diff options
Diffstat (limited to 'release/scripts/op/uv.py')
-rw-r--r-- | release/scripts/op/uv.py | 40 |
1 files changed, 21 insertions, 19 deletions
diff --git a/release/scripts/op/uv.py b/release/scripts/op/uv.py index dd2d6d4a00f..c02b14c8e55 100644 --- a/release/scripts/op/uv.py +++ b/release/scripts/op/uv.py @@ -16,11 +16,12 @@ # # ##### END GPL LICENSE BLOCK ##### -# <pep8-80 compliant> +# <pep8 compliant> import bpy from bpy.props import * + class ExportUVLayout(bpy.types.Operator): '''Export the Mesh as SVG.''' @@ -28,15 +29,15 @@ class ExportUVLayout(bpy.types.Operator): bl_label = "Export UV Layout" bl_register = True bl_undo = True - + path = StringProperty(name="File Path", description="File path used for exporting the SVG file", maxlen=1024, default="") check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, hidden=True) only_selected = BoolProperty(name="Only Selected", description="Export Only the selected UVs", default=False) - + def poll(self, context): obj = context.active_object return (obj and obj.type == 'MESH') - + def _image_size(self, context, default_width=1024, default_height=1024): # fallback if not in image context. image_width, image_height = default_width, default_height @@ -49,14 +50,14 @@ class ExportUVLayout(bpy.types.Operator): # incase no data is found. if width and height: image_width, image_height = width, height - + return image_width, image_height def execute(self, context): # for making an XML compatible string from xml.sax.saxutils import escape from os.path import basename - + obj = context.active_object is_editmode = (obj.mode == 'EDIT') if is_editmode: @@ -65,7 +66,7 @@ class ExportUVLayout(bpy.types.Operator): image_width, image_height = self._image_size(context) mesh = obj.data - + active_uv_layer = None for lay in mesh.uv_textures: if lay.active: @@ -74,21 +75,21 @@ class ExportUVLayout(bpy.types.Operator): fuvs = [(uv.uv1, uv.uv2, uv.uv3, uv.uv4) for uv in active_uv_layer] fuvs_cpy = [(uv[0].copy(), uv[1].copy(), uv[2].copy(), uv[3].copy()) for uv in fuvs] - + # as a list faces = mesh.faces[:] - + fuvsel = [(False not in uv.uv_selected) for uv in active_uv_layer] - + file = open(self.properties.path, "w") fw = file.write - + fw('<?xml version="1.0" standalone="no"?>\n') fw('<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" \n') fw(' "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">\n') fw('<svg width="%dpx" height="%dpx" viewBox="0px 0px %dpx %dpx"\n' % (image_width, image_height, image_width, image_height)) fw(' xmlns="http://www.w3.org/2000/svg" version="1.1">\n') - + desc = "%s, %s, %s (Blender %s)" % (basename(bpy.data.filename), obj.name, mesh.name, bpy.app.version_string) fw('<desc>%s</desc>\n' % escape(desc)) @@ -97,14 +98,14 @@ class ExportUVLayout(bpy.types.Operator): fill_default = 'fill="grey"' for mat in mesh.materials if mesh.materials else [None]: if mat: - fill_settings.append('fill="rgb(%d, %d, %d)"' % tuple(int(c*255) for c in mat.diffuse_color)) + fill_settings.append('fill="rgb(%d, %d, %d)"' % tuple(int(c * 255) for c in mat.diffuse_color)) else: fill_settings.append(fill_default) - + only_selected = self.properties.only_selected - + for i, uv in enumerate(active_uv_layer): - + if only_selected and False in uv.uv_selected: continue @@ -112,7 +113,7 @@ class ExportUVLayout(bpy.types.Operator): uvs = uv.uv1, uv.uv2, uv.uv3 else: uvs = uv.uv1, uv.uv2, uv.uv3, uv.uv4 - + try: # rare cases material index is invalid. fill = fill_settings[faces[i].material_index] except IndexError: @@ -120,14 +121,14 @@ class ExportUVLayout(bpy.types.Operator): fw('<polygon %s fill-opacity="0.5" stroke="black" stroke-width="1px" \n' % fill) fw(' points="') - + for j, uv in enumerate(uvs): x, y = uv.x, 1.0 - uv.y fw('%.3f,%.3f ' % (x * image_width, y * image_height)) fw('" />\n') fw('\n') fw('</svg>\n') - + if is_editmode: bpy.ops.object.mode_set(mode='EDIT', toggle=False) @@ -141,6 +142,7 @@ class ExportUVLayout(bpy.types.Operator): # Register the operator bpy.types.register(ExportUVLayout) + def menu_func(self, context): default_path = bpy.data.filename.replace(".blend", ".svg") self.layout.operator(ExportUVLayout.bl_idname).path = default_path |