --git a/release/scripts/op/io_scene_x3d/__init__.py b/release/scripts/op/io_scene_x3d/__init__.py deleted file mode 100644 index 8df45e3cae3..00000000000 --- a/release/scripts/op/io_scene_x3d/__init__.py +++ /dev/null @@ -1,84 +0,0 @@ -# ##### BEGIN GPL LICENSE BLOCK ##### -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# ##### END GPL LICENSE BLOCK ##### - -# <pep8 compliant> - -# To support reload properly, try to access a package var, if it's there, reload everything -if "bpy" in locals(): - import imp - if "export_x3d" in locals(): - imp.reload(export_x3d) - - -import bpy -from bpy.props import * -from io_utils import ImportHelper, ExportHelper - - -class ImportX3D(bpy.types.Operator, ImportHelper): - '''Load a BVH motion capture file''' - bl_idname = "import_scene.x3d" - bl_label = "Import X3D/VRML" - - filename_ext = ".x3d" - filter_glob = StringProperty(default="*.x3d;*.wrl", options={'HIDDEN'}) - - def execute(self, context): - from . import import_x3d - return import_x3d.load(self, context, **self.as_keywords(ignore=("filter_glob",))) - - -class ExportX3D(bpy.types.Operator, ExportHelper): - '''Export selection to Extensible 3D file (.x3d)''' - bl_idname = "export_scene.x3d" - bl_label = 'Export X3D' - - filename_ext = ".x3d" - filter_glob = StringProperty(default="*.x3d", options={'HIDDEN'}) - - use_apply_modifiers = BoolProperty(name="Apply Modifiers", description="Use transformed mesh data from each object", default=True) - use_triangulate = BoolProperty(name="Triangulate", description="Triangulate quads.", default=False) - use_compress = BoolProperty(name="Compress", description="GZip the resulting file, requires a full python install", default=False) - - def execute(self, context): - from . import export_x3d - return export_x3d.save(self, context, **self.as_keywords(ignore=("check_existing", "filter_glob"))) - - -def menu_func_import(self, context): - self.layout.operator(ImportX3D.bl_idname, text="X3D Extensible 3D (.x3d/.wrl)") - - -def menu_func_export(self, context): - self.layout.operator(ExportX3D.bl_idname, text="X3D Extensible 3D (.x3d)") - - -def register(): - bpy.types.INFO_MT_file_import.append(menu_func_import) - bpy.types.INFO_MT_file_export.append(menu_func_export) - - -def unregister(): - bpy.types.INFO_MT_file_import.remove(menu_func_import) - bpy.types.INFO_MT_file_export.remove(menu_func_export) - -# NOTES -# - blender version is hardcoded - -if __name__ == "__main__": - register() |